Description

Book Synopsis
Documents research on the impact of computer games on the learning of adults. Designed for professionals in the gaming, simulation, assessment and evaluation, educational technology, and educational psychology communities, this book explores the use of computer game technology for teaching and measurement of learning in adults.

Computer Games and Team and Individual Learning

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    A Hardback by Harry O'Neil, Ray S. Perez

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      Book details

      Published 2 October 2007
      ISBN-13 9780080453439
      978-0080453439
      ISBN-10 0080453430

      Description

      Book Synopsis
      Documents research on the impact of computer games on the learning of adults. Designed for professionals in the gaming, simulation, assessment and evaluation, educational technology, and educational psychology communities, this book explores the use of computer game technology for teaching and measurement of learning in adults.

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