Description

Book Synopsis

This book provides proven practical strategies and approaches to help you run your existing learning activities in new and more effective ways. It shows how by using distinct and deliberate strategies, teachers and trainers can guide and maximise the learning and development that their activity provides.

The 37 ideas can all be used independently and are appropriate for children and young people of different ages and abilities and can be used in many different environments including outside, inside, classrooms, sports pitches and wilderness, and more. Each strategy is presented on a double page spread with illustrations and includes:

  • Issues this strategy will help address
  • How to implement this strategy
  • The strategy in action, with examples from a wide selection of educational fields
  • How this strategy helps maximise learning
  • Any pitfalls to be wary of
  • Other similar strategi

    Trade Review

    "Many books on experiential learning are strongly theory-led, whereas the writers' approach here, informed by years of practice, is much more direct - so it's an intelligent 'how-to' book, useful for those engaged in the daily struggles of experiential learning. There aren't enough such books yet..."

    Bill Krouwel, Senior Lecturer at Trinity College, Carmarthen



    Table of Contents

    Introduction Choosing the Right Strategy The Strategies 1. Abandon 2. Charge 3. Cheerleader 4. Delegate 5. Devil on the Shoulder 6. Devil’s Advocate 7. Drag and Drop 8. Fish Bowl 9. Free Rein 10. Help for Sale 11. Hidden Agendas 12. How High 13. In the Picture 14. Instruction Manual 15. Islands of Safety 16. Iterative Goals 17. Leg Up 18. Lifelines 19. Listen Very Carefully 20. Mime Artist 21. Mysterious Voice 22. Peer Expert 23. Playtime 24. Plot Spoiler 25. Pulling Strings 26. Questioner 27. Saviour 28. Secret Agent 29. Shifting Sands 30. Souvenir 31. Storyteller 32. Sum of the Whole 33. The Bigger Picture 34. Train Tracks 35. Wind Up and Let Go 36. Wizard 37. Written Brief Let’s Carry on the Conversation About the Authors

Amplifying Activities for Great Experiential

    Product form

    £21.99

    Includes FREE delivery

    Order before 4pm tomorrow for delivery by Fri 26 Jun 2026.

    A Paperback by Sam Moore, Tim Hudson

    15 in stock


      View other formats and editions of Amplifying Activities for Great Experiential by Sam Moore

      Publisher: Taylor & Francis Ltd
      Publication Date: 9/9/2022 12:00:00 AM
      ISBN13: 9781032117409, 978-1032117409
      ISBN10: 1032117400

      Description

      Book Synopsis

      This book provides proven practical strategies and approaches to help you run your existing learning activities in new and more effective ways. It shows how by using distinct and deliberate strategies, teachers and trainers can guide and maximise the learning and development that their activity provides.

      The 37 ideas can all be used independently and are appropriate for children and young people of different ages and abilities and can be used in many different environments including outside, inside, classrooms, sports pitches and wilderness, and more. Each strategy is presented on a double page spread with illustrations and includes:

      • Issues this strategy will help address
      • How to implement this strategy
      • The strategy in action, with examples from a wide selection of educational fields
      • How this strategy helps maximise learning
      • Any pitfalls to be wary of
      • Other similar strategi

        Trade Review

        "Many books on experiential learning are strongly theory-led, whereas the writers' approach here, informed by years of practice, is much more direct - so it's an intelligent 'how-to' book, useful for those engaged in the daily struggles of experiential learning. There aren't enough such books yet..."

        Bill Krouwel, Senior Lecturer at Trinity College, Carmarthen



        Table of Contents

        Introduction Choosing the Right Strategy The Strategies 1. Abandon 2. Charge 3. Cheerleader 4. Delegate 5. Devil on the Shoulder 6. Devil’s Advocate 7. Drag and Drop 8. Fish Bowl 9. Free Rein 10. Help for Sale 11. Hidden Agendas 12. How High 13. In the Picture 14. Instruction Manual 15. Islands of Safety 16. Iterative Goals 17. Leg Up 18. Lifelines 19. Listen Very Carefully 20. Mime Artist 21. Mysterious Voice 22. Peer Expert 23. Playtime 24. Plot Spoiler 25. Pulling Strings 26. Questioner 27. Saviour 28. Secret Agent 29. Shifting Sands 30. Souvenir 31. Storyteller 32. Sum of the Whole 33. The Bigger Picture 34. Train Tracks 35. Wind Up and Let Go 36. Wizard 37. Written Brief Let’s Carry on the Conversation About the Authors

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