Search results for ""Author Bieke Masselis""
Lannoo Publishers Multimedia Maths
"In this revised edition of Multimedia Maths, Ivo De Pauw and Bieke Masselis cover screen related mathematical ideas, ranging from trigonometry to transformations and reveal beziers in an understandable fashion. It is a must have for every multimedia professional." Fries Carton - Guerrilla Games, Amsterdam. This basic maths textbook will guide the reader through several standard topics, such as vectors and parameters. In addition to exploring the golden section, Multimedia Maths offers surprising and reality-based insights into Bezier curves and B-splines. Screen effects and image handling are taken to a higher level via a detailed outline of all the basic transformations. The book is accompanied by a companion website. Visit www.multimediamaths.be for online support and useful downloads.
£31.50
Lannoo Publishers Animation Maths
This updated version of Animation Maths is an accessible and practical guide to animation programming. It opens with arithmetic, solving systems and trigonometry fundamentals, then guides the reader through standard topics such as real functions, the relevant golden section, coordinate systems and vectors. All the subsequent topics are programming oriented and calculus-free and have been selected to add efficiency to your games and animations. In addition to programmable kinematics, Animation Maths offers collision detection, the parametric equations of lines and planes in 3D, and matrices, which are covered in great detail. On its extension to complex numbers, Animation Maths shows the abilities of quaternions as superior 3D rotators.
£31.50