Description

Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features.

Along the way you’ll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project.

What You Will Learn

  • Master the features of Blender Eevee
  • Work with modeling, animation, and much more using the updated software
  • Understand important concepts such as physics and particles

Who This Book Is For

Art enthusiasts and professionals who want to learn Blender 3D. Blender 3D professionals who want to learn about the latest version would find the book useful.


Modeling and Animation Using Blender: Blender 2.80: The Rise of Eevee

Product form

£49.99

Includes FREE delivery
Usually despatched within 5 days
Paperback / softback by Ezra Thess Mendoza Guevarra

1 in stock

Short Description:

Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including... Read more

    Publisher: APress
    Publication Date: 10/12/2019
    ISBN13: 9781484253397, 978-1484253397
    ISBN10: 1484253396

    Number of Pages: 295

    Non Fiction , Computing

    Description

    Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features.

    Along the way you’ll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project.

    What You Will Learn

    • Master the features of Blender Eevee
    • Work with modeling, animation, and much more using the updated software
    • Understand important concepts such as physics and particles

    Who This Book Is For

    Art enthusiasts and professionals who want to learn Blender 3D. Blender 3D professionals who want to learn about the latest version would find the book useful.


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