Description

Book Synopsis


Table of Contents
Section 1 : An Introduction to Android and Game Programming

1. An Introduction To Game Development

2. An Introduction to the Android Game Development Ecosystem.

(A First Game: HelloDroid)

3. Game Design For Beginners - Droid Runner

(Case Study begins: Droid Runner)

4. Building a Game Engine

5. Writing a Renderer

Section 2 : Building Droid Runner Game App

6. Game Entities

7. Building Game Levels With Collision

8. Virtual Cameras

9. Lighting and Materials

10. Game Audio

11. Self-Publishing 101

Appendices:

A. Developing with the Android NDK and Eclipse.

B. Android Hardware

C. C++ and Design Patterns

D. C++ Math

Beginning Android C Game Development

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    A Paperback / softback by Bruce Sutherland

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      Publisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
      Publication Date: Publication Date: 23/08/2013
      ISBN13: 9781430258308, 978-1430258308
      ISBN10: 1430258306

      Description

      Book Synopsis


      Table of Contents
      Section 1 : An Introduction to Android and Game Programming

      1. An Introduction To Game Development

      2. An Introduction to the Android Game Development Ecosystem.

      (A First Game: HelloDroid)

      3. Game Design For Beginners - Droid Runner

      (Case Study begins: Droid Runner)

      4. Building a Game Engine

      5. Writing a Renderer

      Section 2 : Building Droid Runner Game App

      6. Game Entities

      7. Building Game Levels With Collision

      8. Virtual Cameras

      9. Lighting and Materials

      10. Game Audio

      11. Self-Publishing 101

      Appendices:

      A. Developing with the Android NDK and Eclipse.

      B. Android Hardware

      C. C++ and Design Patterns

      D. C++ Math

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