Description

With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid of hundreds of diagrams, ray-traced images, and sample code. It is suitable for undergraduate and graduate computer graphics courses and for individual programmers who would like to learn ray tracing.

Ray Tracing from the Ground Up

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Hardback by Kevin Suffern

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Description:

With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing... Read more

    Publisher: Taylor & Francis Inc
    Publication Date: 06/09/2007
    ISBN13: 9781568812724, 978-1568812724
    ISBN10: 1568812728

    Number of Pages: 784

    Non Fiction , Art & Photography

    Description

    With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid of hundreds of diagrams, ray-traced images, and sample code. It is suitable for undergraduate and graduate computer graphics courses and for individual programmers who would like to learn ray tracing.

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