Description

Designed as a Java based textbook for beginning programmers, this book uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention.

Programming Fundamentals Using JAVA A Game Application Approach

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Hardback by S. Jane Fritz

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Designed as a Java based textbook for beginning programmers, this book uses game programming as a central pedagogical tool to... Read more

    Publisher: Mercury Learning & Information
    Publication Date: 1/8/2021
    ISBN13: 9781683926696, 978-1683926696
    ISBN10: 1683926692

    Non Fiction , Computing

    Description

    Designed as a Java based textbook for beginning programmers, this book uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention.

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