Description

Book Synopsis
This book will teach you how to test computer software under real-world conditions. The authors have all been test managers and software development managers at well-known Silicon Valley software companies. Successful consumer software companies have learned how to produce high-quality products under tight time and budget constraints. The book explains the testing side of that success.

Who this book is for:
* Testers and Test Managers
* Project Managers-Understand the timeline, depth of investigation, and quality of communication to hold testers accountable for.
* Programmers-Gain insight into the sources of errors in your code, understand what tests your work will have to pass, and why testers do the things they do.
* Students-Train for an entry-level position in software development.

What you will learn:
* How to find important bugs quickly
* How to describe software errors clearly
* How to create a testing plan with a minimum of paperwor

Trade Review
"I enjoyed reading Testing computer software. The text contains numerous highlights Offering practical advice, authoritative figures you can cite to customers and higher management, and entertaining anecdotes to share with coworkers Although some sections need updating, I still think it is a valuable training and reference source for software testers, managers, and developers." --Diomidis Spinellis; IEEE software magazine (May /June 2001))
"Deep insight and a great deal of experience is contained in this book" (Database & Network Journal, Vol 30/5 2000)

Table of Contents

Preface xiii

Notes on the book’s structure and layout xvii

Acknowledgments xxi

SECTION 1—FUNDAMENTALS

1. An example test series 1

The first cycle of testing 1

The second cycle of testing 11

What will happen in later cycles of testing 16

2. The objectives and limits of testing 17

You can’t test a program completely 17

The tester’s objective: Program verification? 23

So, why test? 25

3. Test types and their place in the software development process 27

Overview of the software development stages 30

Planning stages 32

Testing during the planning stages 33

Design stages 35

Testing during the design stages 39

Glass box code testing is part of the coding stage 41

Regression testing 49

Black box testing 50

Maintenance 57

4. Software errors 59

Quality 59

What is a software error? 60

Categories of software errors 60

5. Reporting and analyzing bugs 65

Write Problem Reports immediately 66

Content of the Problem Report 66

Characteristics of the Problem Report 74

Analysis of a reproducible bug 76

Tactics for analyzing a reproducible bug 79

Making a bug reproducible 82

SECTION 2—SPECIFIC TESTING SKILLS

6. The problem tracking system 87

The prime objective of a problem tracking system 90

The tasks of the system 90

Problem tracking overview 90

The users of the tracking system 97

Mechanics of the database 106

Further thoughts on problem reporting 115

Glossary 121

7. Test case design 123

Characteristics of a good test 124

Equivalence classes and boundary values 125

Visible state transitions 132

Race conditions and other time dependencies 133

Load testing 134

Error guessing 135

Function equivalence testing: automation, sensitivity analysis & random input 135

Regression testing: checking whether a bug fix worked 139

Regression testing: the standard battery of tests 140

Executing the tests 141

8. Testing printers (and other devices) 143

Some general issues in configuration testing 144

Printer testing 146

9. Localization testing 169

Was the base code changed? 170

Work with someone fluent in the language 170

Is the text independent from the code? 171

Translated text expands 171

Character sets 171

Keyboards 172

Text filters 172

Loading, saving, importing, and exporting high and low ASCII 173

Operating system language 173

Hot keys 173

Garbled in translation 173

Error message identifiers 174

Hyphenation rules 174

Spelling rules 174

Sorting rules 174

Uppercase and lowercase conversion 174

Underscoring rules 174

Printers 175

Sizes of paper 175

CPU’s and video 175

Rodents 175

Data formats and setup options 175

Rulers and measurements 176

Culture-bound graphics 176

Culture-bound output 176

European product compatibility 176

Memory availability 176

Do GUIs solve the problem? 177

Automated testing 177

10. Testing user manuals 179

Effective documentation 179

The documentation tester’s objectives 180

How testing documentation contributes to software reliability 181

Become the technical editor 182

Working with the manual through its development stages 183

Online help 188

11. Testing tools 189

Fundamental tools 189

Automated acceptance and regression tests 191

Standards 197

Translucent-box testing 200

12. Test planning and test documentation 203

The overall objective of the test plan: product or tool? 204

Detailed objectives of test planning and documentation 205

What types of tests to cover in test planning documents 210

A strategy for developing components of test planning documents 213

Components of test planning documents 217

Documenting test materials 242

A closing thought 253

SECTION 3—MANAGING TESTING PROJECTS AND GROUPS

13. Tying it together 255

Software development tradeoffs 257

Software development models 258

Quality-related costs 264

The development time line 266

Product design 267

Fragments coded: first functionality 274

Almost alpha 275

Alpha 277

Pre-beta 286

Beta 286

User interface (UI) freeze 293

Pre-final 295

Final integrity testing 299

Release 301

Project post-mortems 301

14. Legal consequences of defective software 303

Breach of contract 305

Torts: lawsuits involving fault 317

Whistle blowing 340

15. Managing a testing group 343

Managing a testing group 344

The role of the testing group 345

A test group is not an unmixed blessing 349

An alternative? Independent test agencies 350

Scheduling tips 352

Your staff 359

Appendix: common software errors 363

User interface errors 375

Error handling 396

Boundary-related errors 399

Calculation errors 401

Initial and later states 403

Control flow' errors 406

Errors in handling or interpreting data 416

Race conditions 421

Load conditions 423

Hardware 427

Source, version, and ID control 430

Testing errors 432

References 437

Index 451

About the Authors 480

Testing Computer Software

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    £61.20

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    RRP £68.00 – you save £6.80 (10%)

    Order before 4pm tomorrow for delivery by Wed 24 Jun 2026.

    A Paperback / softback by Cem Kaner, Jack Falk, Hung Q. Nguyen

    2 in stock

      Trusted by thousands of customers. See 2,385+ Customer Reviews

      View other formats and editions of Testing Computer Software by Cem Kaner

      Publisher: John Wiley & Sons Inc
      Publication Date: 22/04/1999
      ISBN13: 9780471358466, 978-0471358466
      ISBN10: 0471358460

      Description

      Book Synopsis
      This book will teach you how to test computer software under real-world conditions. The authors have all been test managers and software development managers at well-known Silicon Valley software companies. Successful consumer software companies have learned how to produce high-quality products under tight time and budget constraints. The book explains the testing side of that success.

      Who this book is for:
      * Testers and Test Managers
      * Project Managers-Understand the timeline, depth of investigation, and quality of communication to hold testers accountable for.
      * Programmers-Gain insight into the sources of errors in your code, understand what tests your work will have to pass, and why testers do the things they do.
      * Students-Train for an entry-level position in software development.

      What you will learn:
      * How to find important bugs quickly
      * How to describe software errors clearly
      * How to create a testing plan with a minimum of paperwor

      Trade Review
      "I enjoyed reading Testing computer software. The text contains numerous highlights Offering practical advice, authoritative figures you can cite to customers and higher management, and entertaining anecdotes to share with coworkers Although some sections need updating, I still think it is a valuable training and reference source for software testers, managers, and developers." --Diomidis Spinellis; IEEE software magazine (May /June 2001))
      "Deep insight and a great deal of experience is contained in this book" (Database & Network Journal, Vol 30/5 2000)

      Table of Contents

      Preface xiii

      Notes on the book’s structure and layout xvii

      Acknowledgments xxi

      SECTION 1—FUNDAMENTALS

      1. An example test series 1

      The first cycle of testing 1

      The second cycle of testing 11

      What will happen in later cycles of testing 16

      2. The objectives and limits of testing 17

      You can’t test a program completely 17

      The tester’s objective: Program verification? 23

      So, why test? 25

      3. Test types and their place in the software development process 27

      Overview of the software development stages 30

      Planning stages 32

      Testing during the planning stages 33

      Design stages 35

      Testing during the design stages 39

      Glass box code testing is part of the coding stage 41

      Regression testing 49

      Black box testing 50

      Maintenance 57

      4. Software errors 59

      Quality 59

      What is a software error? 60

      Categories of software errors 60

      5. Reporting and analyzing bugs 65

      Write Problem Reports immediately 66

      Content of the Problem Report 66

      Characteristics of the Problem Report 74

      Analysis of a reproducible bug 76

      Tactics for analyzing a reproducible bug 79

      Making a bug reproducible 82

      SECTION 2—SPECIFIC TESTING SKILLS

      6. The problem tracking system 87

      The prime objective of a problem tracking system 90

      The tasks of the system 90

      Problem tracking overview 90

      The users of the tracking system 97

      Mechanics of the database 106

      Further thoughts on problem reporting 115

      Glossary 121

      7. Test case design 123

      Characteristics of a good test 124

      Equivalence classes and boundary values 125

      Visible state transitions 132

      Race conditions and other time dependencies 133

      Load testing 134

      Error guessing 135

      Function equivalence testing: automation, sensitivity analysis & random input 135

      Regression testing: checking whether a bug fix worked 139

      Regression testing: the standard battery of tests 140

      Executing the tests 141

      8. Testing printers (and other devices) 143

      Some general issues in configuration testing 144

      Printer testing 146

      9. Localization testing 169

      Was the base code changed? 170

      Work with someone fluent in the language 170

      Is the text independent from the code? 171

      Translated text expands 171

      Character sets 171

      Keyboards 172

      Text filters 172

      Loading, saving, importing, and exporting high and low ASCII 173

      Operating system language 173

      Hot keys 173

      Garbled in translation 173

      Error message identifiers 174

      Hyphenation rules 174

      Spelling rules 174

      Sorting rules 174

      Uppercase and lowercase conversion 174

      Underscoring rules 174

      Printers 175

      Sizes of paper 175

      CPU’s and video 175

      Rodents 175

      Data formats and setup options 175

      Rulers and measurements 176

      Culture-bound graphics 176

      Culture-bound output 176

      European product compatibility 176

      Memory availability 176

      Do GUIs solve the problem? 177

      Automated testing 177

      10. Testing user manuals 179

      Effective documentation 179

      The documentation tester’s objectives 180

      How testing documentation contributes to software reliability 181

      Become the technical editor 182

      Working with the manual through its development stages 183

      Online help 188

      11. Testing tools 189

      Fundamental tools 189

      Automated acceptance and regression tests 191

      Standards 197

      Translucent-box testing 200

      12. Test planning and test documentation 203

      The overall objective of the test plan: product or tool? 204

      Detailed objectives of test planning and documentation 205

      What types of tests to cover in test planning documents 210

      A strategy for developing components of test planning documents 213

      Components of test planning documents 217

      Documenting test materials 242

      A closing thought 253

      SECTION 3—MANAGING TESTING PROJECTS AND GROUPS

      13. Tying it together 255

      Software development tradeoffs 257

      Software development models 258

      Quality-related costs 264

      The development time line 266

      Product design 267

      Fragments coded: first functionality 274

      Almost alpha 275

      Alpha 277

      Pre-beta 286

      Beta 286

      User interface (UI) freeze 293

      Pre-final 295

      Final integrity testing 299

      Release 301

      Project post-mortems 301

      14. Legal consequences of defective software 303

      Breach of contract 305

      Torts: lawsuits involving fault 317

      Whistle blowing 340

      15. Managing a testing group 343

      Managing a testing group 344

      The role of the testing group 345

      A test group is not an unmixed blessing 349

      An alternative? Independent test agencies 350

      Scheduling tips 352

      Your staff 359

      Appendix: common software errors 363

      User interface errors 375

      Error handling 396

      Boundary-related errors 399

      Calculation errors 401

      Initial and later states 403

      Control flow' errors 406

      Errors in handling or interpreting data 416

      Race conditions 421

      Load conditions 423

      Hardware 427

      Source, version, and ID control 430

      Testing errors 432

      References 437

      Index 451

      About the Authors 480

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