Description

Book Synopsis
Explore and master another dimension.

Spatial information that is inherently 3D, like buildings, topography, and subsurface geology, can be displayed in a way that is both intuitive and measurable. What’s more, 3D representations can be used to model structures before they are built, identifying potential problems.

Mapping with Altitude: Designing 3D Maps helps you deliver clear, compelling cartographic representations in 3D that are both eye-catching and informative. Understand scale, surfaces, base heights, texturing, and lighting models. Discover new twists on well-defined 2D cartographic principles, such as size, color, and text. Consider ways to convey time.

Mapping with Altitude focuses on the decisions you’ll make and the specific techniques you can use as you delve into the world of 3D map authoring.

Table of Contents
  • Why 3D?
  • Anatomy of a 3D scene
  • Authoring for specific scales
  • Delivery format
  • Using surfaces
  • Displaying draped content
  • Displaying features: Geometry types, base-heights, and anchor points
  • Displaying features: Shape, rotation, and scaling
  • Displaying features: Textures and materials
  • Displaying features: Animated symbols
  • Displaying text and labels
  • Temporal content in 3D
  • Configuring the scene
  • Exploring the scene
  • 3D cartography call to action

    Mapping with Altitude: Designing 3D Maps

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    £57.94

    Includes FREE delivery

    RRP £60.99 – you save £3.05 (5%)

    Order before 4pm tomorrow for delivery by Mon 22 Dec 2025.

    A Paperback / softback by Nathan C Shephard

    1 in stock


      View other formats and editions of Mapping with Altitude: Designing 3D Maps by Nathan C Shephard

      Publisher: ESRI Press
      Publication Date: 29/08/2024
      ISBN13: 9781589485532, 978-1589485532
      ISBN10: 158948553X

      Description

      Book Synopsis
      Explore and master another dimension.

      Spatial information that is inherently 3D, like buildings, topography, and subsurface geology, can be displayed in a way that is both intuitive and measurable. What’s more, 3D representations can be used to model structures before they are built, identifying potential problems.

      Mapping with Altitude: Designing 3D Maps helps you deliver clear, compelling cartographic representations in 3D that are both eye-catching and informative. Understand scale, surfaces, base heights, texturing, and lighting models. Discover new twists on well-defined 2D cartographic principles, such as size, color, and text. Consider ways to convey time.

      Mapping with Altitude focuses on the decisions you’ll make and the specific techniques you can use as you delve into the world of 3D map authoring.

      Table of Contents
      • Why 3D?
      • Anatomy of a 3D scene
      • Authoring for specific scales
      • Delivery format
      • Using surfaces
      • Displaying draped content
      • Displaying features: Geometry types, base-heights, and anchor points
      • Displaying features: Shape, rotation, and scaling
      • Displaying features: Textures and materials
      • Displaying features: Animated symbols
      • Displaying text and labels
      • Temporal content in 3D
      • Configuring the scene
      • Exploring the scene
      • 3D cartography call to action

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