Description

We are living in a world full of games.
More than 31 million people in the UK are gamers.
The average young person will spend 10,000 hours gaming by the age of twenty-one.
The future belongs to those who play games.

In this ground-breaking book, visionary game designer Jane McGonigaI challenges conventional thinking and shows that games - far from being simply escapist entertainment - have the potential not only to radically improve our own lives but to change the world.

Reality is Broken: Why Games Make Us Better and How They Can Change the World

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Paperback / softback by Jane McGonigal

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We are living in a world full of games.More than 31 million people in the UK are gamers. The average... Read more

    Publisher: Vintage Publishing
    Publication Date: 05/04/2012
    ISBN13: 9780099540281, 978-0099540281
    ISBN10: 0099540282

    Number of Pages: 416

    Non Fiction

    Description

    We are living in a world full of games.
    More than 31 million people in the UK are gamers.
    The average young person will spend 10,000 hours gaming by the age of twenty-one.
    The future belongs to those who play games.

    In this ground-breaking book, visionary game designer Jane McGonigaI challenges conventional thinking and shows that games - far from being simply escapist entertainment - have the potential not only to radically improve our own lives but to change the world.

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