Search results for ""Author Clive Gifford""
Pan Macmillan How the World Works: Know It All, From How the Sun Shines to How the Pyramids Were Built
This essential title from award-winning author Clive Gifford provides children with all the information they need to know how the world works!We are surrounded by amazing things in the natural world, and we live in an age of exciting advances in science, engineering and technology. But do we really understand how and why things happen the way they do? This book explains all!- Witness the formation of Earth and the evolution of living things- See how animals and plants have adapted to live in every corner of the planet- Learn how ancient people lived and created their technology- Discover today’s incredible scientific and eco-friendly advancesCovering a range of children's favourite subjects, including space, nature, wildlife, dinosaurs, volcanoes, technology and much more, How the World Works is guaranteed to provide the answers to a world of tricky How? and Why? questions!
£12.99
Lonely Planet Global Limited Lonely Planet Kids How Ships Work
The latest in our How… series takes to the waves to reveal the wonders of ships, boats and ferries and answers the questions of how they do what they do, what they’re used for and how they have changed over time. Featuring fantastic artwork by celebrated illustrator James Gulliver Hancock, words by author Clive Gifford and loads of flaps to lift, this is the quintessential kids guide to all things ships!Raise anchor as you set sail through the ages, from wooden paddle boats and tiny coracles to swanky mega-yachts with helipads and paddle steamers in this companion to How Airports Work and How Trains Work. From gigantic cruise liners to beautiful sailing ships, young readers will travel through history and around the world to find out everything they ever wanted to know about ships. Lift the flaps to unfurl papyrus sails on an Ancient Egyptian ship sailing up the Nile, tour a historic Spanish galleon, zoom across the water at almost 320 miles per hour in a speedboat, and much more. See how ships stay afloat, cultivate wind power, and navigate using just the stars. Learn all about how the first simple boats carved out of tree trunks evolved into the giant super yachts and cruise liners of today, and take a look at the limitless possibilities of the ships of the future.How Ships Work is jam-packed with amazing facts and awesome illustrations, and was created in consultation with the National Maritime Museum, UK.About Lonely Planet Kids: Lonely Planet Kids – an imprint of the world’s leading travel authority Lonely Planet – published its first book in 2011. Over the past 45 years, Lonely Planet has grown a dedicated global community of travellers, many of whom are now sharing a passion for exploration with their children. Lonely Planet Kids educates and encourages young readers at home and in school to learn about the world with engaging books on culture, sociology, geography, nature, history, space and more. We want to inspire the next generation of global citizens and help kids and their parents to approach life in a way that makes every day an adventure. Come explore!
£12.99
£19.80
Lonely Planet Global Limited Lonely Planet Kids Inside - The World's Wonders 1
£20.29
Hachette Children's Group A Question of Technology: Who Invented Inventing?: And other questions about inventions
Uncover the mysteries of invention in this funny technology seriesHow did a bird invent a train? Was the can opener REALLY invented fifty years after the can? And did any famous inventions happen by sheer accident? Find out the answers to these questions and much more in this book!With an engaging question and answer format, this series draws young readers into the fascinating world of technology. Each spread opens with a simple, quirky question, opening up an exploration of technology and busting some popular myths along the way!The lively lay-out is supported by annotated photos and cartoons, making technology fun and accessible for every young reader.Contents:What is an invention?/Who invented inventing?/ How do inventors invent?/Do inventors make squillions?/What was the great telephone race?/Who invented the concrete sofa?/Where are all the female inventors?/Were can openers really invented 50 years after cans?/Are inventions ever recycled?/How can a vest stop speeding bullets?/How did a bird inspire a train?/Do inventions ever occur by accident?/Quick-fire questionsGlossary / Further reading/IndexTitles in the series:What's so super about a supercomputer?/Can a driverless car get lost?/Will robots take over the world?/How do you go to the toilet in space?/Who invented inventing?/Can you break the internet?/Can light slice through steel?/Why do phone calls travel into space?
£9.37
Hachette Children's Group A Question of Technology: How Do You Go to Toilet in Space?: And other questions about space
Uncover the mysteries of space in this funny technology series for readers aged 9 and upWill we ever live on Mars? Why can't we fly planes to the Moon? And do astronauts REALLY grow taller in space? Find out the answers to these questions and much more in this book!With an engaging question and answer format, this series draws young readers into the fascinating world of technology. Each spread opens with a simple, quirky question, opening up an exploration of technology and busting some popular myths along the way!The lively lay-out is supported by annotated photos and cartoons, making history fun and accessible for every young reader.
£9.37
Hachette Children's Group A Question of Technology: How Do You Go to Toilet in Space?: And other questions about space
Uncover the mysteries of space in this funny technology series for readers aged 9 and upWill we ever live on Mars? Why can't we fly planes to the Moon? And do astronauts REALLY grow taller in space? Find out the answers to these questions and much more in this book!With an engaging question and answer format, this series draws young readers into the fascinating world of technology. Each spread opens with a simple, quirky question, opening up an exploration of technology and busting some popular myths along the way!The lively lay-out is supported by annotated photos and cartoons, making technology fun and accessible for every young reader.
£12.99
Hachette Children's Group A Question of Technology: Will Robots Take Over the World?: And other questions about AI
Uncover the mysteries of robotics in this funny technology seriesWhat is the smallest robot? How do robots know where to go? And will robots REALLY save the world? Find out the answers to these questions and much more in this book!With an engaging question and answer format, this series draws young readers into the fascinating world of technology. Each spread opens with a simple, quirky question, opening up an exploration of technology and busting some popular myths along the way!The lively lay-out is supported by annotated photos and cartoons, making history fun and accessible for every young reader.
£9.37
Hachette Children's Group Robographics: Robot Explorers
An engaging look at the global impact of robots and robotics, discovering how explorer robots move, sense and make decisions in the service of humans.Exploration is a risky business. Advances in technology now mean that in many situations we can send machines to explore, rather than risk human lives. Among other amazing feats, robot explorers can climb into an active volcano, dive to the deepest point on Earth and travel to the dwarf planet Pluto. In this book, aimed at children aged 8+, readers can meet these robot explorers and many more, then try a quick quiz to find out how much they have learned.Books in the series: Eco-Robots Robot Explorers Robot Helpers Super-smart Robots
£9.37
Hachette Children's Group Robographics: Robot Explorers
Exploration is a risky business. Advances in technology now mean that in many situations we can send machines to explore, rather than risk human lives. Among other amazing feats, robot explorers can climb into an active volcano, dive to the deepest point on Earth and travel to the dwarf planet Pluto. In this book, aimed at children aged 8+, readers can meet these robot explorers and many more, then try a quick quiz to find out how much they have learned.
£12.99
Hachette Children's Group Robographics: Super-smart Robots
An engaging look at the global impact of robots and robotics that have an environmental impact, discovering how robots move, sense and make decisions in the service of humans.By building ever smarter robots we can equip them with the ability to work better by themselves and perform varied and complex tasks. Super-smart robots can work for 2,000,000 hours, without human supervision, make 21,000,000,000,000 calculations per second and reach a top speed of 282.42 kilometres an hour among other stupendous things.In this book, aimed at children aged 8+, readers can meet these super-smart robot and many more, then try a quick quiz to find out how much they have learned.Books in the series: Eco-Robots Robot Explorers Robot Helpers Super-smart Robots
£9.37
Hachette Children's Group Wasted
Looking at the causes and manifestations of the extreme damage waste causes to our planet and the solar system, and exploring possible solutions
£12.99
Hachette Children's Group A Short Illustrated History of Inventions
A curated, illustrated collection of the best examples of human achievements and discoveries in history
£13.99
HarperCollins Publishers Heather Knight
£6.66
Pan Macmillan The Football Encyclopedia
Discover everything you need to know about football with this fully updated edition of The Football Encyclopedia. Including a pull-out EURO 2020 wallchart to fill in as the tournament progresses, this in-depth book is the ultimate guide to football around the world. It's packed with pictures and profiles of the world's most skillful players – old and new – from Luka Modric and Lucy Bronze to Neymar and Cristiano Ronaldo, and many more. Over 40 of the best international and national teams to have lit up the game are covered in detail, including the US Women's National Team, France, Brazil, Manchester United and Barcelona.All the drama of the 'beautiful game' is fully analyzed with all-action photos and digital artworks that recreate famous moves and goals, while each chapter includes links to websites, providing a valuable access point to databases of players, international results, all the major tournaments, and club histories. Includes in-depth coverage of every aspect of football, including rules and skills; fans and the media; managers and tactics. Packed with the latest statistics from around the globe, this is a superbly detailed reference book for all the family.
£10.99
Hachette Children's Group Worldwide Wonders Natural Wonders
Explore the human and physical geography of the world's most amazing and awe-inspiring natural, ancient, manmade and unusual wonders
£12.99
HarperCollins Publishers Would You Rather Ancient Greeks
Would you rather go the theatre in ancient Greece or go to a festival? Would you rather face a cyclops or sirens? Only you can decide!Adventure into the fascinating world of ancient Greece with this new Would You Rather book!Packed with fun situations, this book is the perfect way to learn about the exciting, adventurous (and sometimes stinky) lives of the ancient Greeks. Prepare to decide what sort of ancient Greek food you would rather eat, what ancient Olympic sports you would try your hand at, and much more!Each would you rather' question is filled with fascinating and hilarious details about ancient Greek history rediscover familiar favourites like the Spartans and Medusa, and delve into lesser-known corners of this intriguing civilization.Also available:Would You Rather? VikingsWould You Rather? Ancient EgyptiansWould You Rather? Ancient RomansWould You Rather? ExplorersWould You Rather? Tudors
£7.20
Hachette Children's Group Sports Academy: Football
Build your sports skills with the Sports Academy series.Looking to take up a new sport? Or just thinking about ways to keep fit and healthy? This book is a great introduction to all the important football skills you'll need. Full of skills tips and illustrations showing key techniques, you'll discover everything - from scoring to defending.The series Sports Academy covers rules, equipment and major competitions through specially commissioned, step-by-step illustrations that clearly shows skills and techniques needed for a sport. Great for readers aged 9+
£13.99
Weldon Owen How To Make a Human
£15.29
£11.19
Hachette Children's Group The Small and Mighty Book of Rainforests: Pocket-sized books, MASSIVE facts!
Filled with bite-size facts and amazing original illustrations, the Small and Mighty range is the ultimate pocket-sized collectible series for young readers who can't get enough of their favourite topic.In The Small and Mighty Book of Rainforests, readers will explore the colourful birds, dangerous animals, and vibrant plants found within the depths of the world's rainforests. This pocket-sized book contains tons of easy-to-read information about rainforests alongside stunning illustrations, and is an ideal starting point to introduce children to the importance of conservation.
£7.38
Hachette Children's Group A Question of Technology: Can You Break the Internet?: And other questions about the internet
Uncover the mysteries of the Internet in this funny technology seriesWhat was the first thing ever sent on the Internet? Can winds blow WIFI away? And is the web REALLY full of spiders? Find out the answers to these questions and much more in this book!With an engaging question and answer format, this series draws young readers into the fascinating world of technology. Each spread opens with a simple, quirky question, opening up an exploration of technology and busting some popular myths along the way!Contents:What is the Internet?/Are the World Wide Web and the Internet the same thing?/ What was the first thing sent over the Internet?/ Can the wind blow WiFi away?/ Is the Web really full of spiders?/Is there one big Internet superhighway?/Why does the Internet need walls?/ Why is TimBL an HTML Hero?/ Do I need wellies to go streaming?/ Can you break the Internet?/ What's the Internet of Things?/ What's the digital divide?/ Quick-fire questions/Glossary/Further reading/IndexTitles in the series:What's so super about a supercomputer?/Can a driverless car get lost?/Will robots take over the world?/How do you go to the toilet in space?/Who invented inventing?/Can you break the internet?/Can light slice through steel?/Why do phone calls travel into space?The lively lay-out is supported by annotated photos and cartoons, making technology fun and accessible for every young reader.
£9.37
Hachette Children's Group A Question of Technology: What's So Super about Supercomputers?: And other questions about computers
Uncover the mysteries of computing in this funny technology series for readers aged 9 and upWhat's the difference between a bug and a virus? Why were early computers so BIG? And just why is it called a mouse?! Find out the answers to these questions and much more in this book!With an engaging question and answer format, this series draws young readers into the fascinating world of technology. Each spread opens with a simple, quirky question, opening up an exploration of technology and busting some popular myths along the way!The lively lay-out is supported by annotated photos and cartoons, making technology fun and accessible for every young reader.
£12.99
Hachette Children's Group A Question of Technology: Can a Driverless Car Get Lost?: And other questions about transport
Uncover the mysteries of transport in this funny technology series for readers aged 9 and upWhy do your ears pop when you're flying? Are crash test dummies dumb? And just WHAT is a crumple zone? Find out the answers to these questions and much more in this book!With an engaging question and answer format, this series draws young readers into the fascinating world of technology. Each spread opens with a simple, quirky question, opening up an exploration of technology and busting some popular myths along the way.The lively lay-out is supported by annotated photos and cartoons, making technology fun and accessible for every young reader.
£12.99
Hachette Children's Group Robographics: Robot Helpers
Service robots are put to work helping people in all sorts of locations, from hospitals and care homes to factories and restaurants. Among other amazing feats, robot helpers can produce one complete motor car every 30 seconds, prepare 300 pizzas an hour and reply to questions in 15 languages. In this book, aimed at children aged 8+, readers can meet these robot helpers and many more, then try a quick quiz to find out how much they have learned.
£12.99
Hachette Children's Group Robographics: Super-smart Robots
An engaging look at the global impact of robots and robotics that have an environmental impact, discovering how robots move, sense and make decisions in the service of humans.By building ever smarter robots we can equip them with the ability to work better by themselves and perform varied and complex tasks. Super-smart robots can work for 2,000,000 hours, without human supervision, make 21,000,000,000,000 calculations per second and reach a top speed of 282.42 kilometres an hour among other stupendous things.Books in the series: Eco-Robots Robot Explorers Robot Helpers Super-smart Robots
£12.99
Hachette Children's Group Out of this World Space Tech
Packed with stunning photographs, this book celebrates the incredible ingenuity of spacecraft designers and the courage of intrepid astronauts. It offers a chronological sweep of the history of space travel and technology, from the ealiest rockets to the latest missions. Readers age 7 and up can discover the amazing array of technology that has enabled us to leave Earth and explore the universe. Then they can become rocket scientists themselves by following step-by-step instructions to build and launch their own rocket.
£12.99
Hachette Children's Group A World of Computers and Coding
In this exciting, photo-packed book, discover the world''s most amazing computers, from the first mechanical calculators to the latest groundbreaking designs. Step back in time to explore the history of computer gaming - from the first simple pong game to the latest high-tech console. Meet the pioneers of computer programming and gain an insight into how computers work. You can even become a coder yourself - follow step-by-step instructions to program your very own computer game!
£9.37
Hachette Children's Group A Short Illustrated History of Scientific Discoveries
£13.99
Pan Macmillan Myth Busters: Body Bloopers
Myth Busters: Body Bloopers takes readers on a wild ride through the human body in search of the truth! Have you been told carrots improve your eyesight? Or that junk food causes spots? Think again! Conspiracy theories, popular trivia, old wives' tales, common misconceptions and misinterpretations are explored to untruth exactly why they are wrong, and how and why they were adopted as fact in the first place. Thoroughly entertaining with fun typography, fast-paced text written by Clive Gifford, light and fascinating side-stories, and lively, photo-montaged illustrations, this big huge compendium of curriculum-led subjects appeals to today's technological-savvy children. Fully detailing each myth and error, along with its historical or scientific background, each falsehood is debunked, and then a full explanation of its true facts are presented.
£7.46
Pan Macmillan In Focus: Tropical Lands
Where is the hottest place on the Earth? Which animals love the hot weather? Where would you see a mirage? In Focus: Tropical Lands has the answers! In Focus is a cool, new information series that's perfect for curious kids. These fun books feature modern, magazine-style pages, including top 10 lists, fast facts, quickfire quizzes and more! With pages packed with vivid photography and fun facts, kids will have fun learning about the world around them!Each In Focus book features a contents page, glossary and index, plus front and end gatefold flaps on the cover.
£8.03
Hachette Children's Books Machines Record Busters
£12.99
HarperCollins Publishers Virat Kohli
£6.66
Hachette Children's Group Computer Kids Coding Online
A fun first series introducing readers to life online.Whenever you go on the internet, play a computer game or listen to music on a digital device, coding is what makes it all work! Find out all about coding and learn how to do some simple coding yourself with Computer Kids: Coding Online.These positive, friendly guides aim to explain to young readers the learning potential and fun of digitaldevices, websites and (age-appropriate) media and games, but also how to stay well and protectthemselves and their projects when they''re online. Simple, fun on- and off-line activities on every spreadreinforce readers'' understanding and allow them to explore the digital world safely, while the character''Max Computer'' offers practical advice and hands-on tips.Contents:Coding the world All about programs Learn a languageCoding rules, OK! Start and finish Making moves Block party! What''s a variable?
£12.99
Hachette Children's Group Computer Kids Being Healthy Online
A fun first series explaining to young readers how they can be healthy onlineJust like in real life, it''s important to be healthy online. Find out how to take care of your body and mind while you''re online, from taking micro-breaks and stretching to dealing with cyberbullies.These positive, friendly guides aim to explain to young readers the learning potential and fun of digitaldevices, websites and (age-appropriate) media and games, but also how to stay well and protectthemselves and their projects when they''re online. Simple, fun on- and off-line activities on every spreadreinforce readers'' understanding and allow them to explore the digital world safely, while the character''Max Computer'' offers practical advice and hands-on tips.Contents:Staying healthy and happyGet comfortableInput and outputKeeping your device healthyTake a break!Stretch for successYour digital footprintSpreading the wor
£12.99
Hachette Children's Group Computer Kids Having Fun Online
A fun first series introducing readers to life online.The online world offers great opportunities for having fun online, from gaming with friends to learning how to paint your own masterpiece! Find out the best ways to enjoy yourself safely online with Computer Kids: Having Fun Online.These positive, friendly guides aim to explain to young readers the learning potential and fun of digitaldevices, websites and (age-appropriate) media and games, but also how to stay well and protectthemselves and their projects when they''re online. Simple, fun on- and off-line activities on every spreadreinforce readers'' understanding and allow them to explore the digital world safely, while the character''Max Computer'' offers practical advice and hands-on tips.Contents:Having fun online Games galore! Controlling games Good gaming Sounds fun! Arty ideas Arts and crafts computing Fun photos Being social
£12.99
Hachette Children's Group Computer Kids Going Online
A fun series introducing readers to life online.Are you ready to take your first steps into the online world? Discover the best, safest ways to do it with Going Online - from how to use a mouse to how to navigate a website! These positive, friendly guides aim to explain to young readers the learning potential and fun of digital devices, websites and (age-appropriate) media and games, but also how to stay well and protect themselves and their projects when they''re online. Simple, fun on- and off-line activities on every spread reinforce readers'' understanding and allow them to explore the digital world safely, while the character ''Max Computer'' offers practical advice and hands-on tips.Contents:What is going online?Get connectedHardware and softwareTools for the jobEmailWeb welcomeLet''s browse!Jumping aroundA world of websitesCookiesGo socialOnline with othersFavourite placesMax
£12.99
Hachette Children's Group Sports Academy: Tennis
Build your sports skills with the Sports Academy series.Looking to take up a new sport? Or just thinking about ways to keep fit and healthy? This book is a great introduction to all the important tennis skills you'll need. Full of skills tips and illustrations showing key techniques, you'll discover everything - from serving to scoring.The series Sports Academy covers rules, equipment and major competitions through specially commissioned, step-by-step illustrations that clearly shows skills and techniques needed for a sporting children aged 9+.
£13.99
£20.12
Dorling Kindersley Verlag SIMPLY. Klimawandel
£12.95
Hachette Children's Group A Question of Technology: Who Invented Inventing?: And other questions about inventions
Uncover the mysteries of invention in this funny technology seriesHow did a bird invent a train? Was the can opener REALLY invented fifty years after the can? And did any famous inventions happen by sheer accident? Find out the answers to these questions and much more in this book!With an engaging question and answer format, this series draws young readers into the fascinating world of technology. Each spread opens with a simple, quirky question, opening up an exploration of technology and busting some popular myths along the way!The lively lay-out is supported by annotated photos and cartoons, making technology fun and accessible for every young reader.Contents:What is an invention?/Who invented inventing?/ How do inventors invent?/Do inventors make squillions?/What was the great telephone race?/Who invented the concrete sofa?/Where are all the female inventors?/Were can openers really invented 50 years after cans?/Are inventions ever recycled?/How can a vest stop speeding bullets?/How did a bird inspire a train?/Do inventions ever occur by accident?/Quick-fire questionsGlossary / Further reading/IndexTitles in the series:What's so super about a supercomputer?/Can a driverless car get lost?/Will robots take over the world?/How do you go to the toilet in space?/Who invented inventing?/Can you break the internet?/Can light slice through steel?/Why do phone calls travel into space?
£12.99
Hachette Children's Group A Question of Technology: Can a Driverless Car Get Lost?: And other questions about transport
Uncover the mysteries of transport in this funny technology series for readers aged 9 and upWhy do your ears pop when you're flying? Are crash test dummies dumb? And just WHAT is a crumple zone? Find out the answers to these questions and much more in this book!With an engaging question and answer format, this series draws young readers into the fascinating world of technology. Each spread opens with a simple, quirky question, opening up an exploration of technology and busting some popular myths along the way.The lively lay-out is supported by annotated photos and cartoons, making history fun and accessible for every young reader.
£9.37
Hachette Children's Group Webpage Design Get Ahead in Computing
£12.99
Hachette Children's Group Great Games Get Ahead in Computing
£12.99
Hachette Children's Group Sports Academy: Football
Build your football skills with the Sports Academy series.Looking to take up a new sport? Or just thinking about ways to keep fit and healthy? This book is a great introduction to all the important football skills you'll need. Full of skills tips and illustrations showing key techniques, you'll discover everything - from scoring to defending.The series Sports Academy covers rules, equipment and major competitions through specially commissioned, step-by-step illustrations that clearly shows skills and techniques needed for a sport. Great for readers aged 9+
£10.04
Hachette Children's Group So You Think You Know: Enid Blyton's Famous Five
What is the name of the first book in the Famous Five series? Who is NOT a member of the Five: Julian, Nora or Anne? What does George's father do for a living? So you've read the books, maybe more than once, but how much do you really know about the adventures of the Famous Five? Revisit their best moments and meet all your favourite characters again in this brilliant quiz book.
£7.38
Pan Macmillan Myth Busters: Animal Errors
Myth Busters: Animal Errors takes readers on a wild ride through the natural world in search of-the truth! Have you been told a goldfish only has a three-second memory? Or that ostriches bury their head in the sand? Think again! Conspiracy theories, popular trivia, old wives' tales, common misconceptions and misinterpretations are explored to explain exactly why they are wrong, and how and why they were adopted as fact in the first place. Thoroughly entertaining with fun typography, fast-paced text written by Clive Gifford, light and fascinating side-stories, and lively, photo-montaged illustrations, this big huge compendium of curriculum-led subjects appeals to today's technological-savvy children. Fully detailing each myth and error, along with its historical or scientific background, each falsehood is debunked, and then a full explanation of its true facts are presented.
£7.46
Hachette Children's Group The Explosive History of Volcanoes
Spewing out fountains of red-hot lava and toxic plumes of smoke, volcanoes are dangerous and deadly. But every volcano is different - in shape and size, location and destructiveness.The Explosive History of Volcanoes explains the Volcanic Explosivity Index giving examples of more than 25 of the most, and least, explosive volcanoes in history and in the world today.Find out about these amazing natural phenomena and see how they''re formed, where they are in the world and why some explode so violently. Discover why people live so close to volcanoes and how scientists are helping to predict when the next eruptions might occur.The consultant, Professor Katharine Cashman, is Professor of Volcanology, currently working at the University of Oregon.
£9.99