Description

Welcome to the Vision Revolution. With Microsoft's Kinect leading the way, you can now use 3D computer vision technology to build digital 3D models of people and objects that you can manipulate with gestures and spoken commands. This hands-on guide provides all the technical and conceptual information you need to build cool applications for Kinect, using the Processing programming language and the Arduino microcontroller. Whether you're a student, hobbyist, maker, gamer, or hardware hacker, Making Things See gets you running with several Kinect projects, and gives you the skills and experience you need to build your own fun and creative projects with this magical 3D computer vision technology. Unlock your ability to build interactive applications with Kinect. * Learn about face recognition, gait analysis, and depth imaging * Analyze and manipulate point clouds * Track people with skeletonization and pose detection, and use blob tracking to detect objects * Use gestural interfaces for assistive technology * Create models for design and fabrication, using 3D scanning technology and a 3D printer * Delve into motion tracking for animation and games * Build every project in this book with inexpensive off-the-shelf components

Making Things See: 3D Vision with Kinect, Processing, and Arduino

Product form

£28.79

Includes FREE delivery
RRP: £31.99 You save £3.20 (10%)
Usually despatched within days
Paperback / softback by Greg Borenstein

1 in stock

Short Description:

Welcome to the Vision Revolution. With Microsoft's Kinect leading the way, you can now use 3D computer vision technology to... Read more

    Publisher: O'Reilly Media
    Publication Date: 06/03/2012
    ISBN13: 9781449307073, 978-1449307073
    ISBN10: 1449307078

    Number of Pages: 350

    Non Fiction , Computing

    Description

    Welcome to the Vision Revolution. With Microsoft's Kinect leading the way, you can now use 3D computer vision technology to build digital 3D models of people and objects that you can manipulate with gestures and spoken commands. This hands-on guide provides all the technical and conceptual information you need to build cool applications for Kinect, using the Processing programming language and the Arduino microcontroller. Whether you're a student, hobbyist, maker, gamer, or hardware hacker, Making Things See gets you running with several Kinect projects, and gives you the skills and experience you need to build your own fun and creative projects with this magical 3D computer vision technology. Unlock your ability to build interactive applications with Kinect. * Learn about face recognition, gait analysis, and depth imaging * Analyze and manipulate point clouds * Track people with skeletonization and pose detection, and use blob tracking to detect objects * Use gestural interfaces for assistive technology * Create models for design and fabrication, using 3D scanning technology and a 3D printer * Delve into motion tracking for animation and games * Build every project in this book with inexpensive off-the-shelf components

    Customer Reviews

    Be the first to write a review
    0%
    (0)
    0%
    (0)
    0%
    (0)
    0%
    (0)
    0%
    (0)

    Recently viewed products

    © 2024 Book Curl,

      • American Express
      • Apple Pay
      • Diners Club
      • Discover
      • Google Pay
      • Maestro
      • Mastercard
      • PayPal
      • Shop Pay
      • Union Pay
      • Visa

      Login

      Forgot your password?

      Don't have an account yet?
      Create account