Search results for ""author mark j. p. wolf""
University Press of America Abstracting Reality: Art, Communication, and Cognition in the Digital Age
Abstracting Reality considers the relationship between digital technology and culture and their mutual influences on each other. The book begins with an examination of how everyday life became quantized over time, setting the stage for digital technology, which developed out of communication, machine control, and calculating machines. From there the book explores how digital technology changed the nature of art, inherent culture biases in digitization, composite imagery, machine-mediated communication, the metaphor of cyberspace, virtual reality, and finally, the way in which digital technology and imaging changes the very nature of indexicality itself.
£77.00
University of Texas Press The Medium of the Video Game
Over a mere three decades, the video game became the entertainment medium of choice for millions of people, who now spend more time in the interactive virtual world of games than they do in watching movies or even television. The release of new games or game-playing equipment, such as the PlayStation 2, generates great excitement and even buying frenzies. Yet, until now, this giant on the popular culture landscape has received little in-depth study or analysis. In this book, Mark J. P. Wolf and four other scholars conduct the first thorough investigation of the video game as an artistic medium. The book begins with an attempt to define what is meant by the term "video game" and the variety of modes of production within the medium. It moves on to a brief history of the video game, then applies the tools of film studies to look at the medium in terms of the formal aspects of space, time, narrative, and genre. The book also considers the video game as a cultural entity, object of museum curation, and repository of psychological archetypes. It closes with a list of video game research resources for further study.
£19.99