Description

Book Synopsis
This lab-style guide works through nearly 50 mini-projects that introduce the Mono 1.0 release. It teaches how to acquire, install, and run Mono on Linux, Windows, or Mac OS X and work with the various Mono components - from the CLR to the Mono C.

Trade Review
"The writing style is clear and concise with plenty of code examples all of which will compile and run. The examples are well explained and as the book is logically set out, helping those wanting to develop under Mono to get going... Highly recommended." -Paul F Johnson, CVu - October 2004

Table of Contents
Foreword The Developer's Notebook Series Preface Chapter 1. Getting Mono Running Install Mono Explore Mono Run the MonoDevelop IDE Fit Mono into Your World Join the Mono Community Chapter 2. Getting Started with C# Say "Hello" to the World Model the Behavior of Real-World Things Avoid Overhead While Passing Data Handle Unexpected Errors Define Function Pointers Add Metadata to Your Types Call External Libraries Package Related Classes with Assemblies Chapter 3. Core .NET Work with Files Manage String Data Search Text with Regular Expressions Manage Collections of Data Work with Assemblies Start and Examine Processes Multitask with Threads Test Your C# Code Chapter 4. Gtk# Write a Basic Gtk# Program and Handle Events Arrange Widgets Using Boxes Make Widgets Interact Make Dialogs by Subclassing Draw Graphics Create Menus Organize Data with TreeView Exchange Data with Drag and Drop Chapter 5. Advanced Gtk# Write a Gnome Application Design Interfaces with Glade Store Configuration with GConf Guide the User with Druids Perform Asynchronous Operations Render HTML Provide Help Files Translate Your Programs Chapter 6. Processing XML Read and Write XML Manipulate XML in Memory Navigate XML Documents Transform XML Constrain XML Documents Constrain XML Another Way Serialize Objects to XML Chapter 7. Networking, Remoting, and Web Services Set Up ASP.NET Run Web Applications Deploy Web Services Communicate with Other Networked Systems Access Remote Objects Invoke Remote Procedures with XML Secure Data from Prying Eyes Talk to Databases Chapter 8. Cutting Edge Mono Maintain Your Sources with the Autotools Write Cross-Platform Compatible Programs Run Java in Mono Run a Development Version of Mono Use Generics Write Mono Programs in Basic Index

Mono

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    A Paperback / softback by Edd Wilder-James, Niel M. Bornstein

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      Publisher: O'Reilly Media
      Publication Date: Publication Date: 24/08/2004
      ISBN13: 9780596007928, 978-0596007928
      ISBN10: 0596007922

      Description

      Book Synopsis
      This lab-style guide works through nearly 50 mini-projects that introduce the Mono 1.0 release. It teaches how to acquire, install, and run Mono on Linux, Windows, or Mac OS X and work with the various Mono components - from the CLR to the Mono C.

      Trade Review
      "The writing style is clear and concise with plenty of code examples all of which will compile and run. The examples are well explained and as the book is logically set out, helping those wanting to develop under Mono to get going... Highly recommended." -Paul F Johnson, CVu - October 2004

      Table of Contents
      Foreword The Developer's Notebook Series Preface Chapter 1. Getting Mono Running Install Mono Explore Mono Run the MonoDevelop IDE Fit Mono into Your World Join the Mono Community Chapter 2. Getting Started with C# Say "Hello" to the World Model the Behavior of Real-World Things Avoid Overhead While Passing Data Handle Unexpected Errors Define Function Pointers Add Metadata to Your Types Call External Libraries Package Related Classes with Assemblies Chapter 3. Core .NET Work with Files Manage String Data Search Text with Regular Expressions Manage Collections of Data Work with Assemblies Start and Examine Processes Multitask with Threads Test Your C# Code Chapter 4. Gtk# Write a Basic Gtk# Program and Handle Events Arrange Widgets Using Boxes Make Widgets Interact Make Dialogs by Subclassing Draw Graphics Create Menus Organize Data with TreeView Exchange Data with Drag and Drop Chapter 5. Advanced Gtk# Write a Gnome Application Design Interfaces with Glade Store Configuration with GConf Guide the User with Druids Perform Asynchronous Operations Render HTML Provide Help Files Translate Your Programs Chapter 6. Processing XML Read and Write XML Manipulate XML in Memory Navigate XML Documents Transform XML Constrain XML Documents Constrain XML Another Way Serialize Objects to XML Chapter 7. Networking, Remoting, and Web Services Set Up ASP.NET Run Web Applications Deploy Web Services Communicate with Other Networked Systems Access Remote Objects Invoke Remote Procedures with XML Secure Data from Prying Eyes Talk to Databases Chapter 8. Cutting Edge Mono Maintain Your Sources with the Autotools Write Cross-Platform Compatible Programs Run Java in Mono Run a Development Version of Mono Use Generics Write Mono Programs in Basic Index

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