Description

The highly anticipated sequel in the acclaimed Runestone Saga from New York Times bestselling author Cinda Williams Chimawith more adventure, mystery, and plot twists than ever before!

Reunited in New Jotunheim, Reginn, Eiric and Liv discover that they are game pieces being played on a hidden board. Eiric’s slaughter of the old council has opened Tyra''s path to power—she now has the perfect excuse to launch a war against the Archipelago. Tyra is also using her dottir, Liv, as a vehicle to raise a dangerous goddess. And Reginn is tasked with crossing the boundary between the living and the dead to gain access to powerful magical secrets.

With Reginn’s help, Eiric escapes prison and returns home to find his brodir and warn the Archipelago of the impending attack. Meanwhile, she remains at the Grove to try to prevent the outbreak of war. Soon, though, Reginn learns her true role in this game: use her power

The Runestone Saga Bane of Asgard

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£15.15

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Hardback by Cinda Williams Chima

2 in stock

Short Description:

The highly anticipated sequel in the acclaimed Runestone Saga from New York Times bestselling author Cinda Williams Chima—with more adventure,... Read more

    Publisher: HarperCollins Publishers Inc
    Publication Date: 11/21/2024
    ISBN13: 9780063018730, 978-0063018730
    ISBN10: 006301873X

    Children & Teen , Teen & Young Adult

    Description

    The highly anticipated sequel in the acclaimed Runestone Saga from New York Times bestselling author Cinda Williams Chimawith more adventure, mystery, and plot twists than ever before!

    Reunited in New Jotunheim, Reginn, Eiric and Liv discover that they are game pieces being played on a hidden board. Eiric’s slaughter of the old council has opened Tyra''s path to power—she now has the perfect excuse to launch a war against the Archipelago. Tyra is also using her dottir, Liv, as a vehicle to raise a dangerous goddess. And Reginn is tasked with crossing the boundary between the living and the dead to gain access to powerful magical secrets.

    With Reginn’s help, Eiric escapes prison and returns home to find his brodir and warn the Archipelago of the impending attack. Meanwhile, she remains at the Grove to try to prevent the outbreak of war. Soon, though, Reginn learns her true role in this game: use her power

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