Description

Book Synopsis
The second edition of this textbook includes revisions based on the feedback on the first edition. In a new chapter the authors provide a concise introduction to the remainder of UML diagrams, adopting the same holistic approach as the first edition.

Using a case-study-based approach for providing a comprehensive introduction to the principles of object-oriented design, it includes:

  • A sound footing on object-oriented concepts such as classes, objects, interfaces, inheritance, polymorphism, dynamic linking, etc.
  • A good introduction to the stage of requirements analysis
  • Use of UML to document user requirements and design
  • An extensive treatment of the design process
  • Coverage of implementation issues
  • Appropriate use of design and architectural patterns
  • Introduction to the art and craft of refactoring
  • Pointers to resources that further the reader's knowledge

The focus of the book is on implementation aspects, without which the learning is incomplete. This is achieved through the use of case studies for introducing the various concepts of analysis and design, ensuring that the theory is never separate from the implementation aspects.

All the main case studies used in this book have been implemented by the authors using Java. An appendix on Java provides a useful short tutorial on the language.



Table of Contents

Preface to the Second Edition.- Preface to the First Edition.- Part I: Basic Object-Oriented Concepts.- Introduction.- Basics of Object-Oriented Programming.- Relationships Between Classes.- Language Features for Object-Oriented Implementation.- Part II: Introduction to Object-Oriented Analysis, Design, Implementation and Refactoring.- Elementary Design Patterns.- Analysing a System.- Design and Implementation.- How ‘Object-Oriented’ is Our Design?.- Part III: Advanced Concepts in Object-Oriented Design.- Exploring Inheritance.- Modelling with Finite State Machines.- Interactive Systems and the MVC Architecture.- Designing with Distributed Objects.- The Unified Modelling Language.- Appendix A.-Index

Object-Oriented Analysis, Design and

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    A Paperback / softback by Brahma Dathan, Sarnath Ramnath

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      Publisher: Springer International Publishing AG
      Publication Date: Publication Date: 10/11/2015
      ISBN13: 9783319242781, 978-3319242781
      ISBN10: 3319242784

      Description

      Book Synopsis
      The second edition of this textbook includes revisions based on the feedback on the first edition. In a new chapter the authors provide a concise introduction to the remainder of UML diagrams, adopting the same holistic approach as the first edition.

      Using a case-study-based approach for providing a comprehensive introduction to the principles of object-oriented design, it includes:

      • A sound footing on object-oriented concepts such as classes, objects, interfaces, inheritance, polymorphism, dynamic linking, etc.
      • A good introduction to the stage of requirements analysis
      • Use of UML to document user requirements and design
      • An extensive treatment of the design process
      • Coverage of implementation issues
      • Appropriate use of design and architectural patterns
      • Introduction to the art and craft of refactoring
      • Pointers to resources that further the reader's knowledge

      The focus of the book is on implementation aspects, without which the learning is incomplete. This is achieved through the use of case studies for introducing the various concepts of analysis and design, ensuring that the theory is never separate from the implementation aspects.

      All the main case studies used in this book have been implemented by the authors using Java. An appendix on Java provides a useful short tutorial on the language.



      Table of Contents

      Preface to the Second Edition.- Preface to the First Edition.- Part I: Basic Object-Oriented Concepts.- Introduction.- Basics of Object-Oriented Programming.- Relationships Between Classes.- Language Features for Object-Oriented Implementation.- Part II: Introduction to Object-Oriented Analysis, Design, Implementation and Refactoring.- Elementary Design Patterns.- Analysing a System.- Design and Implementation.- How ‘Object-Oriented’ is Our Design?.- Part III: Advanced Concepts in Object-Oriented Design.- Exploring Inheritance.- Modelling with Finite State Machines.- Interactive Systems and the MVC Architecture.- Designing with Distributed Objects.- The Unified Modelling Language.- Appendix A.-Index

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