Description

Book Synopsis

In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4, Foundation framework, and the classes that make up the iOS UI framework. The many topics covered in this book include:

  • Easily setting up elegant, efficient user interfaces with UIKit
  • Creating effective visuals, animation, and effects with Core Graphics and Core Animation
  • Making the most of the iOS multi-touch event handling and accelerometer data
  • Building location-aware iOS applications utilizing Core Location and MapKit
  • Localizing applications for international use
  • Creating applications that capture audio and play media
  • Storing data in files or with Core Data

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iOS Programming

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    A Paperback by Aaron Hillegass

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      Publisher: Pearson Education (US)
      Publication Date: 6/10/2011
      ISBN13: 9780321773777, 978-0321773777
      ISBN10: 0321773772

      Description

      Book Synopsis

      In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4, Foundation framework, and the classes that make up the iOS UI framework. The many topics covered in this book include:

      • Easily setting up elegant, efficient user interfaces with UIKit
      • Creating effective visuals, animation, and effects with Core Graphics and Core Animation
      • Making the most of the iOS multi-touch event handling and accelerometer data
      • Building location-aware iOS applications utilizing Core Location and MapKit
      • Localizing applications for international use
      • Creating applications that capture audio and play media
      • Storing data in files or with Core Data

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