Description

Considered a sign of the ‘coming of age’ of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite.

  • Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS)
  • Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling
  • Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture
  • Considers visionary game developer Ken Levine’s depiction of Ayn Rand’s philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes

BioShock and Philosophy: Irrational Game, Rational Book

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£14.95

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Paperback / softback by Luke Cuddy , William Irwin

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Short Description:

Considered a sign of the ‘coming of age’ of video games as an artistic medium, the award-winning BioShock franchise covers... Read more

    Publisher: John Wiley and Sons Ltd
    Publication Date: 12/06/2015
    ISBN13: 9781118915868, 978-1118915868
    ISBN10: 1118915860

    Number of Pages: 192

    Non Fiction , Politics, Philosophy & Society

    Description

    Considered a sign of the ‘coming of age’ of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite.

    • Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS)
    • Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling
    • Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture
    • Considers visionary game developer Ken Levine’s depiction of Ayn Rand’s philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes

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