Description

'A real page-turner, one that kept me guessing, and pulling the rug out from under me' Novel Notions

'A glorious reconfiguration of classic fantasy' David Wragg, author of The Blackhawks

Raine is seventeen-years-old and still on the run. She can see the dead, a secret that could get her killed. Seeking refuge with a deluded cult is her latest bad decision but rescuing an injured woman in the snow is soon revealed to be a horrific mistake. Hazia endangers not just Raine, but the whole world: she's escaped from Redwinter, fortress-monastery of the Draoihn, the warrior magicians who answer to no king or queen of the land, but to their own Grand Master. They will stop at nothing to retrieve what she's stolen.

Raine must survive by her wits, and her skill with a bow in a world turned upside down. A battle, a betrayal and a horrific revelation finds her herself inside Redwinter, where anyone caught communing with ghosts is put to death. As conspirators plot to release an ancient enemy, Raine's ability to see the dead might be their only hope, but to use her power would see her condemned.

Daughter of Redwinter: A dark and atmospheric epic fantasy that’s rich in folklore

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£9.99

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Paperback / softback by Ed McDonald

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Short Description:

'A real page-turner, one that kept me guessing, and pulling the rug out from under me' Novel Notions'A glorious reconfiguration... Read more

    Publisher: Orion Publishing Co
    Publication Date: 11/05/2023
    ISBN13: 9781473233645, 978-1473233645
    ISBN10: 147323364X

    Number of Pages: 352

    Fiction

    Description

    'A real page-turner, one that kept me guessing, and pulling the rug out from under me' Novel Notions

    'A glorious reconfiguration of classic fantasy' David Wragg, author of The Blackhawks

    Raine is seventeen-years-old and still on the run. She can see the dead, a secret that could get her killed. Seeking refuge with a deluded cult is her latest bad decision but rescuing an injured woman in the snow is soon revealed to be a horrific mistake. Hazia endangers not just Raine, but the whole world: she's escaped from Redwinter, fortress-monastery of the Draoihn, the warrior magicians who answer to no king or queen of the land, but to their own Grand Master. They will stop at nothing to retrieve what she's stolen.

    Raine must survive by her wits, and her skill with a bow in a world turned upside down. A battle, a betrayal and a horrific revelation finds her herself inside Redwinter, where anyone caught communing with ghosts is put to death. As conspirators plot to release an ancient enemy, Raine's ability to see the dead might be their only hope, but to use her power would see her condemned.

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