Search results for ""Racehorse""
Skyhorse Publishing Spawn Point Zero: Defenders of the Overworld #3
After repeated boundary attacks by Dr. Dirt and Lady Craven, the United Biomes of the Overworld alliance hangs by a thread and must be rebuilt. Captain Rob, Corporal Frida, and the members of Battalion Zero have made it their lives’ work to do itbut they’ll have to bring the fight home. With the riches gained from their last encounter with the griefer army, they set out to build and defend a UBO capital. As every player knows, though, life in Survival mode isn’t all sunflowers and roses.Bat Zero has bought some time for the Overworld by throwing Lady Craven into Creative Mode. Free from the need to battle for every biome border, the indie cavalry turns its efforts toward guarding one stronghold. They must form a standing army, create federal buildings, and gain the support of other villages. Meanwhile, hostile mobs threaten, and the Griefer Imperial Army promises a comebackwith a vengeance. For security, Captain Rob asks his troops to make the ultimate sacrifice: changing their spawn points to the capital city. Will they?Survivalists Frida and Turner have always kept their spawn points secret. Strategist Jools doesn’t want to dieever again. Adventurer Stormie has changed her spawn point so many times that she can’t remember how she began playing the game. Even the intrepid captain doesn’t want to risk rebirth far from the ocean that brought him into this world . . . or how will he ever get back home? If the troopers won’t agree to transplant, they’ll never be able to respawn at their battle stations with any certainty. Letting go of their origins might be the only way they can continue their quest in this hard-hitting third episode of the Defenders of the Overworld series.Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readerspicture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love to play Minecraft; stories told with LEGO bricks; books that teach lessons about tolerance, patience, and the environment, and much more. In particular, this adventure series is created especially for readers who love the fight of good vs. evil, magical academies like Hogwarts in the Harry Potter saga, and games like Minecraft, Terraria, and Pokemon GO. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.
£9.44
John Murray Press Back a Winning Horse: An introductory guide to betting on horse racing
Is this the right book for me?Do you want to make smart choices and win at the track?Whether you are a novice better or an experienced punter, it has all the tips and advice to help you spot a winner and enjoy this popular national pastime. This new edition has been been brought right up-to-date with interactive features. It explains not only such basics as the form and the nature of the races, but will also explain in full where to bet, how to bet, and how to do so successfully. It offers full and unique coverage of the latest phenomena, such as internet betting, online betting exchanges and spread betting. It also gives you vital tips in addition to providing practical information on how to avoid credit card fraud and how to make a successful selection.Back a Winning Horse includes:Chapter 1: Horse racingOrigins of horse racingThoroughbred horsesTypes of racingGrading of racingHandicapsConditional racesGambling on horse racingA day at the racesOwning a racehorseRacing around the worldChapter 2: Racecourse bettingOn-course bookmakersTote bettingPari-mutuelBookmakingUnderstanding the oddsFactors affecting pricesPlacing a tote betChapter 3: Betting shopsTypes of priceDisadvantages of using a betting shopWriting a betBookmakers' rulesTypes of betChapter 4: Remote bettingInternet bettingTypes of internet bettingTypes of betHow bets are matchedOrdering oddsHow to betSpread bettingPlaying safeTelephone bettingChapter 5: Making your selectionFactors you can assessFactors you cannot assessGathering informationSystemsEffect of the draw at British and Irish racecourses Chapter 6: Betting tipsBe aware of rulesAppreciate your chances of winninHow bookmakers make a profitKeep records of your gamblingSet a budgetStaying in controlTake account of all costsBe selectiveTake your timeMaximize returnsBe realisticHow bookmakers try to make you spend more moneyGroundType of raceBetting on handicap racesNumber of runnersBacking favouritesTake the best priceMaking the best betBetting each wayBets to avoidPlacing large betsBig winnersSteamersCollecting winningsBetting exchangesHedgingDutchingSyndicate bettingChapter 7: Checking results and calculating winningsChecking resultsDisputes with bookmakersCalculating winningsUsing a ready reckonerLearn effortlessly with a new easy-to-read page design and interactive features: Not got much time?One, five and ten-minute introductions to key principles to get you started.Author insightsLots of instant help with common problems and quick tips for success, based on the author's many years of experience.Test yourselfTests in the book and online to keep track of your progress.Extend your knowledgeExtra online articles to give you a richer understanding of the subject.Five things to rememberQuick refreshers to help you remember the key facts.Try thisInnovative exercises illustrate what you've learnt and how to use it.
£12.99