Description

This activity book helps children to think like an inventor by introducing key engineering concepts in a highly visual and entertaining way. Through fun activities and Harriet Russell’s playful illustrations, it encourages readers to engage with new ideas and think about problems in a creative way.

The book explores the six key aspects of engineering that are essential to any successful inventor: problem-finding, designing, making and testing, improving your invention, building techniques and how to find new uses for existing objects. Each spread centres on an open-ended question that introduces a different way of approaching an invention. Activities include making a bridge from toothpicks and mini marshmallows; inventing a way to lift this book without touching it; building a painting robot; designing your own remote control; and harvesting electricity from a banana. At the end of the book is a tinkering lab, which includes paper-based crafts and engineering activities.

This Book Thinks You're an Inventor: Imagine • Experiment • Create

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£9.99

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Usually despatched within 5 days
Paperback / softback by Harriet Russell , Jon Milton

1 in stock

Description:

This activity book helps children to think like an inventor by introducing key engineering concepts in a highly visual and... Read more

    Publisher: Thames & Hudson Ltd
    Publication Date: 30/01/2020
    ISBN13: 9780500651766, 978-0500651766
    ISBN10: 0500651760

    Number of Pages: 96

    Children & Teen , Children's Non-Fiction

    Description

    This activity book helps children to think like an inventor by introducing key engineering concepts in a highly visual and entertaining way. Through fun activities and Harriet Russell’s playful illustrations, it encourages readers to engage with new ideas and think about problems in a creative way.

    The book explores the six key aspects of engineering that are essential to any successful inventor: problem-finding, designing, making and testing, improving your invention, building techniques and how to find new uses for existing objects. Each spread centres on an open-ended question that introduces a different way of approaching an invention. Activities include making a bridge from toothpicks and mini marshmallows; inventing a way to lift this book without touching it; building a painting robot; designing your own remote control; and harvesting electricity from a banana. At the end of the book is a tinkering lab, which includes paper-based crafts and engineering activities.

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