Search results for ""author dungeons"
Vintage Publishing The Gormenghast Trilogy
ENTER THE CRUMBLING WORLD OF GORMENGHAST...'A modern classic' Anthony Burgess'A gorgeous volcanic eruption... A work of extraordinary imagination' New Yorker'A perfect creation' Neil Gaiman Gormenghast is the vast, crumbling castle to which the seventy-seventh Earl, Titus Groan, is lord and heir. Titus is expected to rule this gothic labyrinth of turrets and dungeons (and his eccentric and wayward subjects) according to strict age-old rituals, but things are changing in the castle. Titus must contend with treachery, manipulation and murder as well as his own longing for a life beyond the castle walls.'Peake's books are actual additions to life; they give, like certain rare dreams, sensations we never had before' C. S. Lewis
£22.50
Viz Media, Subs. of Shogakukan Inc Dr. STONE, Vol. 7
Imagine waking to a world where every last human has been mysteriously turned to stone... One fateful day, all of humanity turned to stone. Many millennia later, Taiju frees himself from the petrification and finds himself surrounded by statues. The situation looks grim—until he runs into his science-loving friend Senku! Together they plan to restart civilization with the power of science! Senku, Chrome and Magma go spelunking for a rare mineral they need to create cell phones! But can they handle a real-life treasure dungeon and make it back alive? And will having an edge in communications give Senku the decided advantage he needs over Tsukasa?
£9.21
Flame Tree Publishing The Art of Anne Stokes: Mystical, Gothic & Fantasy
"[...] this is a book to pick up and dream about having a dragon curled up on your lap by the fire in these winter nights." — SFcrowsnest Anne Stokes is a phenomenally popular artist in the field of gothic and magical fantasy, with fans all over the world. Her roots in design and illustration have led to supremely well-crafted paintings that have been licensed for use on all manner of merchandise and her followers eagerly await each new piece. This long-overdue book showcases Anne’s oeuvre in all its glory, accompanied by illuminating text about Anne and her inspirations, techniques and processes. The book is divided into thematic sections covering the full range of subjects that she has portrayed: her early work (like that for Dungeons & Dragons), the dark and the gothic, dragons, unicorns, fairies, mermaids and all that is mystical and magical. From the dark allure of Summon the Reaper to the opalescent beauty of Stargazer, this is a real treat for all fans and anyone who loves fantasy and stunning art in general.
£9.99
Schiffer Publishing Ltd Franklin County Ghosts
Venture forth into misty corners and shadowy corridors of haunted Franklin County, Pennsylvania. Feel the touch of old Wilford Binder's fingers as they glide up the nape of necks of unsuspecting theatre patrons at the Capitol Theatre in Chambersburg. Experience the hopelessness of a man shackled in a dungeon awaiting execution in Chambersburg's old jail. See the ghost of a small child walking through the third-floor lobby of a dormitory complex at Wilson College. Smell the ghostly presence of a wet hunting dog in the basement of the Farmer's Wife in Greencastle. Each location is presented from a historic and otherworldly perspective, revealing the legends, stories, and actual apparitions awaiting your visit to Franklin County.
£13.99
Quercus Publishing Five Go Absolutely Nowhere
'Ah! This is the dream!' says Julian one morning. 'With good old British common sense and community spirit like this, there's no reason that we couldn't exist on the island like this for the rest of our days!'What could possibly go wrong . . .?Anne has gathered Julian, Dick, George and, of course, Timmy, together for a last nostalgic jaunt in the countryside together before grown-up responsibilities take the four cousins off in different directions. It's only natural that they find their way onto Kirrin Island for a look around, as this might be the last time they're here together as a group. They are planning just to spend the night there and come home the next day, perhaps with a little exploring in the dungeon for old time's sake. But that night they hear the country has gone into lockdown. They are not allowed to leave. With their usual resourcefulness, they are determined to make the best of it, and remain cheerful and healthy. As Anne keeps saying: They're lucky, really, to have all this countryside and fresh air at their disposal!
£9.04
Kodansha America, Inc That Time I Got Reincarnated as a Slime 23
As players of Monster Hunter and Dungeons & Dragons know, the slime is not exactly the king of the fantasy monsters. So when a 37-year-old Tokyo salaryman dies and wakes up in a world of elves and magic, he's a little disappointed to find he's become a blind, boneless slime monster. Mikami's middle age hasn't gone as he planned: He never found a girlfriend, he got stuck in a dead-end job, and he was abruptly stabbed to death in the street at 37. So when he wakes up in a new world straight out of a fantasy RPG, he's disappointed but not exactly surprised to find that he's facing down a dragon, not as a knight or a wizard but as a blind slime demon. But there are chances for even a slime to become a hero...
£12.99
Adams Media Corporation The Dungeonmeister Book of RPG Trivia
Enjoy this all-new way to play on game night and between campaigns in this collection of 400 trivia questions all about your favorite RPGs that’s fun or peruse solo or to quiz your friends between rounds.Test your knowledge with The Düngeonmeister Book of RPG Trivia. With questions and interesting details about the history of tabletop gaming, your favorite game genres, and the media and video game connections you know and love, this new trivia book is sure to be a hit for seasoned gamers and newbies alike. Featuring tons of questions to test your nerd cred, including: CHOOSE ONE: In the popular Netflix series Stranger Things, the RPG-playing kids of the main cast routinely contextualize the monsters they encounter with famous creatures of D&D lore. Which of the following creatures have the not utilized as of season 4 as a name for a monster? Vecna Mind Flayer Aboleth Demogorgon <
£11.69
Running Press,U.S. A Kid's Guide to Tabletop RPGs: Exploring Dice, Game Systems, Roleplaying, and More
An accessible, inclusive guide aimed at helping young fans get in touch with their inner game master by offering advice and creative ways to get involved, celebrate, and interact with the tabletop RPG community! Calling all adventurers! Whether you're a level five wizard in Dungeons & Dragons or just starting out on your tabletop roleplaying journey, A Kid's Guide to Tabletop RPGs is the perfect way to explore the ins-and-outs of playing, creating, and sharing tabletop games. Written by game developer and game master Gabe Hicks, A Kid's Guide to Tabletop RPGs includes chapters on: ·The Basics of Tabletop RPGs ·The Roles of the Narrator/Game Master and Players ·Recommendations of Games to Play ·How to Write Your Own TTRPGPacked full of quizzes, sidebars full of history and recommendations, as well as interviews and advice from on how to get started, this is the ultimate guide and companion for young gamers and game designers. It's time to roll for initiative and get ready to explore the world of tabletop roleplaying games!
£13.99
Lonely Planet Global Limited Lonely Planet Kids World's Coolest Jobs: Discover 40 awesome careers!
From dinosaur palaeontologist and snake-venom collector to water slide tester, Tower of London Ravenmaster, octopus keeper and panda nanny, discover the most fun, surprising and enjoyable jobs found on planet Earth - and see just how different and amazing the world of work can be. Find out how to be a: Motion capture actor and bring to life monsters, animals and more Snake venom collector and collect poison from deadly serpents with your hands Wildlife photographer and capture the world's most incredible creatures on film Professional magician and tour the world inspiring mystery and wonder Costume designer and bring famous film and stage characters to life Sand sculptor and spend your days creating amazing sandcastles out of sand and water London Dungeon actor and scare people silly through hundreds of years of history Wax sculptor and recreate the world's most famous people for Madame Tussauds Computer game designer and create new and exciting virtual worlds to explore Hot air balloon pilot and take to the skies like a giant bird Dinosaur palaeontologist and dig up huge prehistoric fossils all around the world Ostrich babysitter and look after these feisty flightless birds Volcanologist and study the Earth's lava-spewing secrets NASA astronaut and explore everything from asteroids to auroras deep in space Sloth rehabilitator and rescue, rehome and release sloths in tropical Costa Rica And more jobs which we bet you haven't even imagined! About Lonely Planet Kids: Lonely Planet Kids - an imprint of the world's leading travel authority Lonely Planet - published its first book in 2011. Over the past 45 years, Lonely Planet has grown a dedicated global community of travellers, many of whom are now sharing a passion for exploration with their children. Lonely Planet Kids educates and encourages young readers at home and in school to learn about the world with engaging books on culture, sociology, geography, nature, history, space and more. We want to inspire the next generation of global citizens and help kids and their parents to approach life in a way that makes every day an adventure. Come explore!
£8.99
Bloomsbury Publishing PLC Frostgrave: Perilous Dark
There are many tales of the Frozen City, and not all of them tell of battles between rival wizards. Often, the greatest adventures are those that pit a wizard and his trusty warband against the myriad perils found amidst the ruins of Felstad. This new supplement for Frostgrave presents rules for playing solo and cooperative games in which the focus shifts from the feuds of wizards to exploring the city, unlocking its mysteries… and surviving what is discovered. With guidelines for scaling game difficulty, dungeon crawls, monster generation, and more, as well as ten scenarios demonstrating these options, this volume offers players everything they need to venture alone – or with allies – into Frostgrave. Why should wizards fight amongst themselves? There is plenty of treasure for all and the Frozen City is enemy enough!
£17.99
Paizo Publishing, LLC Pathfinder Playtest Rulebook Deluxe Hardcover
The evolution of the Pathfinder Roleplaying Game begins here! This 416-page rulebook contains everything you need to create and advance your Pathfinder Playtest character from level 1 to 20, as well as hundreds of new and updated spells, magic items, feats, and Game Master rules necessary to run a complete Pathfinder Playtest campaign! Delve the deepest dungeons with a brand-new goblin alchemist hero, or convert your favorite existing characters to the new system! With gorgeous interior art from Pathfinder cover artist Wayne Reynolds and new rules concepts on nearly every page, the Pathfinder Playtest Rulebook is your gateway to the future of Pathfinder. The only thing missing is your playtest feedback! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in cloth notebook. The perfect way to commemorate Pathfinder's new edition! (Note: The public playtest begins August 2 and runs through the end of 2018. Due to this limited time window,
£48.59
John Blake Publishing Ltd Bronson
Charlie Bronson has spent 28 of the last 30 years in solitary confinement. He has been locked in dungeons, in iron boxes concreted into the middle of cells and, famously, in a cage. When he is unlocked, up to 12 prison officers - sometimes in riot gear and with dogs - are standing by. Yet this is a man of great warmth and humour who has never killed anyone and has often dealt with his gruelling life with humour - during a siege in 1993 he demanded an inflatable doll and a cup of tea. Now his story is being turned into a Hollywood film. Now in this amazing new edition of his best selling autobiography, Charlie reveals the truth about his extraordinary life behind bars.
£8.99
Cipher Press X
An electrifying novel about the creeping reality of political terror, and the violent pleasures found in Brooklyn's queer heartlands. Part noir, part erotic thriller, X is a vivid, moody and darkly funny portrait of those living on the margins of an increasingly hostile society. Broke and discontented, amateur sadist Lee spends their days working for a big corporation and their nights searching the warehouses and dungeons of Brooklyn looking for the mysterious, seductive, and bloodthirsty X. In a sly purging of migrants, refugees, sex workers and queers - any citizens they claim to be undesirable - the US government has started exporting people, and Lee has heard X might be among those about to disappear. As their obsession with X grows, Lee becomes further enmeshed in the crimes and dramas of the city's queer community, following ex-lovers, playmates, clients, best friends, and accidental accomplices through damp and shining bars and parties looking for any lead that might bring them closer to X, before she vanishes for good.
£10.99
Cornerstone #taken: Wrong time. Wrong place. Wrong girl.
‘Tense and human’ LEE CHILD ‘Brilliant stuff’ PETER JAMES‘A cracking read’ PIERS MORGAN_____________________#taken in the nightThey thought they were kidnapping the mistress of one of London’s most powerful gangsters. But they’ve taken the wrong woman. And crossed the wrong detective.#taken undergroundDetective Max Wolfe's hunt for the missing woman takes him from New Scotland Yard’s legendary Black Museum to the glittering mansions of career criminals, from sleazy strip joints to secret sex dungeons – and to unspeakably dark deeds committed decades ago.#taken to the limitIt’s a world of family secrets, sexual jealousy, and a lust for revenge – which might also become Wolfe’s grave…_____________________'A cracking read’ ITV, Good Morning Britain ‘Eye-widening twists’ SOPHIE HANNAH‘A must-read’ JEFFERY DEAVER'Whip-fast, twisting like a moped in a traffic jam.' THE SUN'Pages that stick to the fingers' SHOTS MAGAZINE'Fast-paced, twisty ... will have you hooked from start to end.' CULTUREFLY
£9.67
Canelo Medieval IV – Ring of Steel
The Welsh rebellion spreads like wildfire...1294 AD. Caernarfon Castle, a fortress in Edward Longshanks’ chain of fortifications around Wales known as the Ring of Steel, has fallen to Madog and the rebellion.In the south, Garyn languishes in a dungeon with only days left to live. It seems his fate is sealed, and the famed Macsen Sword is destined for the hands of the English king.As the four main warlords of Wales join forces to wreak havoc amongst the English settlers, rampaging across the country, Edward’s castles fall one by one before their onslaught.But across the border in England, Longshanks musters his armies and plans the re-taking of his Ring of Steel – and there will be no mercy.The epic conclusion to the Medieval Sagas, perfect for fans of Christian Cameron and Angus Donald.
£9.99
Schiffer Publishing Ltd Ghosts, Legends, and Lore of the Rockies
Join a haunted historian as she scours dark museum dungeons, public libraries, and dusty newspaper archives to bring you 40 new supernatural tales about the Old West from the southern New Mexican Rockies to the Rockies of southern Canada. Learn about a disembodied spirit who solves an ancient murder mystery and how a phantom of the opera confesses her side of a famous ghost story. Muse about mysterious lights seen floating over the Rockies long before mankind sprouted wings and how early pioneers were abducted by ancient aliens. Take an adventure through a time warp tunnel and a trip on a terror train time machine. Meet an unflappable witness once kidnapped by a mysterious apelike creature while camping on Bishop Mountain. Relayed in a homespun style, this book also tells tales tailored to tickle your funny bone or pull at your heart strings.
£15.99
Seven Seas Entertainment, LLC Wicked Trapper: Hunter of Heroes Vol. 2
Echizen is a game designer being ground under the boot of his high-pressure job. His demanding workplace won't even let him do what he's best at: building brutal puzzles and traps for players. When he quits his job, something suddenly sucks him into a hellish dungeon in another world. His path collides with the alluring demon princess Sophilia, but before she can explain how or why she's summoned him, they're threatened by a party of marauding heroes--and Echizen watches in horror as the 'heroes' enact a genocidal massacre on Sophilia's demon friends. With his life on the line, Echizen uses the world's magic to put his game developer skills to use in Sophilia's defense. The deadly traps he creates give the heroes some brutal comeuppance, but the rush of power unlocks Echizen's most sadistic impulses...leading him down a path he may never be able to turn back from.
£11.69
PublicAffairs,U.S. Hero of Two Worlds: The Marquis de Lafayette in the Age of Revolution
Few in history can match the revolutionary career of the Marquis de Lafayette. Over fifty incredible years at the heart of the Age of Revolution, he fought courageously on both sides of the Atlantic. He was a soldier, statesman, idealist, philanthropist, and abolitionist.As a teenager, Lafayette ran away from France to join the American Revolution. Returning home a national hero, he helped launch the French Revolution, eventually spending five years locked in dungeon prisons. After his release, Lafayette sparred with Napoleon, joined an underground conspiracy to overthrow King Louis XVIII, and became an international symbol of liberty. Finally, as a revered elder statesman, he was instrumental in the overthrow of the Bourbon Dynasty in the Revolution of 1830.From enthusiastic youth to world-weary old age, from the pinnacle of glory to the depths of despair, Lafayette never stopped fighting for the rights of all mankind. His remarkable life is the story of where we come from, and an inspiration to defend the ideals he held dear.
£25.00
Small Beer Press Half-Witch: a novel
Set in a fantasy world of hungry goblins, powerful witches and human criminals, Half-Witch follows the unlikely friendship between Lizbet and the unpleasant sarcastic witch girl Strix on a twisted journey to rescue her father from prison. In the world in which Lizbet Lenz lives, the sun still goes around the earth, God speaks directly to his worshippers, goblins haunt every cellar and witches lurk in the forests. Disaster strikes when Lizbet’s father Gerhard, a charming scoundrel, is thrown into a dungeon by the tyrant Hengest Wolftrow. To free him, Lizbet must cross the Montagnes du Monde, globe-girdling mountains that reach to the sky, a journey no one has ever survived, and retrieve a mysterious book. Lizbet is desperate, and the only one who can help her is the unbearable witch girl Strix. As the two girls journey through the mountains and into the lands of wonder beyond, Lizbet discovers—to her horror—that Strix’s magic is turning Lizbet into a witch, too. All while, a revolution in Heaven is brewing!
£13.54
New Era Publications UK Ltd Mission Earth 7, Voyage of Vengeance
The end is near! The Voltarian terrorists have won! Earth is history! But dont believe everything you read. Or hear. Or see. Because the road to victory is paved with bad intentionsand lies, betrayal and deception are all in play. So who are the players in this treacherous game ? Countess Krak: victim of a spectacular kidnapping, she is bound for a distant dungeon where she faces a venomous fate Royal Officer Jettero Heller: convinced the Countess is dead and overcome by grief, he is holed up in a Connecticut roadhouseand standing square in an assassins crosshairs Soltan Gris: together with a young temptress named Teenie Whopper, he undertakes a drug-fueled voyage across the Atlantic. But the journeys about to be cut short, as he goes from getting stoned with Teenie to nearly getting stoned to death in Turkey So who is in command? Who is the puppet master pulling the strings? And, finally, is there any hope for planet Earth? The answers lie at the end of an extraordinary VOYAGE OF VENGEANCE.
£9.50
Simon & Schuster Ltd Fiend of the Seven Sewers
Welcome to The Nothing to See Here Hotel! Book your stay now for this fabulously funny series full of mayhem, monsters and more than a little bit of magic by bestselling author Steven Butler and illustrated by Steven Lenton.Life is never dull for Frankie Banister and the weird and wonderful guests of The Nothing to See Here Hotel - the no.1 holiday destination for magicals! But when Frankie is kidnapped and dragged off to a secret cistern-city deep in the dookiest depths of the sewers, things get a whole lot weirder!What has Frankie done to offend the mysterious ‘Boss’? Is he doomed to spend the rest of his life griping in the piping? Will he ever escape the dark and disgusterous dungeons? And what exactly is the gut-gurglingly named Poodly-Pipe?One thing’s for sure, Frankie is going to have to outwit old enemies and rely on new friends if he ever wants to see his HONKHUMPTIOUS home again…PRAISE FOR THE NOTHING TO SEE HERE HOTEL series:'This book is so good you won't blunking believe it!' Tom Fletcher'Hilariously funny and inventive, and I love the extraordinary creatures and the one thirty-sixth troll protagonist...' Cressida Cowell'A rip-roaring, swashbuckling, amazerous magical adventure. Comedy Gold.' Francesca Simon‘This hotel gets five stars from me’ Liz Pichon'A splundishly swashbungling tale of trolls, goblins and other bonejangling creatures. Put on your wellies and plunge into the strangest hotel you will ever encounter. This is a hotel I hope I never find! Wonderfully, disgustingly funny.' Jeremy Strong‘What a fun hotel! Book me in immediately!’ Kaye Umansky‘Exuberant story and witty illustrations, this is my kind of book!’ Chris Riddell‘Giggles guaranteed’ Nick Sharratt
£7.99
Orion Publishing Co The Sanctuary
A deadly quest to uncover an ancient secret that has destroyed everyone in its path for centuries...Portugal, 1705. In the dungeons of a Templar castle, a dying old man bequeaths an ancient, half-burnt book to his young inquisitor. Keeping one step ahead of those who would kill to wrench the book's secret from his hands, the inquisitor turns his back on his calling and sets off on an impossible journey to complete the old man's quest.Baghdad, 2003. A military unit makes a horrifying discovery: a hidden state-of-the-art lab, where dozens of men, women and children have died. The scientist they were hunting is believed to be working on a bio weapons programme. But the man known only as the hakeem - the doctor - has escaped, taking with him the startling truth about his work ...
£10.99
Humanoids, Inc Sapiens Imperium
Imprisoned by the thousands in the bowels of an uninhabited moon, they have been erased from official history. Xinthia has sworn that, one day, she will lead her people to the sun. After losing the imperial throne to the Kerkans, all members of the Khelek Dynasty and their allies were banished to the barren caves of Tazma. Sixty-five standard years later, their descendants are still held captive there. Xinthia has had enough. "In 1972, the Moroccan king Hassan II escaped an attack organised by General Oufkir, a close relative. Oufkir was executed, but his wife and six children, the youngest of whom was only three, were thrown into a dungeon from which they would not emerge for nineteen years. it is from this event of unspeakable cruelty that I imagined the fate of the 'damned of Tazma.' " —Sam Timel
£17.99
Taschen GmbH Piranesi. The Complete Etchings
The most famous 18th-century copper engraver, Giovanni Battista Piranesi (1720–1778) made his name with etchings of ancient Rome. His startling, chiaroscuro images imbued the city’s archaeological ruins with drama and romance and became favorite souvenirs for the Grand Tourists who traveled Italy in pursuit of classical culture and education. Today, Piranesi is renowned not just for shaping the European imagination of Rome, but also for his elaborate series of fanciful prisons, Carceri, which have influenced generations of creatives since, from the Surrealists to Samuel Taylor Coleridge, Edgar Allan Poe, Jorge Luis Borges, and Franz Kafka. Loosely based on contemporary stage sets rather than the actual dingy dungeons of Piranesi’s day, these intricate images defy architectural reality to play instead with perspective, lighting, and scale. Staircases exist on two planes simultaneously; vast, vaulted ceilings seem to soar up to the heavens; interior and exterior distinctions collapse. With a low viewpoint and small, fragile figures, the prison scenes become monstrous megacities of incarceration, celebrated to this day as masterworks of existentialist drama.
£54.00
Baen Books Time Trials
Marty Cohen was a gifted linguist and student of ancient military strategy who stepped away from academic Egyptology and opened a woodworking shop. Away from the bitter politics and petty rivalries, he’s happy to take care of his people, play the occasional war game, and try to make a good life. He discovers mysterious visions rob him of sleep, and then he gets summoned back to Egypt: an off-the-grid dig funded by an eccentric financier has discovered texts that may be the earliest Egypt has produced, and they’ll pay Marty silly amounts of cash just to fly out and take one little look. Marty turned his back on the academia game, but he’s a small business owner who has to make payroll during a recession, and he can’t say no to the money. But the texts open doors to more visions and to an astonishing journey: the ragtag team of archaeologists finds itself in protohistoric North Africa, a drying land dominated by monsters, where humanity is badly in need of champions. And behind the war against the monster overlords lies a greater struggle: Marty and his team have been chosen to be champions of all Earth and to run a gauntlet on humanity’s behalf. Failure will mean extinction. Praise for Time Trials: “This highly enjoyable novel by Rothman and Butler is full of nonstop action, bits of science, mystery, humor, and enough Ancient Egypt trivia to satisfy any history enthusiast. The quest narrative and the Dungeons & Dragons-style team structure recall familiar fantasy tropes, but the authors manage to develop the characters well, giving each of them their own distinct arcs and it results in a tale that’s well worth reading. The overarching mystery keeps the pages turning in an adventure tale that refreshingly shows respect for ancient civilizations and their accomplishments. An entertaining first entry in what promises to be a fantastic time-travel series.”—Kirkus Praise for D.J. Butler: "I have come to appreciate the work of D. J. Butler; He is a recent writer in a tradition of science fiction and fantasy I associate with Harry Turtledove, S. M. Stirling, Eric Flint, and Jerry Pournelle, with a sort of grittiness and focus on societal dynamics that I very much enjoy."—Warped Factor
£22.99
Seven Seas Entertainment, LLC Failure Frame: I Became the Strongest and Annihilated Everything With Low-Level Spells (Light Novel) Vol. 1
Revenge in another world--with an abnormal twist! (And don't miss the manga version, also from Seven Seas.) Abruptly catapulted into a fantasy world, Mimori Touka and his classmates have been summoned by the world’s resident Goddess to serve as heroes. Luckily, most of the students display amazing skills upon arrival—except for Mimori, whose abilities bottom out at a measly E-rank. With no further use for him, the Goddess banishes Mimori to a dungeon from which no one has ever returned alive. Yet, as it turns out, Mimori’s skills aren’t so much worthless as they are abnormal. Abnormally powerful, even. If Mimori can only claw his way back to the surface, nothing will stand in his way from getting revenge.
£12.08
St Martin's Press Battle of the Linguist Mages
Isobel is the Queen of the medieval rave-themed VR game Sparkle Dungeon. Her prowess in the game makes her an ideal candidate to learn the secrets of "power morphemes" - unnaturally dense units of meaning that warp perception when skilfully pronounced. But Isobel's reputation makes her the target of a strange resistance movement led by spellcasting anarchists, who may be the only thing stopping the cabal from toppling California over the edge of a terrible transformation, with forty million lives at stake. Time is short for Isobel to level up and choose a side - because the cabal has attracted much bigger and weirder enemies than the anarchist resistance, emerging from dark and vicious dimensions of reality and heading straight for planet Earth!
£16.99
Paizo Publishing, LLC Pathfinder FlipTiles Villain Lairs Set
What's a villain to do without a proper lair? How will they vex and torment heroes if they don't have an appropriately diabolic home to hide out in? Pathfinder Flip-Tiles: Villain Lairs provides beautifully illustrated 6 by 6 map tiles that can be configured to your taste whenever the party finally confronts the adventure's villain in their domain! Inside, you'll find 42 richly crafted, double-sided map tiles and six tabbed dividers to keep them organized. Suitable for experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal. Wet, dry, and permanent markers erase from the tiles! These double-sided dungeon tiles come in convenient packaging for easy storage.
£40.49
Kodansha America, Inc Pass the Monster Meat Milady 3
A fantasy romance about a voracious lady who delights in monster meat and a mad-blooded duke who is swept off his feet by her curious charms. If you loved Delicious in Dungeon and Drifting Dragons, you will be salivating for some grilled moodle and burning hot love in this series! Like any proper noble lady, one must have certain acquired tastes. For Melphiera Marchalrayd, she just happens to crave a rather exotic protein -monsters! But do not judge! Despite its bad reputation, monster meat can be used in exquisite cuisine and Melphiera is determined to change the kingdom's opinion of it! Unfortunately, since debuting in society, Melphiera has been struggling to find her perfect match...until she meets the fearless Blood-Mad Duke of Galbraith! Japanese romanized title: Akujiki Reijo to Kyoketsu Koshaku: Sono Mamono, Watashi ga Oishiku Itadakimasu!
£12.99
Feminist Press at The City University of New York The Default World
A trans woman sets out to exploit a group of wealthy roommates, only to fall under the spell of their glamorous, hedonistic lifestyle in tech-bubble San Francisco. Years after fleeing San Francisco and getting sober, Jhanvi has made a life for herself working at a grocery co-op and saving for her surgeries. But when her friend (and sometimes more) Henry mentions that he and his techie festival-goer friends spent $100,000 to transform a warehouse basement into a sex dungeon, Jhanvi starts wondering if there’s a way to exploit these gullible idiots. She returns to San Francisco, hatching a plan to marry Henry for his company’s generous healthcare benefits. Jhanvi enters a world of beautiful, decadent fire-eaters and their lavish sex parties. But as her pretensions to cynicism and control start to fade, she develops a Gatsbyesque attraction to these happy young people and their bold claims of unconditional love. But do any of her privi
£12.99
Schiffer Publishing Ltd Haunted Britain: Supernatural Realms of the United Kingdom
Take a social, historical, and cultural journey of paranormal discovery throughout Great Britain with more than 50 locations for the shadowy and often unexplained world of ghosts and the supernatural. Visit the London Dungeon where an unseen hand in the mortuary room pokes people in the ribs. Journey to the Ancient Ram Inn in Wotten-under-Edge, Gloucestershire, to learn historic accounts of ritual child sacrifice, black magic, suicide, witchcraft, and murder. Find out about the Enfield poltergeist activity that pervades into this century. Discover the tallest prehistoric man-made mound in Europe and one of the largest in the world. Explore time-slips, black dogs and other spectral animals, haunted caves, graveyards, and tunnels. From the ghosts of London's tragic past to haunted manors and ancient barrows, to the wilds of Bodmin Moor and brooding serenity of Greyfriars Kirkyard in Edinburgh, follow a cultural historian to the strange and wonderful haunted places in the UK.
£20.69
Amberley Publishing The Man in the Iron Mask: The Truth about Europe's Most Famous Prisoner
The Man in the Iron Mask has all the hallmarks of a thrilling adventure story: a glamorous and all-powerful king, ambitious ministers, a cruel and despotic gaoler, dark and sinister dungeons - and a secret prisoner. It is easy for forget that this story, made famous by Alexandre Dumas, is that of a real person, who spent more than thirty years in the prison system of Louis XIV’s France never to be freed. This book brings to life the true story of this mysterious man and follows his journey through four prisons and across decades of time. It introduces the reader to those with whom he shared his imprisonment, those who had charge of him and those who decided his fate. The Man in the Iron Mask is one of the most enduring mysteries of Louis XIV’s reign, but, above all, it is a human story. Using contemporary documents, this book shows what life was really like for state prisoners in seventeenth-century France and offers tantalising insight into why this mysterious man was arrested and why, several years later, his story would become one of France’s most intriguing legends.
£20.00
University of California Press Magic, Monsters, and Make-Believe Heroes: How Myth and Religion Shape Fantasy Culture
Magic, Monsters, and Make-Believe Heroes looks at fantasy film, television, and participative culture as evidence of our ongoing need for a mythic vision—for stories larger than ourselves into which we write ourselves and through which we can become the heroes of our own story. Why do we tell and retell the same stories over and over when we know they can’t possibly be true? Contrary to popular belief, it’s not because pop culture has run out of good ideas. Rather, it is precisely because these stories are so fantastic, some resonating so deeply that we elevate them to the status of religion. Illuminating everything from Buffy the Vampire Slayer to Dungeons and Dragons, and from Drunken Master to Mad Max, Douglas E. Cowan offers a modern manifesto for why and how mythology remains a vital force today.
£72.00
Marvel Comics Marvel Multiverse RolePlaying Game XMen Expansion
The Marvel Multiverse Role-Playing Game''s first full-sized sourcebook is here, focusing on the Uncanny X-Men! ''To me, my X-Men!'' This - the first full-sized sourcebook for the Marvel Multiverse Role-Playing Game - features the strangest super heroes of all: the X-Men and all their various spin-off teams, greatest allies and most fearsome foes. Written by d616 System co-creator and New York Times-bestseller Matt Forbeck (The Marvel Encyclopedia, Dungeons & Dragons: Endless Quest) and packed with illustrations by Marvel''s incredible army of artists, the X-Men Sourcebook is jammed full of vital information about Marvel''s most popular mutants, including dozens of new profiles for characters from X-Force, New Mutants and Marauders. It also includes full-color maps of famous X-Men homes, including the Xavier Institute, Krakoa and Arakko, plus plenty of plot hooks for an entire campaign. Answer the call and join the X-Men!
£40.49
Scala Arts & Heritage Publishers Ltd The Queen's Castle at Windsor: Fortress, Palace, Home
The official children's guide to Windsor Castle, containing fun activities to break up the commentary or enhance a visit -Combines historical accuracy with humor and a lightness of touch appropriate for the 7-11 age range -Illustrations by the award-winning Elizabeth Newbery Windsor is the oldest inhabited castle in the world - for over 900 years it's been home to kings and queens, including the current British monarch, Queen Elizabeth II. This colorful activity book reveals the secrets of the world's oldest inhabited castle and the Kings and Queens who have lived there. Over time it has been a royal fortress, a King Arthur-inspired palace, a Victorian Christmas wonderland and home to The Queen (and her corgis)! There's also a mini palace inside - Queen Mary's Dolls' House has hot and cold running water, two working lifts and even flushing lavatories! Jousting and feasting, deaths and dungeons, childhood games and celebrity events - lively illustrations and fun facts bring the Castle's colorful history to life.
£8.86
Bloomsbury Publishing PLC A Tribe Called Quest's People's Instinctive Travels and the Paths of Rhythm
One of the finest hip-hop albums ever made, A Tribe Called Quest's debut record (featuring stone-cold classics like "Can I Kick It?" and "Bonita Applebum") took the idea of the boasting hip-hop male and turned it on its head. For many listeners, when this non-traditional, surprisingly feminine album was released, it was like hearing an entirely new form of music. In this book, Shawn Taylor explores the creation of the album as well as the impact it had on him at the time - a 17-year-old high-school geek who was equally into hip-hop, punk, new wave, skateboarding, and Dungeons & Dragons. All of a sudden, with this one album, the world made more sense. He has spent many years investigating this album, from the packaging to the song placement to each and every sample - Shawn Taylor knows this record like he knows his tattoos, and he's finally been able to write a fascinating and highly entertaining book about it.
£12.16
Little, Brown & Company Hell Mode, Vol. 3
How is “No-life Gamers” as a party name?! The Academy City arc starts off with a bang! After leaving the service of House Granvelle, Allen enrolls in the Academy together with Cecil, as well as Krena and Dogora who have come all the way from Krena Village. As part of their new life together, they form a party to take on the many dungeons scattered throughout Academy City, keeping in mind their ultimate goal of defeating the Demon Lord. When Allen goes in search of a healer for their party, he encounters Keel, a boy his age with the Cleric Talent. However, Keel comes across as guarded and reticent. Just what secret is he hiding, and how is it related to House Granvelle? At the same time, why is Helmios, the Hero of Giamut, at the Academy, and what does he want from Allen? And what’s this about a martial arts tournament?!
£13.41
University of Nebraska Press Tanar of Pellucidar
This third installment in the classic Pellucidar series returns to the exotic and savage land at the center of the Earth. Led by the American explorer David Innes, the human communities have finally overthrown Pellucidar's slave masters, the dreaded Mahars. The peace, however, is temporary, and the Pellucidarian Empire is faced with a new menace, the deadly Korsar pirates. In the ensuing battle many warriors are lost and one of the most courageous, Tanar of Sari, is captured. Tanar’s captors take him to the horrifying realm of the Buried People of Amiocap and ultimately to the Korsars' dreaded dungeons. He endures these terrors because he knows he must escape. He must return to the empire at all costs and alert the people of the newly won empire of the tragedy that has befallen them—David Innes has been captured by the Korsars. Paul Cook provides an introduction for this Bison Books edition.
£12.99
Orion Publishing Co The Anubis Gates
Brendan Doyle is a twentieth-century English professor who travels back to 1810 London to attend a lecture given by English romantic poet Samuel Taylor Coleridge. This is a London filled with deformed clowns, organised beggar societies, insane homunculi and magic.When he is kidnapped by gypsies and consequently misses his return trip to 1983, the mild-mannered Doyle is forced to become a street-smart con man, escape artist, and swordsman in order to survive in the dark and treacherous London underworld. He defies bullets, black magic, murderous beggars, freezing waters, imprisonment in mutant-infested dungeons, poisoning, and even a plunge back to 1684.Coleridge himself and poet Lord Byron make appearances in the novel, which also features a poor tinkerer who creates genetic monsters and a werewolf that inhabits others' bodies when his latest becomes too hairy.
£10.99
Bonnier Books Ltd Spectacular Visual Guides A Medieval Castle
A Medieval Castle examines the architectural achievements and hidden secrets held within the walls of some of history's greatest fortifications.Explore the motives behind medieval castle building in this informative visual guide to the most fascinating fortresses in history! Consider what problems the castle might face in conflicts, such as siege warfare and bombardment, as well as the many defences used to fight off invaders, including the daunting portcullis and dark dungeons. This book also gives an insight into the various different people needed to make castle life run smoothly, and their day-to-day responsibilities.With superb cutaway illustrations and pinpoint enlargements to accompany the text, this book is the perfect gift for history enthusiasts eager to learn more about the development of forts and strongholds from the beginning of the Middle Ages. Informative captions, maps, a complete glossary and an index make this title an ideal educa
£7.21
University of California Press Magic, Monsters, and Make-Believe Heroes: How Myth and Religion Shape Fantasy Culture
Magic, Monsters, and Make-Believe Heroes looks at fantasy film, television, and participative culture as evidence of our ongoing need for a mythic vision—for stories larger than ourselves into which we write ourselves and through which we can become the heroes of our own story. Why do we tell and retell the same stories over and over when we know they can’t possibly be true? Contrary to popular belief, it’s not because pop culture has run out of good ideas. Rather, it is precisely because these stories are so fantastic, some resonating so deeply that we elevate them to the status of religion. Illuminating everything from Buffy the Vampire Slayer to Dungeons and Dragons, and from Drunken Master to Mad Max, Douglas E. Cowan offers a modern manifesto for why and how mythology remains a vital force today.
£22.50
Watkins Media Limited Chasm: The Glacian Trilogy, Book II
Dawsyn's fight to save the people of the Ledge is far from over in this thrilling and highly anticipated sequel to the bestselling, Ledge --- Dawsyn's miraculous escape from the Ledge was just the beginning. In the queens' dungeon, Dawsyn awaits her execution while reliving the death of her lover, Ryon. There is no hope for mercy. But hope finds her in the form of rescue by her village friends. On the run and struggling to tame her newly-gained and greatly unstable powers, Dawsyn's journey continues. As she ascends the perilous mountain slopes once again to the Glacian kingdom in a desperate attempt to save those remaining on the Ledge, she discovers a new evil awaiting her. With a contingent of hundreds, she must lead her people way, but she has no way of knowing what will lie ahead, or what might follow behind... Fighting with her ax and newfound power is arduous enough, but finds she must also battle her feelings of betrayal and hope when those she thought lost forever, may not be gone after all...
£17.99
HarperCollins Publishers Inc Side Quest
For fans of dungeon crawls and dice rolls—and anyone wanting to know more about them—Side Quest is a stand-alone graphic novel history of roleplaying games (RPGs), from ancient games to those played today, with personal stories from creators throughout!With a meld of history, fantasy, and memoir, Side Quest: A Visual History of Roleplaying Games gives existing fans of tabletop roleplaying games (TTRPGs) insight into the history of the medium—and provides a gateway for anyone new to the phenomenon.The creators, Steenz and Samuel Sattin, narrate the book, switching between personal stories about their RPG experiences and concrete information that reveals the fascinating and often little-known history of these games. (Did you know that H. G. Wells created an RPG in the early 1900s? You will soon, along with so much more!)This is an inviting introduction to what TTRPGs are, why they matter
£12.99
Seven Seas Entertainment, LLC The NPCs in this Village Sim Game Must Be Real! (Manga) Vol. 1
By the creator of Reborn as a Vending Machine, I Now Wander the Dungeon: can the strangely realistic characters in a mysterious video game bring meaning to one man's life...and help him reconnect with the "real world"? Don't miss the original light novels, also from Seven Seas!Yoshio is a thirty-year-old shut-in with no job and no prospects, still living at home after all these years. His mundane life is suddenly interrupted when he receives a copy of “The Village of Fate,” an experimental game with graphics and A.I. like nothing he’s ever seen before. In the game, he takes on the role of a guardian deity who watches over the people of a new village…but he finds that the game characters are so intelligent, so reactive, so human that he starts to wonder if they might somehow be real people. Through his connection to their strangely vivid lives, Yoshio begins to discover the brightness that had been missing from his own existence.
£10.99
Adams Media Corporation Dungeonmeister The Deck of Many Drinks
“One of the cleverest twists on D&D’s infamous Deck of Many things...add[s] both fun and actual flavor to just about any...RPG setting.” —Comic Book Resources Serve up tabletop-themed cocktails and matching effects for an adventurous add-on that gives any game night an extra dash of excitement with this cocktail twist on the infamous in-game item The Deck of Many Things.Stir up your RPG session—and your cocktail game—with this interactive deck of tabletop role-play-themed drinks with potent in-game effects. Düngeonmeister: The Deck of Many Drinks lets gamers add some excitement to their game with 50 RPG-inspired cocktails, each paired with a related effect compatible with 5E and other systems. Players can draw a card at random to let chance decide their fate, then look up the drink recipe in the included booklet to mix up the cocktail. The drink’s effect strikes the player’s charac
£13.67
Paizo Publishing, LLC Pathfinder FlipTiles Urban Waterfront Expansion
A city's waterfront is often the heart of its trade, and that makes it the perfect place for smugglers and criminals to hide! Flip-Tiles: Urban Waterfront Expansion provides beautifully illustrated 6 by 6 map tiles that can be used to expand your city's waterfront with a variety of piers, boardwalks, canals, and lighthouses. Inside, you'll find 24 richly crafted, double-sided map tiles. This expansion set, along with Pathfinder Flip-Tiles: Urban Starter Set, allows you to create sprawling city maps quickly! So stop your sketching and start your flipping today. The Urban Waterfront Expansion Set includes: Lighthouse Isle, Piers, Boardwalks, Waterfront Alleys, Shoreline, Beacon, Harbor, and Waterways tiles!Suitable for experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal. Wet, dry, and permanent markers erase from the tiles! These double-sided dungeon tiles come in convenient packaging for easy storage. Add some peril to your wilderness!
£19.79
Titan Books Ltd Bloodborne The Bleak Dominion
Return to the world of Bloodborne in this highly-anticipated continuation of the best-selling comics, based on the critically-acclaimed video game.Celebrated horror comics writer Cullen Bunn and fan-favorite artist Piotr Kowalski team up once more for a sequel adventure with hunters Gretchen and Abraham.In the plagued city of Yharnam, hunters Gretchen and Abraham search for their missing protégé. Under the blood moon, a scourge of beasts stalk the streets, and a new threat lurks around every corner. The duo must venture deep into the depths of the chalice dungeons in order to find Lucien, but malignant and ancient horrors await them. Will they find him? And what terrifying surprise awaits them if they do?The incredible team of acclaimed horror writer Cullen Bunn and fan-favorite artist Piotr Kowalski return to continue the plight of the night of the hunt. Based on the world of the critically acclaimed Bloodborne videogame, this stunning grap
£14.99
Penguin Random House SEA Prophecy of the Underworld
When the prophesied hero dies one day before the world needs saving, 13 year-old Julian Kee is randomly chosen as a last-minute replacement. With absolutely no world-saving skills whatsoever, he must nonetheless lead his friends into the Underworld to retrieve a magical rock that can save their world. The problem is that the ruling council of the Underworld objects to their quest, and the rock can only be obtained by passing through a series of terrible trials, including navigating an unsolvable maze, enduring unspeakable tortures in the dungeons of the council’s citadel, and facing a really cute bunny. And is the Underworlder who cheerfully volunteers to risk her life to help them simply a girl with a very kind, selfless heart, or is she really a spy for the council?A fast-paced adventure filled with lots of exciting twists and turns, this hilarious spoof of adventure/hero stories will be enjoyed by both the young and the not-so-young!
£11.33