Description

Book Synopsis

How The Top 100 Brands Build Loyalty In A Skeptical World: Today's consumers are in charge of the ads they see – and the brands they choose to let into their world. Their friends are generating hundreds of interesting and compelling posts a day and commanding their attention.

For marketers who assume they can join the conversation, the question is not just how to get some of this attention. It’s how to give it. Even though the game has changed, many brands still play by the old rules – assuming that consumers want to welcome their messaging. Yet other brands easily build authentic connectivity and lead consumers through the purchase funnel to loyalty.

When Creative Agency Moosylvania’s Owner, Norty Cohen, opened his own research facility six years ago, his team set out to answer the question, “How and Why Do Consumers Adopt Brands?” The author’s team asked the write-in question, “Name Your Three Favorite Brands,” a total of 5,000 times over a five-year period. Given the responses, the Moosylvania team probed into how and why they became their favorites.

In this entertaining and informative journey, consumer responses match up to case studies, key findings and interviews with top brands. The study reveals a new approach – asserting that brand participation is the X factor to building loyalty.

For five years, "The Top 100 Brands Report" has been featured in The New York Times, Forbes, Entrepreneur and Business Insider.



Table of Contents
CHAPTER ONE
Participation is the X Factor

CHAPTER TWO
No Such Thing as a Traditional Consumer

CHAPTER THREE
Emotion is the Gateway to Curiosity

CHAPTER FOUR
Originality Only Happens Once

CHAPTER FIVE
Make Me Look Good, Make Me Feel Good, Keep Me Entertained

CHAPTER SIX
Play for Keeps

CHAPTER SEVEN
There's No Such Thing as Branded Content

CHAPTER EIGHT
Sharing is Caring

CHAPTER NINE
Not Your Target Market, It's Your Target's Market

The Participation Game: How the Top 100 Brands

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    RRP £17.99 – you save £0.90 (5%)

    Order before 4pm today for delivery by Tue 7 Jul 2026.

    A Hardback by Norty Cohen, Norty Cohen

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      View other formats and editions of The Participation Game: How the Top 100 Brands by Norty Cohen

      Publisher: Ideapress Publishing
      Publication Date: 05/10/2017
      ISBN13: 9781940858296, 978-1940858296
      ISBN10: 1940858291

      Description

      Book Synopsis

      How The Top 100 Brands Build Loyalty In A Skeptical World: Today's consumers are in charge of the ads they see – and the brands they choose to let into their world. Their friends are generating hundreds of interesting and compelling posts a day and commanding their attention.

      For marketers who assume they can join the conversation, the question is not just how to get some of this attention. It’s how to give it. Even though the game has changed, many brands still play by the old rules – assuming that consumers want to welcome their messaging. Yet other brands easily build authentic connectivity and lead consumers through the purchase funnel to loyalty.

      When Creative Agency Moosylvania’s Owner, Norty Cohen, opened his own research facility six years ago, his team set out to answer the question, “How and Why Do Consumers Adopt Brands?” The author’s team asked the write-in question, “Name Your Three Favorite Brands,” a total of 5,000 times over a five-year period. Given the responses, the Moosylvania team probed into how and why they became their favorites.

      In this entertaining and informative journey, consumer responses match up to case studies, key findings and interviews with top brands. The study reveals a new approach – asserting that brand participation is the X factor to building loyalty.

      For five years, "The Top 100 Brands Report" has been featured in The New York Times, Forbes, Entrepreneur and Business Insider.



      Table of Contents
      CHAPTER ONE
      Participation is the X Factor

      CHAPTER TWO
      No Such Thing as a Traditional Consumer

      CHAPTER THREE
      Emotion is the Gateway to Curiosity

      CHAPTER FOUR
      Originality Only Happens Once

      CHAPTER FIVE
      Make Me Look Good, Make Me Feel Good, Keep Me Entertained

      CHAPTER SIX
      Play for Keeps

      CHAPTER SEVEN
      There's No Such Thing as Branded Content

      CHAPTER EIGHT
      Sharing is Caring

      CHAPTER NINE
      Not Your Target Market, It's Your Target's Market

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