Description

Book Synopsis
Explaining the popular language in terms that non-programmers can understand. Highlights features and functions new to the latest version of Visual Basic and covers the integration of Visual Basic applications with other tools in the suite. Includes a CD with author-created sample Visual Basic programs and code.

Table of Contents
Introduction 1

PART I: Creating a Visual Basic 6 Program 7

Chapter 1: How Visual Basic Works 9

Chapter 2: Using the Visual Basic User Interface 15

Chapter 3: Designing Your First User Interface 23

Chapter 4: Writing Basic Code 41

PART II: Creating User Interfaces 53

Chapter 5: User Interface Design 101 55

Chapter 6: Forms and Buttons 81

Chapter 7: Boxes and Buttons for Making Choices 103

Chapter 8: Text Boxes for Typing and Showing Words 123

Chapter 9: Scroll Bars and Labels 135

Chapter 10: Pretty Pictures and Objects from Geometry 145

PART III: Making Menus 161

Chapter 11: Creating and Editing Pull-Down Menus 163

Chapter 12: Submenus, Growing Menus, and Pop-Up Menus 181

Chapter 13: Dialog Boxes 191

PART IV: The Basics of Writing Code 207

Chapter 14: Event Procedures 209

Chapter 15: Using Variables 223

Chapter 16: Responding to the User 247

Chapter 17: Math 101: Arithmetic, Logical, and Comparison Operators 259

Chapter 18: Strings and Things 275

Chapter 19: Defining Constants and Using Comments 287

Chapter 20: Killing Bugs 299

PART V: Making Decisions (Something you Stop Doing When You Get Married) 309

Chapter 21: The If-Then and If-Then-Else Statements 311

Chapter 22: The Select Case Statement 321

PART VI: Getting Loopy 327

Chapter 23: The Do While and Do-Loop While Loops 329

Chapter 24: The Do Until and Do-Loop Until Loops 335

Chapter 25: For Next Loops That Can Count 341

Chapter 26: Nested Loops and Quick Exits 349

PART VII: Writing Subprograms (So You Don't Go Crazy All at Once) 353

Chapter 27: General Procedures (Subprograms Tha Everyone Can Share) 355

Chapter 28: Passing Arguments 363

Chapter 29: Functions, a Unique Type of Subprogram 373

Chapter 30: Getting Some Class with Object-Oriented Programming 385

Chapter 31: Managing Files 403

PART VIII: Database Files and Printing 409

Chapter 32: Creating Database Files 411

Chapter 33: Using Files from Database Programs You'd Rather Not Use 417

Chapter 34: Making Your Program Print Stuff 433

PART IX: The Part of Tens 441

Chapter 35: The Ten Visual Basic Topics That Didn't Fit Anywhere Else 443

Appendix A: About the CD 451

Index 459

IDG Books Worldwide End-User License Agreement 476

Installation Instructions 478

Book Registration Information ...... Back of Book

Visual Basic 6 For Dummies

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    £22.39

    Includes FREE delivery

    RRP £27.99 – you save £5.60 (20%)

    Order before 4pm today for delivery by Fri 19 Jun 2026.

    A Paperback / softback by Wallace Wang


      View other formats and editions of Visual Basic 6 For Dummies by Wallace Wang

      Publisher: John Wiley & Sons Inc
      Publication Date: 21/08/1998
      ISBN13: 9780764503702, 978-0764503702
      ISBN10: 0764503707

      Description

      Book Synopsis
      Explaining the popular language in terms that non-programmers can understand. Highlights features and functions new to the latest version of Visual Basic and covers the integration of Visual Basic applications with other tools in the suite. Includes a CD with author-created sample Visual Basic programs and code.

      Table of Contents
      Introduction 1

      PART I: Creating a Visual Basic 6 Program 7

      Chapter 1: How Visual Basic Works 9

      Chapter 2: Using the Visual Basic User Interface 15

      Chapter 3: Designing Your First User Interface 23

      Chapter 4: Writing Basic Code 41

      PART II: Creating User Interfaces 53

      Chapter 5: User Interface Design 101 55

      Chapter 6: Forms and Buttons 81

      Chapter 7: Boxes and Buttons for Making Choices 103

      Chapter 8: Text Boxes for Typing and Showing Words 123

      Chapter 9: Scroll Bars and Labels 135

      Chapter 10: Pretty Pictures and Objects from Geometry 145

      PART III: Making Menus 161

      Chapter 11: Creating and Editing Pull-Down Menus 163

      Chapter 12: Submenus, Growing Menus, and Pop-Up Menus 181

      Chapter 13: Dialog Boxes 191

      PART IV: The Basics of Writing Code 207

      Chapter 14: Event Procedures 209

      Chapter 15: Using Variables 223

      Chapter 16: Responding to the User 247

      Chapter 17: Math 101: Arithmetic, Logical, and Comparison Operators 259

      Chapter 18: Strings and Things 275

      Chapter 19: Defining Constants and Using Comments 287

      Chapter 20: Killing Bugs 299

      PART V: Making Decisions (Something you Stop Doing When You Get Married) 309

      Chapter 21: The If-Then and If-Then-Else Statements 311

      Chapter 22: The Select Case Statement 321

      PART VI: Getting Loopy 327

      Chapter 23: The Do While and Do-Loop While Loops 329

      Chapter 24: The Do Until and Do-Loop Until Loops 335

      Chapter 25: For Next Loops That Can Count 341

      Chapter 26: Nested Loops and Quick Exits 349

      PART VII: Writing Subprograms (So You Don't Go Crazy All at Once) 353

      Chapter 27: General Procedures (Subprograms Tha Everyone Can Share) 355

      Chapter 28: Passing Arguments 363

      Chapter 29: Functions, a Unique Type of Subprogram 373

      Chapter 30: Getting Some Class with Object-Oriented Programming 385

      Chapter 31: Managing Files 403

      PART VIII: Database Files and Printing 409

      Chapter 32: Creating Database Files 411

      Chapter 33: Using Files from Database Programs You'd Rather Not Use 417

      Chapter 34: Making Your Program Print Stuff 433

      PART IX: The Part of Tens 441

      Chapter 35: The Ten Visual Basic Topics That Didn't Fit Anywhere Else 443

      Appendix A: About the CD 451

      Index 459

      IDG Books Worldwide End-User License Agreement 476

      Installation Instructions 478

      Book Registration Information ...... Back of Book

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