Description

This manual provides easy to follow, step-by-step instruction in the use of various graphic, animation and video production software for the Commodore Amiga personal computer. The manual assumes that the user knows nothing about computers so each step and its consequences are explained completely from turning on the computer to saving a disk and printing the screen image. Many excellent programs have been designed for the Amiga which are compatible with each other sharing the IFF format. They may be used to create art by computer without prior computer experience or any knowledge of programming. This manual introduces some of these programs and present applications for their use. In addition various hardware peripherals are described which allow multi-media and video production. The book should be used with the various programs operating as their own illustrations on the monitor screen. The final chapter is a gallery of computer generated images.

Action Amiga: Computer Graphics Animation and Video Production Manual

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£46.87

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Usually despatched within 12 days
Paperback / softback by John Warren Oakes

2 in stock

Short Description:

This manual provides easy to follow, step-by-step instruction in the use of various graphic, animation and video production software for... Read more

    Publisher: University Press of America
    Publication Date: 16/02/1989
    ISBN13: 9780819172099, 978-0819172099
    ISBN10: 081917209X

    Number of Pages: 140

    Non Fiction , Politics, Philosophy & Society

    Description

    This manual provides easy to follow, step-by-step instruction in the use of various graphic, animation and video production software for the Commodore Amiga personal computer. The manual assumes that the user knows nothing about computers so each step and its consequences are explained completely from turning on the computer to saving a disk and printing the screen image. Many excellent programs have been designed for the Amiga which are compatible with each other sharing the IFF format. They may be used to create art by computer without prior computer experience or any knowledge of programming. This manual introduces some of these programs and present applications for their use. In addition various hardware peripherals are described which allow multi-media and video production. The book should be used with the various programs operating as their own illustrations on the monitor screen. The final chapter is a gallery of computer generated images.

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