Description

In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4, Foundation framework, and the classes that make up the iOS UI framework. The many topics covered in this book include:

  • Easily setting up elegant, efficient user interfaces with UIKit
  • Creating effective visuals, animation, and effects with Core Graphics and Core Animation
  • Making the most of the iOS multi-touch event handling and accelerometer data
  • Building location-aware iOS applications utilizing Core Location and MapKit
  • Localizing applications for international use
  • Creating applications that capture audio and play media
  • Storing data in files or with Core Data

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iOS Programming

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£40.05

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Paperback by Aaron Hillegass

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In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad... Read more

    Publisher: Pearson Education (US)
    Publication Date: 6/10/2011
    ISBN13: 9780321773777, 978-0321773777
    ISBN10: 0321773772

    Description

    In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4, Foundation framework, and the classes that make up the iOS UI framework. The many topics covered in this book include:

    • Easily setting up elegant, efficient user interfaces with UIKit
    • Creating effective visuals, animation, and effects with Core Graphics and Core Animation
    • Making the most of the iOS multi-touch event handling and accelerometer data
    • Building location-aware iOS applications utilizing Core Location and MapKit
    • Localizing applications for international use
    • Creating applications that capture audio and play media
    • Storing data in files or with Core Data

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