Description

Book Synopsis
Over the last decade research into design processes utilizing ideas and models drawn from artificial intelligence has resulted in a better understanding of design -- particularly routine design -- as a process. Indeed, most of the current research activity directly or indirectly deals only with routine design. Not surprisingly, many practicing designers state that the level of understanding represented by these models is only of mild interest because they fail to embody any ideas about creativity.

This volume provides a set of chapters in the areas of modeling creativity and knowledge-based creative design that examines the potential role and form of computer-aided design which supports creativity. It aims to define the state-of-the-art of computational creativity in design as well as to identify research directions. Published at a time when the field of computational creativity in design is still immature, it should influence the directions of growth and assist the field in

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"...will help neural networkers understand how to look at systems that exhibit emergent behavior."
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Table of Contents

Contents: J.S. Gero, M.L. Maher, Introduction. Part I:Creativity.T. Heath, Social Aspects of Creativity and Their Impact on Creativity Modeling. W.J. Mitchell, A Computational View of Design Creativity. S. McLaughlin, Emergent Value in Creative Products: Some Implications for Creative Processes. T. Takala, A Neuropsychologically-Based Approach to Creativity. Part II:Knowledge-Based Models of Creative Design.M.A. Rosenman, J.S. Gero, Creativity in Design Using a Design Prototype Approach. B. Logan, T. Smithers, Creativity and Design as Exploration. R.D. Coyne, S. Newton, F. Sudweeks, A Connectionist View of Creative Design Reasoning. R.F. Woodbury, A Genetic Approach to Creative Design. Part III:Knowledge-Based Creative Design.G. Fischer, Creativity Enhancing Design Environments. E. Edmonds, Knowledge-Based Systems for Creativity. J. Cagan, A.M. Agogino, Inducing Optimally Directed Non-Routine Designs. R.F. Coyne, E. Subrahmanian, Computer Supported Creative Design: A Pragmatic Approach. M.L. Maher, F. Zhao, Dynamic Associations for Creative Engineering Design.

Modeling Creativity and KnowledgeBased Creative

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    Order before 4pm today for delivery by Wed 24 Jun 2026.

    A Paperback by John S. Gero, Mary Lou Maher

    15 in stock


      View other formats and editions of Modeling Creativity and KnowledgeBased Creative by John S. Gero

      Publisher: Taylor & Francis Ltd
      Publication Date: 1/26/2016 12:07:00 AM
      ISBN13: 9781138976238, 978-1138976238
      ISBN10: 1138976237

      Description

      Book Synopsis
      Over the last decade research into design processes utilizing ideas and models drawn from artificial intelligence has resulted in a better understanding of design -- particularly routine design -- as a process. Indeed, most of the current research activity directly or indirectly deals only with routine design. Not surprisingly, many practicing designers state that the level of understanding represented by these models is only of mild interest because they fail to embody any ideas about creativity.

      This volume provides a set of chapters in the areas of modeling creativity and knowledge-based creative design that examines the potential role and form of computer-aided design which supports creativity. It aims to define the state-of-the-art of computational creativity in design as well as to identify research directions. Published at a time when the field of computational creativity in design is still immature, it should influence the directions of growth and assist the field in

      Trade Review

      "...will help neural networkers understand how to look at systems that exhibit emergent behavior."
      AI Expert



      Table of Contents

      Contents: J.S. Gero, M.L. Maher, Introduction. Part I:Creativity.T. Heath, Social Aspects of Creativity and Their Impact on Creativity Modeling. W.J. Mitchell, A Computational View of Design Creativity. S. McLaughlin, Emergent Value in Creative Products: Some Implications for Creative Processes. T. Takala, A Neuropsychologically-Based Approach to Creativity. Part II:Knowledge-Based Models of Creative Design.M.A. Rosenman, J.S. Gero, Creativity in Design Using a Design Prototype Approach. B. Logan, T. Smithers, Creativity and Design as Exploration. R.D. Coyne, S. Newton, F. Sudweeks, A Connectionist View of Creative Design Reasoning. R.F. Woodbury, A Genetic Approach to Creative Design. Part III:Knowledge-Based Creative Design.G. Fischer, Creativity Enhancing Design Environments. E. Edmonds, Knowledge-Based Systems for Creativity. J. Cagan, A.M. Agogino, Inducing Optimally Directed Non-Routine Designs. R.F. Coyne, E. Subrahmanian, Computer Supported Creative Design: A Pragmatic Approach. M.L. Maher, F. Zhao, Dynamic Associations for Creative Engineering Design.

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