Description

Book Synopsis
Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming.

iPhone Game Development

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    A Paperback / softback by Paul Zirkle, Joe Hogue

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      Publisher: O'Reilly Media
      Publication Date: Publication Date: 15/12/2009
      ISBN13: 9780596159856, 978-0596159856
      ISBN10: 0596159854

      Description

      Book Synopsis
      Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming.

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