Description

Acclaimed Japanese mathematics instructor Tetsuya Miyamoto developed KenKen in 2004 and it has since taken over the puzzling world. It takes a page from karate, another Japanese art, as each title is graded by colour: White for easy, Green for medium, Brown for hard & this one, Black Belt, for the super-tough! All in a handy-sized format, so puzzle lovers can play this addictive game wherever the mood takes them! Are you experienced? These are the hardest KenKen for super-solvers only! Acclaimed Japanese mathematics instructor Tetsuya Miyamoto developed KenKen in 2004 with the goal of improving his students' math and logic skills. This understandable, fun and challenging puzzle quickly became a favourite leisure activity for all ages throughout Japan and then for millions of players worldwide. Now it's carried in the "New York Times", "Los Angeles Times", "Chicago Tribune", "The Times", "Scholastic" classroom magazines and more. This book contains 300 puzzles.

Black Belt KenKen®

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Paperback / softback by Tetsuya Miyamoto

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Description:

Acclaimed Japanese mathematics instructor Tetsuya Miyamoto developed KenKen in 2004 and it has since taken over the puzzling world. It... Read more

    Publisher: Union Square & Co.
    Publication Date: 05/03/2013
    ISBN13: 9781454904205, 978-1454904205
    ISBN10: 1454904208

    Number of Pages: 192

    Non Fiction , Hobbies, Games & Quizzes

    Description

    Acclaimed Japanese mathematics instructor Tetsuya Miyamoto developed KenKen in 2004 and it has since taken over the puzzling world. It takes a page from karate, another Japanese art, as each title is graded by colour: White for easy, Green for medium, Brown for hard & this one, Black Belt, for the super-tough! All in a handy-sized format, so puzzle lovers can play this addictive game wherever the mood takes them! Are you experienced? These are the hardest KenKen for super-solvers only! Acclaimed Japanese mathematics instructor Tetsuya Miyamoto developed KenKen in 2004 with the goal of improving his students' math and logic skills. This understandable, fun and challenging puzzle quickly became a favourite leisure activity for all ages throughout Japan and then for millions of players worldwide. Now it's carried in the "New York Times", "Los Angeles Times", "Chicago Tribune", "The Times", "Scholastic" classroom magazines and more. This book contains 300 puzzles.

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