Description

Book Synopsis
The story of the man who instigated the work that led to the internet—and shifted our understanding of what computers could be.

Behind every great revolution is a vision, and behind perhaps the greatest revolution of our time is the vision of J.C.R. Licklider. He did not design the first personal computers or write the software that ran on them, nor was he involved in the legendary early companies that brought them to the forefront of our everyday experience. He was instead a relentless visionary who saw the potential in the way that individuals could interact with computers and software.

At a time when computers were a short step removed from mechanical data processors, Licklider was writing treatises on “human-computer symbiosis,” “computers as communication devices,” and a now not-so-unfamiliar “Intergalactic Network.” His ideas became so influential, his passion so contagious, that author M. Mitchell Waldrop calls him “computing’s Johnny Appleseed.”

In a simultaneously compelling personal narrative and comprehensive historical exposition, Waldrop tells the story of the man who not only instigated the work that led to the internet, but also shifted our understanding of what computers were and could be.

This Stripe Press edition also includes the original texts of Licklider’s three most influential writings: “Man-Computer Symbiosis” (1960), which outlines the vision that led to the personal computer revolution of the 1970s; his “Intergalactic Network” memo (1963), which outlines the vision that inspired the internet; and “The Computer as a Communication Device” (1968, coauthored with Robert Taylor), which amplifies his vision for what the network could become.

Trade Review
“When people ask me about Xerox Parc, I always tell them about J. C. R. Licklider "Lick" and how he formed the ARPA Information Processing Techniques Office in 1962 and started the great research funding for interactive computing and pervasive worldwide networks that has resulted in most of the technology we use today: both via the inventions of the eventually 16 or so ARPA projects at various universities and think tanks, and by creating the next generations of computing researchers, many of whom became the founders and mainstays of Xerox Parc. The top book I recommend to read about this large process that stretched over 20 years is The Dream Machine by M. Mitchell Waldrop. It is the most accurate, has the most detail, and has the best organization and writing. He is able to admirably catch many of the most important parts of both the history and the spirit of the many headed research and engineering processes that together created our interactive networked information world. ”
—Alan Kay, computer scientist and A.M. Turing Award recipient

“The Dream Machine works admirably as an exploration of the intellectual and political roots of the rise of modern computing. It's an ambitious and worthwhile addition to the history of science. ”
San Francisco Chronicle

“ A masterpiece! A mesmerizing but balanced and comprehensive look at the making of the information revolution the people, the ideas, the tensions, and the hurdles. And on top of that, it is beautifully written. ”
—John Seely Brown, former director of Xerox PARC, coauthor of The Social Life of Information

“A sprawling history of the ideas, individuals, and groups of people that got us from punch cards to personal computers… comprehensive… impressive… [and] compelling.”
The New York Times Book Review

“The story is fascinating, played out in almost 500 pages of engrossing politics, personalities, and passions. This is not a casual read—but for those who want the whole story, well told, it is a very good one.”
Wired

“A sweeping history of personal computing, made vivid by rich detail.”
The St. Louis Post-Dispatch

“A well-reported story about the overwhelming power of vision and tenacity.”
USA Today

“An informative and engaging history.”
Library Journal

Table of Contents
Prologue: Tracy’s dad
Chapter 1: Missouri boys
Chapter 2: The last transition
Chapter 3: New kinds of people
Chapter 4: The freedom to make mistakes
Chapter 5: The tale of the fig tree and the wasp
Chapter 6: The phenomena surrounding computers
Chapter 7: The intergalactic network
Chapter 8: Living in the future

Chapter 9: Lick’s kids


Acknowledgments
Notes
Bibliography
Index
Addendum

The Dream Machine

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Order before 4pm today for delivery by Fri 19 Dec 2025.

A Hardback by M. Mitchell Waldrop

1 in stock


    View other formats and editions of The Dream Machine by M. Mitchell Waldrop

    Publisher: Stripe Matter Inc
    Publication Date: 08/11/2018
    ISBN13: 9781732265110, 978-1732265110
    ISBN10: 1732265119

    Description

    Book Synopsis
    The story of the man who instigated the work that led to the internet—and shifted our understanding of what computers could be.

    Behind every great revolution is a vision, and behind perhaps the greatest revolution of our time is the vision of J.C.R. Licklider. He did not design the first personal computers or write the software that ran on them, nor was he involved in the legendary early companies that brought them to the forefront of our everyday experience. He was instead a relentless visionary who saw the potential in the way that individuals could interact with computers and software.

    At a time when computers were a short step removed from mechanical data processors, Licklider was writing treatises on “human-computer symbiosis,” “computers as communication devices,” and a now not-so-unfamiliar “Intergalactic Network.” His ideas became so influential, his passion so contagious, that author M. Mitchell Waldrop calls him “computing’s Johnny Appleseed.”

    In a simultaneously compelling personal narrative and comprehensive historical exposition, Waldrop tells the story of the man who not only instigated the work that led to the internet, but also shifted our understanding of what computers were and could be.

    This Stripe Press edition also includes the original texts of Licklider’s three most influential writings: “Man-Computer Symbiosis” (1960), which outlines the vision that led to the personal computer revolution of the 1970s; his “Intergalactic Network” memo (1963), which outlines the vision that inspired the internet; and “The Computer as a Communication Device” (1968, coauthored with Robert Taylor), which amplifies his vision for what the network could become.

    Trade Review
    “When people ask me about Xerox Parc, I always tell them about J. C. R. Licklider "Lick" and how he formed the ARPA Information Processing Techniques Office in 1962 and started the great research funding for interactive computing and pervasive worldwide networks that has resulted in most of the technology we use today: both via the inventions of the eventually 16 or so ARPA projects at various universities and think tanks, and by creating the next generations of computing researchers, many of whom became the founders and mainstays of Xerox Parc. The top book I recommend to read about this large process that stretched over 20 years is The Dream Machine by M. Mitchell Waldrop. It is the most accurate, has the most detail, and has the best organization and writing. He is able to admirably catch many of the most important parts of both the history and the spirit of the many headed research and engineering processes that together created our interactive networked information world. ”
    —Alan Kay, computer scientist and A.M. Turing Award recipient

    “The Dream Machine works admirably as an exploration of the intellectual and political roots of the rise of modern computing. It's an ambitious and worthwhile addition to the history of science. ”
    San Francisco Chronicle

    “ A masterpiece! A mesmerizing but balanced and comprehensive look at the making of the information revolution the people, the ideas, the tensions, and the hurdles. And on top of that, it is beautifully written. ”
    —John Seely Brown, former director of Xerox PARC, coauthor of The Social Life of Information

    “A sprawling history of the ideas, individuals, and groups of people that got us from punch cards to personal computers… comprehensive… impressive… [and] compelling.”
    The New York Times Book Review

    “The story is fascinating, played out in almost 500 pages of engrossing politics, personalities, and passions. This is not a casual read—but for those who want the whole story, well told, it is a very good one.”
    Wired

    “A sweeping history of personal computing, made vivid by rich detail.”
    The St. Louis Post-Dispatch

    “A well-reported story about the overwhelming power of vision and tenacity.”
    USA Today

    “An informative and engaging history.”
    Library Journal

    Table of Contents
    Prologue: Tracy’s dad
    Chapter 1: Missouri boys
    Chapter 2: The last transition
    Chapter 3: New kinds of people
    Chapter 4: The freedom to make mistakes
    Chapter 5: The tale of the fig tree and the wasp
    Chapter 6: The phenomena surrounding computers
    Chapter 7: The intergalactic network
    Chapter 8: Living in the future

    Chapter 9: Lick’s kids


    Acknowledgments
    Notes
    Bibliography
    Index
    Addendum

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