Search results for ""BIS Publishers B.V.""
BIS Publishers B.V. The Impact Plan: Rethinking today, remaking tomorrow, designing a better world
The Impact Plan is a detailed decision-making framework that guides students and creative professionals to quickly assess the future impact of their creative projects. While formulated with designers in mind, the method elaborated within this book will help professionals cycle through potential contexts and project influences in order to determine the impact in an economic, social, and even humanitarian way. Moving through the fundamentals of strategic decision-making and impact-centered thinking, The Impact Plan gives the reader a framework for planning and prioritising project-based activities and experiences. Structured over four main sections which follow 'The Hero's Journey', touching on introducing the journey, explaining adversities, deploying the tool, and reflection, moving through this framework will help drive the user sharpen the craft of thinking.
£18.00
BIS Publishers B.V. Swipe: Being online 24/7
Inspired by the format of Frequently Asked Questions, SWIPE presents questions about the smartphone that users might (not) have frequently asked themselves. In order to reflect the endlessly diverse and dynamic content users daily swipe for on their smartphone, these questions are not followed by single sentences, but by image collections consisting of Internet-found visuals. Contemporary writers and artists help you embrace your newly acquired knowledge by guiding you through reflective visions of the age of the smartphone.In SWIPE you will encounter five categories that offer guidance. SURVIVAL speaks about how the smartphone helps users survive, and whether it itself will survive. SENSE OF SELF reflects on how the user's being is constructed by the smartphone, and vice versa. HABITS focuses on the user's daily use of the smartphone, and how its constant presence shapes daily life. RESOURCES speaks about how nature and users give power to the smartphone. And lastly, EXISTENTIAL CRISIS reflects on how the smartphone is used to escape the anxieties of real-life.
£16.99
BIS Publishers B.V. Play with Shapes Memory Game
* BOOST CREATIVITY with this deck of 60 dual-sided, illustrated cards* TWO GAMES IN ONE for endless fun* CREATE different geometric shapes with unique card patterns* STIMULATE YOUR IMAGINATION while playing a traditional memory game or by creating a large geometric pattern with the backside of the cards* GIVE THIS EXCITING GIFT of design and mental exercise that is fun for all ages
£12.99
BIS Publishers B.V. Dragon Tactics: How Chinese Entrepreneurs Thrive in Uncertainty
In life and business, change is the only constant. Read Dragon Tactics and learn how to thrive in uncertainty! In business, change is the only constant. Dragon Tactics demonstrates that Chinese entrepreneurs know how to thrive in uncertainty. The book contains many lessons for Western leaders to learn how to ride the wave of change. Global conflicts, environmental challenges and rapid digitization are just some of the unpredictable factors that are putting increasing strain on traditional business models. Chinese entrepreneurs know how to thrive in uncertainty: they have grown their business in an environment that has taught them to adapt often, thrive in chaos and overcome constant challenges of uncertainty. * Learn how to better navigate an increasingly uncertain and volatile world far beyond China's borders.* Masters skills that are rooted in China's four-thousand-year-old history and culture.* Read about management methods that borrow as much from Confucianism as from new technologies.* Written by business experts and China veterans Aldo Spaanjaars and Sandrine Zerbib.
£20.99
BIS Publishers B.V. Think Like an Adman, Don't Act Like One
Advertising is far more than a 30-second commercial on TV. It's everything you do to lure people into different behaviours, into other perspectives, or different options. You're advertising all day long. For yourself, your company or brand. Your NGO, political party or school. Your neighbourhood, city or country. In every conceivable way. By telling stories. Or twisting the facts. By making some things seem more attractive and others uglier. By sketching out an alternative. By stimulating people or discouraging them. And the nice thing about advertising is that everyone does it. But only a few are any good at it (just look around you).This book is for anyone who wants to learn how to seduce. A loved one, a colleague, a client or, indeed, a large group of people. And, once you've read this book, you won't have to be an advertiser to do it.
£13.99
BIS Publishers B.V. Type Tricks: User Design: Your Personal Guide to User Design
Type Tricks: User Design is a dissemination of the author's research into typeface legibility. What to consider when choosing fonts in difficult reading situations including signage, small point sizes, glance-like reading or scanning? But also what to look out for when designing for struggling readers, for example people with low-vision, elderly, children and people with dyslexia. This kind of research is normally communicated in scientific papers, which takes a long time to read and understand. In this book, all findings are presented in an illustrative and easily accessible way. The book has a small amount of text and lots of illustrations presenting more than 140 tips from evidence-based research.
£15.99
BIS Publishers B.V. Captains of Leadership: Build Your Facilitative Confidence
Another two-hour brainstorm with your team, and you are left feeling drained: nothing really useful came out of it. It feels like a waste of time. Why is it that so many meetings are not effective? We need to start working with a type of leadership that empowers from the bottom up instead of top-down: facilitation. In Captains of Leadership you will learn the secrets of facilitative leadership, which will allow you to bring co-creation to another level. No more wasting time during team meetings, learn how to make every shared moment count. Alwin Put outlines a three-part approach in which he explains how to get the best and most out of people by working together. This book is your guide to become a facilitative leader, in other words: a Captain of Leadership. The three parts discuss (1) why it is worth the effort to develop yourself as a facilitator, (2) how to learn to work with the holy trinity of facilitation (guide, conduct and catalyse), and (3) how to keep the right frame of mind and a high energy level to get the most out of your crew. Captains of Leadership combines elements of business, creativity and self-awareness. It is an essential tool for anyone who believes in co-creation. It is both hands-on and inspiring. Become a Captain of Leadership: with facilitation, anyone can step up and be a leader.
£17.99
BIS Publishers B.V. Design Things that Make Sense: Tech. Innovator's Guide
Design Things That Make Sense is the first and complete guide to designing technology-based products and services. It answers questions like: Why do so many new tech products fail? What accelerates technology adoption? How do you design products that make sense? Deborah Nas transformed the knowledge she gained in her 25 years of experience as a designer, professor, and thought leader in technology-based innovation into practical design strategies. These design strategies will guide you in developing successful new products and improving existing products. They will help you design products and services whose technological benefits far outweigh their potential drawbacks. In other words, it will help you to "Design Things That Make Sense" for your future customers; products people will love to use and will continue using. Product owners, product managers, and innovation managers can utilize this book to help their teams become better innovators. It can help start-up founders improve their value propositions and speed up adoption of their products. It can enable design professionals to fast track their design process. Design students can use it as a reference manual in their design projects and design tutors can use it to boost their students' design knowledge. The book comes with a free online toolkit designed for teamwork, workshops and co-creation sessions. Design Things That Make Sense is a hands-on book that will help you develop great ideas into successful products.
£16.99
BIS Publishers B.V. Made in China, Designed in California, Criticised in Europe: Design Manifesto
When everything is destined to be designed, design disappears into the everyday. We simply do not see it anymore because it is everywhere. This is the vanishing act of design. At this moment, design registers its redundancy: our products, environments and services have been comprehensively improved. Everything has been designed to perfection and is under a permanent upgrade regime. Within such a paradigm, design is taken over by the capitalist logic of reproduction. But this does not come without conflicts, struggles and tensions. The most obvious of these, is that design is constantly being replaced. Our dispense culture prompts a yearning for longevity. The compulsion to delete brings alive a desire to retrieve objects, ideas and experiences that refuse to become obsolete. Society is growing more aware of sustainability and alert to the depletion of this world. For the ambitious designer, it is time to take the next step: designing the future with a more holistic consideration and approach. The book is a critical look at the design world with its various design disciplines and how these have developed in the past 10 years. Made in China, Designed in California, Criticised in Europe is for professional designers that care about design, the environment and how we live.
£12.99
BIS Publishers B.V. Rethinking Users: The Design Guide to User Ecosystem Thinking
Knowing your users stimulates your imagination and helps you create more exciting and effective design solutions. But there is a problem: the normal conception of 'the user' is incomplete and based on outdated notions. These notions of simple, direct relationships between people and products are no longer valid in today's complex, technologically interconnected world. This fun and practical book with a set of cards will change the way readers think about users.Rethinking Users introduces a radical new approach that questions some of our most fundamental ideas about the nature of user experience. It points to new opportunities to create products and services that help users in new ways. The book includes a deck of user archetype cards and step-by-step team activities for unlocking new user-centered thinking and design inspiration. For designers, design researchers, strategists, innovators, product managers, and entrepreneurs in almost any field.
£25.19
BIS Publishers B.V. Offline Matters: The Less-Digital Guide to Creative Work
Offline Matters is a handbook for anybody experiencing digital overload in their lives and creative work."For any creative who has had to cater to corporate dimwits in order support their art, here's a terrific guide to bringing your best work into the commercial sphere without selling out or compromising your craft. This is a book about how to break free from the data-driven expectations of your client's spreadsheet, and retrieve the true novelty that makes you valuable in the first place." - Douglas Rushkoff, author of Team Human"Offline Matters is a much needed take-down of the whole 'cult of creativity' from the inside. This rattle gun attack on the perniciousness of the creative digital work will leave you aghast and amused in equal measure." - Oli Mould, author of Against CreativityWhen did creative work become so boring?How did 'digital-first' come to dominate everything?...and why is nobody talking about it?Part insider exposé, part worker-manual, this book is for any creative seeking help on: Navigating the possibility of offline alternatives Countering overwork culture, exploitation, and dulled-down ideas Recovering what you loved about your creative calling ...away from the confines of our screens. We are dreaming of offline. Not as a romanticised past, a punishment, a quick detox, or a WiFi-free café. Offline is not a lifestyle. It's a space of opportunity.By the end of Offline Matters, you'll have a new perspective on the dry digitality that defines creative work today - and a set of strategies for going beyond it.
£13.99
BIS Publishers B.V. Creative Thinker's Connection Memory Game
Make creative connections and have fun. This simple memory game is made of sets of visual connections. The idea is simple and based on the theory that by enhancing your ability to see connections, you can enhance your creativity. Find two matching cards that are visually connected. This new version of the well-known family game is useful for training both the power of memory and your ability to make creative connections. The photographs on the cards are observational art photos that helps the players see things in new and unexpected ways. Hours of fun and inspiration. Take the challenge and look at objects from a different perspective. Train your brain, have fun and be inspired!
£14.99
BIS Publishers B.V. Don't Buy this Book: Entrepreneurship for Creative People
The sequel to the highly successful Don't Read This Book - Time Management for Creative People.Like its predecessor, it uses the "To Don't List" method to help you make the right choices — choices that help you achieve your goals as a creative entrepreneur.Don't Buy This Book walks through the necessary steps: testing your idea, getting it ready for business, and building on it. It covers everything you need to get started or improve your business as a creative and offers practical exercises to clarify who you want to be as an entrepreneur.
£16.99
BIS Publishers B.V. When the Box is the Limit: Drive your Creativity with Constraints: Drive your Creativity with Constraints
Innovators have long recognised that constraints very often stimulate or guide the process of creativity and innovation. When you work with limitation, creativity often comes to the surface organically as the most ultimate and natural solution. Restraints should never be a reason not to innovate. Often the contrary is true: restraints accelerate creativity, the driving force behind innovation. This book provides multiple inspiring examples from different industries, and offers the reader a real suite of techniques on how to use natural or self-imposed constraints to the benefit of creativity and innovation. The book is aimed at every professional who’s convinced that creativity plays a crucial role in the daily work environment, but is also aware of the boundaries that take away the illusion of ‘the sky is the limit’. Turning undeniable reality into a real creative advantage is the ultimate goal of this book.
£22.49
BIS Publishers B.V. Linjaa: An Addictive Line Art Game: An Addictive Line Art Game
Create the longest line, flip your opponent’s plan or just enjoy the puzzle: it’s up to you to choose a winning strategy. Each card in the game is unique, so it’s not easy to form the longest line. Win or lose, you always create a compelling pattern with Linjaa. Linjaa is a multi-player edge-matching game. When adding a new card to the playing field, you gather points when finishing a line or a ‘circle’. Cards can only be combined when the lines on your card match the lines on the cards already in the field. Concentrate on your own plan or sabotage the plans of your fellow players: it’s up to you to choose which line to take. Whoever succeeds in finishing the most and the longest lines, wins the game.
£14.99
BIS Publishers B.V. Design. Think. Make. Break. Repeat.: A Handbook of Methods
This handbook documents sixty methods used in design innovation projects leading to the design of new products or services. It is the first publication to bring together methods, tools and case studies that involve multiple design disciplines and perspectives – from product and service design to interaction and user experience design. Design. Think. Make. Break. Repeat. addresses the needs of anyone interested in deploying design thinking academically or operationally inside their organisation. With design thinking becoming an increasingly valued skillset across a wide range of industries, there is an increasing demand for design-based skills in the workplace. More and more organisations are looking at design to improve their businesses and the services and products they offer. The book offers an easily accessible overview of the design thinking process along with a wide range of methods that can be applied across many different areas and contexts. Design. Think. Make. Break. Repeat. is designed as a learning resource to scaffold the reader’s understanding of design as a method for innovation. Each method is presented through an evidence-based description along with simple exercises that allow for a hands-on, interactive learning experience, including templates, tools and case studies. It is a must-have for everyone interested in adopting design thinking.
£26.99
BIS Publishers B.V. The F***ing History of Swearing
This book is a bold and expressively designed treasure trove of information about the history of swearing. With its bold and expressive design, The F***ing History of Swearing is an outstanding visual feast. Swearing is and always has been regarded as undereducated, obscene, rude and profane in society. Yet despite your mum’s best efforts, cussing is mainstream. It’s even more than that, it’s an integrated part of our culture. The number of times we swear is huge. Most often it occurs naturally and you would have to force yourself not to swear. We don’t think twice about shouting the word ‘FUCK’ if we hurt ourselves or miss the bus in the morning. It just happens automatically and that’s where it gets interesting.
£12.99
BIS Publishers B.V. Collage Memory Game
Collage, a distinctive part of modern art, is a technique in which artwork is made from an assemblage of different forms, thus creating a new whole. The task of this game is to find two matching cards from the same artist, whose work can be recognized by its specific style.
£13.49
BIS Publishers B.V. Don’t Talk Just Kiss: Pop Music Wisdom, Love Edition
When times are particularly difficult, and you are likely to slip into despair, some of the greatest pop songs about love can provide true comfort to make it through the pain. The problem with advice in general is that we often don’t take it. The great thing about advice songs is that you can kick back and listen to someone else coach you through a tough situation while rocking out at the same time. This well-produced and iconic album of words of love is the perfect gift for music lovers of all ages. This wonderful book lists 250 of the best pop songs for when you are in despair about love. The songs represent all popular music styles from the last fifty years, from rock to folk, and from punk to hip hop. This book is a collection of famous love songs. It gives the reader the song titles, painted by hand by the designer, and a striking quote from the song lyrics, as well as indexes on the artists. ‘Don’t Talk Just Kiss’ is the new edition of the successful ‘Don’t Eat the Yellow Snow’.
£14.99
BIS Publishers B.V. The Book of Do-ness: 234.5 Ideas to Beat Your Daily Laziness
Tired of looking at your screen? Well get off your ass and DO something! We’re spending so many hours a day watching TV, gaming, scrolling through timelines on social media and asking Google the weirdest questions. We’ve almost forgotten what it’s like to actually DO things. And that’s where this book comes in. 'The Book of Do-ness' is a very funny, practical and (un)useful guide for all the people out there who have the urge to spend less time being digital but who need a little nudge in the right direction. The last decade has seen great change. We’ve entered the Digital Age. New products are released every day. It’s become unthinkable to live without our digital equipment. And that’s a good thing! We can entertain ourselves and communicate in so many more and exciting ways. It has made our lives easier, more fun and even more social. But there’s a downside. Nowadays, we spend way too many hours a day behind a screen. This book is written for all the people who would like to spend less time digitally, but need that little bit of help in finding new ideas to do so. With these ideas you’ll never get bored, and hopefully it will train your ability to think a little differently when it comes to DOing things. It’s easy and fun, and you might even become more sociable after reading it… This is also your invitation to join The First International Screenless Day! Click here for more info about this event.
£14.99
BIS Publishers B.V. Mastering the Art of Negotiation: Seven Guides for Creating Your Journey
You are negotiating every day, whether it’s with business partners, colleagues, in the community or at home. The challenge isn’t to get as much for yourself as you can at the other’s expense. It’s in the art of searching together for possibilities that serve as many interests as possible. The premise of this book is that it’s both possible and necessary to create value together, distribute the consequences fairly, while strengthening the relationship. In times where ‘win as much as you can’ is on the rise worldwide, this is a refreshing alternative. 'Mastering the Art of Negotiation' goes beyond deal-making situations. It covers decisionmaking, solving problems together, leading and cooperating, creating partnerships, handling difficult situations, and managing the games people play. The book gives seven practical guides that help you prepare and manage negotiations at moments when the complexity and uncertainty increase. These guides create a comprehensive framework for your ongoing learning and development as a negotiator. In practice, this helps you to: • increase your awareness during your day to-day negotiation challenges • prepare for both simple and more complex negotiation situations and processes • handle increasing complexity in negotiations more consciously and with more resilience • set up constructive dialogues • gain insights into your personal pitfalls when under pressure • develop both a mindset and skills set Using this book and the toolkit will let you embrace complexity and uncertainty with a clear head, a warm heart and on nimble feet.
£27.89
BIS Publishers B.V. Are We There Yet?: Insights on How to Lead by Design
The fundamental question that the book addresses is: Are our innovation efforts aligned to the challenges of our times? We face high costs, global competition, low productivity, and technology disruptions. Our education system is geared towards solving known problems through an inductive thinking mindset. We have relied on massive technology investments as our source of competitive advantage, but our growth is declining. If we want to maintain our standard of living, we need firms to grow. Firms therefore need a new approach to innovation, one that focuses on customer engagement in its business model. The concept of design thinking is often described as the mindset for fi ms to make this transition. But with so much being written on design thinking, why do so many firms struggle to adopt this mindset and make this transition?
£14.99
BIS Publishers B.V. Home Made Food Notebook
Home Made is a unique cookbook that is all about making everything yourself, as Yvette van Boven did to make her first book. She made her own fonts, drew the illustrations, wrote all the recipes, prepared the food for the photographs, and designed the book. Now, a series of award-winning and internationally successful cookbooks further, she created the perfect companion to her cookbooks for the DIY cook and aficionado. That companion is the Home Made Food Notebook, written and illustrated by Yvette, but created to be taken over by all the foodies who loved her books so they can now keep notes of their own adventures in food heaven. This food notebook has handy information on measures and conversions, food names in different languages, a seasonal calendar, and more. In the section, “My Kitchen”, Yvette shares her pantry staples and how she makes them, from mustard to mayonnaise, butter to vinaigrette, and more. Most pages are, however, only lightly illustrated for you to fill with your recipes, lists, tips, and memories.
£13.49
BIS Publishers B.V. Do it Yourselfie Guide: The Ultimate Selfie Guide to Capture the Best Version of Yourself
Perhaps you're new to the art of the selfie. Maybe the validation from Oxford Dictionaries has given you the courage to finally try one out for yourself. If that's the case, be careful. You are about to enter a minefield of potential disasters. Willem Popelier analyzed tens of thousands of selfies, thousands of tips, and some dozen research articles on selfies for the ultimate selfie guide to capture the best version of yourself. This guide contains 66 rules, accompanied by 66 pictures in which Willem Popelier re-enacted some of the most famous selfies on earth. Go and make your own Justin Biebers, Kim Kardashians, Bradley Coopers, Sasha Obamas, P Diddys, and many more.
£9.99
BIS Publishers B.V. The Digital Metrics Field Guide: The Definitive Reference for Brands Using the Web, Social Media, Mobile Media, or Email
The Digital Metrics Field Guide is the definitive reference for brands of any size that advertise, market or engage with their customers and prospects through email, the Web, mobile or social. Every brand gets performance reports through their providers, which furnish a stunning array of metrics on just about anything that happens on or through the platforms they measure. Yet many brands are unsure about their measurement and want to become more confident. They want to know what metrics are available, what is known about them, how to select them, and how to analyze and report them in ways that help them understand the impact of their digital initiatives. The Digital Metrics Field Guide published in association with the American Advertising Research Foundation, does just that. This unique, comprehensive resource was intended for those of us who use metrics and need straightforward, authoritative, non-technical guidance. To produce the book the author reduced a list of about 350 metrics to 197 and backed these up by referring to almost 150 studies, which illustrates the claim that online is the most measurable medium. To make things easier he has organized the information in three ways, Alphabetical, Category, and Marketing Stage- to deal with different tastes and preferences. Stephen Rappaport coined the term Humetrics to describe the big shift from the media industry’s ageold preoccupation with measurement to understanding people by gauging and interpreting their digital lives. Because digital measurement captures what people are saying, doing and feeling, metrics become a way to understand people as people living their lives. Measures are no longer impersonal counts or percentages, but insights into human beings. Twelve experts contributed essays to this book on measurement today and how to take it forward in the Humetrics era.
£26.99
BIS Publishers B.V. Dear Fashion Diary: Discover Your Taste-Become Your Own Fashion Guru
Dear Fashion Diary is an illustrated diary full of fashion assignments for young fashionistas to explore their taste and style and trust their deepest fashion longings to. It is a highly creative activity book letting you collect your favourite outfits, create inspiration collages, list your must-haves and much more! This diary is a wonderful way of recording your fashion life and collect your style inspiration between two covers!
£12.99
BIS Publishers B.V. Leadership by Design: The essential guide to transforming you as a leader
Every leader is different; there is no one-size-fits-all solution that someone can copy. Leaders are human, with different personalities, personal preferences, and styles of communication, meaning that no two leaders can be the same. Instead of prescribing constrictive frameworks to force the reader into a cookie-cutter style of leadership, Leadership by Design acts as a mentor, guiding them towards finding their own unique style of leadership. This book is crafted as a self-development journey, providing the tools that one needs - no matter whether they're a CEO, a community leader, a freelancer or something entirely different - to find out what leadership means to them. Balancing cutting-edge theory with useful tips, data, and tasks, this self-guided course will help facilitate a transformation towards becoming the type of leader the reader has always believed they can be. We all can grow as leaders.
£20.00
BIS Publishers B.V. Design Thinking and Social Construction: A Practical Guide to Innovation in Research
The book introduces the Constructionist Research Design Process as a framework for research that is creative, transformative and innovative. It can be used by any professional and researcher who wants to develop creative inquiry and to promote social change. It integrates the theory of social construction with the tools of design thinking, challenging the concept of dualisms in research such as quantitative/qualitative and subjective/objective. The focus is on the complex relational achievement required to construct a worldview where different relational (research) processes construct different realities (knowledge). In this sense, all truths are contextual truths, co-created in a specific time and useful to a specific context.
£26.00
BIS Publishers B.V. Powerful Women: Affirmation Deck
In 2019 a creative illustration challenge was created by Studio Lisa called #powerfulwomenweek. From this challenge, 60 illustrations have been selected to create this inspiring affirmation deck of cards. Each illustration is combined with an empowering quote and they have been divided into four subjects: soul, mind, ambition and body. Anytime you need it, you can take a card from the deck, and place it in the wooden card holder, which is included, so you can look at and be inspired by your selected card for as long as you'd like. In addition to these cards, a booklet showcases the powerful female illustrators who have been selected for this deck, explaining the inspiring story behind their illustration and chosen quote.
£15.29
BIS Publishers B.V. Products That Last: Product Design for Circular Business Models
Products that Last starts where most books on product development end. This new edition contains new examples and insights from recent publications. From the perspective of designers and entrepreneurs, once a product has been designed, produced and sold, it disappears beyond the newness horizon. They are little aware of the opportunities that exist in the next product universe, where money is made from products in use, as well as from a product’s afterlife. These opportunities clearly exist, otherwise they would not be providing an income for so many people. However, to be recognized as segments of a circle of continuous value creation, they need reframing. The book offers readers an innovative and practical methodology to unravel a product’s afterlife and systematically evaluate it for new opportunities. It introduces business models that enable us to benefit from the opportunities offered by a much longer product life. Products that Last changes the way designers and entrepreneurs develop and exploit goods, helping reduce material and energy consumption over time. Nothing more, nothing less.
£26.99
BIS Publishers B.V. How to Survive the Organizational Revolution: A Guide to Agile Contemporary Operating Models, Platforms and Ecosystems
People face a bewildering choice of new organizational design options. New organizational forms are sweeping across business, now that information technology enables better communication, both internally and across boundaries. This book helps managers to navigate the new landscape, by providing a concise and practical overview of forms like holacracy, the Spotify-model, platform organizations, multidimensional organizing and ecosystems. It discusses these forms and provides a user guide, showing when they are effective and when to avoid them. Short insightful excursions explain how the organizational revolution affects issues like human resource management, the changing role of middle management, planning and control and self-organization. Finally, the book guides you through the question how to design new forms and how to implement them. Practical examples and enlightening case studies show the struggles and successes you face in working in this new environment. Self-organized, dynamic and externally oriented structures replace hierarchical, predictable and internally oriented structures. The business unit and the matrix that dominated the twentieth century are making way for new forms of organizing. This book is the first complete overview of new organizational forms in the information economy. It is an indispensable guide to profit from the opportunities new organizational forms present.
£32.00
BIS Publishers B.V. Mezza Card Game: Dazzle your opponents with tactics and speed
This colourful card game is the perfect gift for lovers of card games with an eye for design. Chances are you have played 'shithead' sometimes. Mezza is a quirky and fun variation of this popular card game: a game that requires you to be fast, dynamic and strategic. Discard all the cards in your hand as fast as possible, start playing your face up cards and become the first to get rid of your cards! This variation has an exciting new element: the unique ½ card (‘mezza’ means ‘half’ in Italian) is key. It is the lowest card in the game, in a combination it can suddenly become the highest. Play Mezza in a group of 2 to 5 and dazzle your opponents with tactics and speed.
£15.24
BIS Publishers B.V. Not Invented Here: Cross-industry Innovation
Where can a hospital apply principles from the airline sector? How can a car manufacturer use tools from the video game industry? What can an event organiser learn from the railways? Cross-industry innovation is a clever way to jump-start your innovation efforts by drawing analogies and transferring approaches between contexts, beyond the borders of your own industry, sector, area or domain. Not invented here refers to the phenomenon of people blocking out ideas from the outside, it also indicates that there are beautiful alternatives everywhere just waiting to be introduced to your context. The potential of ideas and approaches from other areas is tremendous, still only very few organisations apply cross-industry innovation strategies in any kind of structured way. The book Not Invented Here provides you with cross-industry innovation strategies and tools to increase your match sensitivity’ (the ability to make more effective connections) and see the opportunities available to you. With the chapters The art of questioning, Someone else has solved your problem, Inspiring industries & smart sectors, Your business challenges and many more this book opens up interesting new perspectives and is a significant source of major innovative steps. This inspirational, illustrated business book presents strategies & tools for cross-industry innovation. It emerged from hundreds of conversations with business leaders and innovators and is packed with ideas, approaches, and cases that you can apply in your own industry. The authors, Ramon Vullings & Marc Heleven, would like to invite you to this quest called cross-industry innovation, learning from other sectors, not just to think outside the box -but even more importantly- to think outside of your industry. Ramon & Marc hope to inspire and enable you by developing your match sensitivity to make even better connections.
£15.99
BIS Publishers B.V. The Service Innovation Handbook: Action-oriented Creative Thinking Toolkit for Service Organizations
This is an action-oriented book for managers and entrepreneurs searching ways to tackle issues they face in terms of developing and delivering services. The book focuses on service organizations, but has a broad interpretation of what services are. Directed to the business world and combines inspirational text that is full of examples, with the features of a useful handbook of practical methods with associated templates. The central argument is that managers and entrepreneurs designing service offerings will benefit from using approaches and methods from design and the arts, especially at the early stages of projects. Sometimes called “design thinking” or “design innovation”, such approaches help organizations explore and create new configurations of people and things that support users, customers, staff and partners in creating value together. In short, this book argues that design and arts-based approaches are valuable to managers and entrepreneurs designing services, when uncertainty and ambiguity are high. It shows when and how to use these approaches, introduces specific methods, reviews their strengths and limitations, and finally helps managers think through what it takes to start using them in projects and within teams and develop the culture and behaviours that access the creativity they support.
£30.99
BIS Publishers B.V. Convivial Toolbox: Generative Research for the Front End of Design
Generative design research is an approach to bring the people we serve through design directly into the design process in order to ensure that we can meet their needs and dreams for the future. The book introduces an emerging domain of design that is of immense interest today not only to the academic design research community but also to those in the business community charged with the development of human-centred products, systems, services, and environments. There are no other books with this focus and coverage currently available.
£31.50
BIS Publishers B.V. Think Like An Athlete
£14.36
BIS Publishers B.V. Mindset to Startup
This guide navigates the entrepreneurial journey, highlighting the importance of a resilient mindset. It offers practical tools to overcome challenges and create meaningful value in business and the world.
£22.50
BIS Publishers B.V. Playful Type Memory
This unique and well designed memory game on fonts guarantees both fun and education. It is three games in one. Match letters or font styles and use the fonts as letterboxed to form your favourite words.
£13.99
BIS Publishers B.V. Lie Like an Artist
Discover the key to effective communication with 'Lie Like an Artist.' This essential guide uses the knowledge of artists to master the art of clear expression, ensuring your ideas resonate and captivate.
£15.99
BIS Publishers B.V. Interface Design
Interface Design explores the impact of everyday device interfaces on user behavior, while delving into recent trends and innovations to shape the interfaces of the future.
£22.49
BIS Publishers B.V. The Art of Co-Design: Solving problems through creative collaboration
The quintessential handbook on 'how to' co-design. In recent years, co-design has become something of a buzzword. While the term has gained in popularity, its true meaning and practical implementations are not widely understood. Existing resources, such as co-design toolkits, are freely available online but tend to be highly specialised and template-driven, limiting their usefulness for diverse contexts. The team behind "The Art of Co-Design" conducted a thorough review of existing co-design toolkits and created a comprehensive resource that provides a holistic understanding of co-design, its methods, and applications. This book examines the core steps in developing and delivering projects, from creatively designing the co-design itself to understanding how it can work best for different stakeholder groups to analysing results correctly and producing effective prototypes. Consider this book the ultimate guide on 'how to' co-design. - Gain the confidence to effectively engage in co-design. - Learn how to customize and apply co-design to any context. - Allow for more authentic and tailored approaches.
£25.20
BIS Publishers B.V. Dilemmarama: Junior Edition
Would you rather... wear the same underwear for a year OR walk on all fours for the rest of your life? Following the success of previous Dilemmarama games, there's a Junior edition for children and their families to enjoy. There is only one rule: you HAVE to choose! This hilarious card game features 60 absurd dilemma cards that will make you laugh and make for the silliest conversations. And because life is full of dilemmas, there are two play options. For option one, you have to present the most challenging dilemmas to the other players to become the 'dilemma champion.' Option two allows you to play in teams, and you have to guess what your teammates would choose. Guaranteed you'll get to know your friends and family better this way! - Learn to choose between challenging options. - Enjoy silly conversations and hilarious dilemmas. - Get to know your friends and family even better.
£14.99
BIS Publishers B.V. Relation of Elements: Using Prepositions to Shape Design
Discover a new way to explore three-dimensional design and architecture using prepositions. "Relation of Elements" explores the role of prepositions in architecture and design, a part of speech often overlooked when describing and designing architecture. The book demonstrates how language can shape our understanding of objects and spaces and allows you to discover new ways to shape and define space. The book aims to inspire architects and designers to think creatively by manipulating prepositions and exploring the connections between different composition and structure elements. By making subtle changes to the prepositions used in describing design problems, one can introduce novelty and improvements in the outcome of a project. - A thoughtful approach to reimagining the relationship between elements in a design. - Explore three-dimensional design through the use of the preposition
£19.80
BIS Publishers B.V. Creative Reboot: Catalysing Creative Intelligence
Catalyse creative intelligence with a game changing kit to ignite insights and innovations. A practical guide for change-makers wanting to tap imagination and amp-up creativity. Whether you are a rigid analytical thinker or an accomplished creative mind, over the course of these pages, you'll learn to use creativity to create, diverge from, and converge into new inventive pathways, finding innovative approaches to complex problems. By providing a sequential pathway of interdisciplinary creative exercises, Creative Reboot is the all-in-one toolkit that helps facilitate the building of your creative confidence. Creative Reboot comes as a kit, easily carried around in your pocket to give you access to your primary source of creativity whenever your day calls for it. Each of the six chapters is grounded in applied scholarly understanding and complemented by case studies that reveal real-world applications of creativity. These pages are further supported by a range of guided creative cards. Their potential for spontaneous combination allows you to develop creative flexibility, create a network of connections, and realise innovative solutions with your own creative intelligence. By using this book, you'll enter a new age of creative thought leadership, its potential for serendipitous association of the cards allowing you to combine, cross-pollinate, and reorientate the creative cards to push the bounds of creative problem solving even further. While embodying creative theory, Creative Reboot goes further and situates creativity as a catalyst of change within complex challenges, alchemically reframing once impossible tasks into physical paths to action. A practical guide for change-makers, this must-read book is the next step in thought leadership, helping to tap into the powers of imagination and amp-up creativity.
£25.19
BIS Publishers B.V. Online Innovation: Tools, Techniques, Methods and Rules to Innovate Online
After describing 10 common pitfalls, the authors share great tools and techniques that work in practice. They discuss the Achilles' heel of innovating online and present 10 methodologies you can use for hands-on online innovation. The Lightning Decision Jam, the Design Sprint and the FORTH innovation method are highlighted in the book. The authors combine these methodologies into a new hybrid version. At the end of the book, you will find systematic descriptions of 25 tools and 10 methods. These will give a clear overview that will help you to pick the right ones for your online innovation journey. Innovating online is here to stay. There is a huge increase in hybrid innovation projects, combining in-person and online workshops, using all the online advantages while being personally engaged offline. Online Innovation supports all professionals who want to innovate online: consultants, coaches, facilitators, managers, and students in design (thinking) and innovation.
£22.50
BIS Publishers B.V. Drag Queen Memory Game
Meet our 30 queens in and out of drag in Drag Queen Memory Game: a diverse, fierce and fabulous game. The vibrant photographs by Dim Balsem explore the different clothing styles, make-up and characters that represent the wide array of subcultures within the drag world. The before-and-after photos are taken in the same environment to allow easier recognition when picking sets of two. With this game you will enter the world of Dutch Drag Queens, they all have amazing and heroic stories to tell. In the accompanying booklet you can discover what their drag character taught them and what life lessons they have for us. In the end, you will find that we have more in common than the differences that separate us.
£14.99
BIS Publishers B.V. Beyond Design: The Game of Social Solutions
Get ready! With this game, you'll gain insights into how you create, present, and evaluate social design solutions in a fast and fun way. PERFECT TOOL FOR GENERATING IDEAS, BRAINSTORMING & TEAM-BUILDING: Beyond Design The Game will help amp up your associative thinking skills and help you quickly generate ideas whilst working collaboratively. DEVELOP SYSTEM THINKING AND COMMUNICATION SKILLS: Get better at streamlining your thinking and communicating your ideas effectively. UNCOVER EXISTING INSPIRATION AND CREATE NEW OPPORTUNITIES: Spark new inspiration with existing ideas and explore new possibilities of bringing it to life. GET BETTER AT CREATIVE PROBLEM-SOLVING: Learn to generate innovative solutions to complex social issues quickly. IMPROVE CONFIDENCE IN PITCHING YOUR IDEAS: Practice makes perfect. The game provides a supportive framework for anyone to practice and get better at enrolling people in their ideas. IDEAL FOR CLASSROOMS, WORKSHOPS, AND GROUPS: Whether you're using the game as an experiential teaching tool for students, facilitating a workshop for your team, or hosting an activity for you and your friends. The Beyond Design game is a perfect group activity for adolescents, adults, and kids age 12+.
£14.99
BIS Publishers B.V. Beyond Design: Making Socially Relevant Projects Successful
The time has come in which graphic designers are playing an important role in rendering ever more complicated information transparent and understandable for a wider audience. To stress this urgency, Renate Boere dove headfirst in the world of project management lingo, confidentiality statements, copyright, complicated contracts, the search for stakeholders, and grant applications. This journey resulted in the designer's novel Beyond Design.This nonfiction novel provides insights into the contemporary, often hybrid, practice of today's multi-talented graphic designers. The story tells how Boere decides to take matters into her own hands by working on socially relevant design projects. An exciting and informative book that gives insights into the designer's do's and don'ts while working on projects from start to finish.
£13.99