Description

Book Synopsis
The real challenge of programming isn't learning a language's syntax it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: Split problems into discrete components to make them easier to solve Make the most of code reuse with functions, classes, and libraries Pick the perfect data structure for a particular job Master more advanced programming tools like recursion and dynamic memory Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond a

Table of Contents
Introduction
Chapter 1: Strategies for Problem Solving
Chapter 2: Pure Puzzles
Chapter 3: Solving Problems with Arrays
Chapter 4: Solving Problems with Pointers and Dynamic Memory
Chapter 5: Solving Problems with Classes
Chapter 6: Solving Problems with Recursion
Chapter 7: Solving Problems with Code Reuse
Chapter 8: Thinking Like a Programmer
Index

Think Like A Programmer

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    Order before 4pm today for delivery by Mon 29 Jun 2026.

    A Paperback / softback by V. Anton Spraul

    2 in stock

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      Publisher: No Starch Press,US
      Publication Date: 12/08/2012
      ISBN13: 9781593274245, 978-1593274245
      ISBN10: 1593274246

      Description

      Book Synopsis
      The real challenge of programming isn't learning a language's syntax it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: Split problems into discrete components to make them easier to solve Make the most of code reuse with functions, classes, and libraries Pick the perfect data structure for a particular job Master more advanced programming tools like recursion and dynamic memory Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond a

      Table of Contents
      Introduction
      Chapter 1: Strategies for Problem Solving
      Chapter 2: Pure Puzzles
      Chapter 3: Solving Problems with Arrays
      Chapter 4: Solving Problems with Pointers and Dynamic Memory
      Chapter 5: Solving Problems with Classes
      Chapter 6: Solving Problems with Recursion
      Chapter 7: Solving Problems with Code Reuse
      Chapter 8: Thinking Like a Programmer
      Index

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