Description

Book Synopsis

Learn how to create compelling game storylines.

Four experienced narrative designers from different genres of game development have banded together to create this all-inclusive guide on what it''s like to work as a writer and narrative designer in the video game industry. From concept to final testing, The Game Narrative Toolbox walks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing on real experiences, authors Tobias Heussner, Toiya Kristen Finley, PhD, Ann Lemay, and Jennifer Brandes Hepler provide invaluable advice for writing compelling player-centered stories and effective dialogue trees to help readers make the switch from writing prose or screenplay to interactive.

Thoroughly revised, the Second Edition includes updated content reflecting the industry's latest developments. In addition to revised and updated chapters, this new edition features t

Table of Contents

Chapter 01 What Is Narrative Design?

Chapter 02 The Concept

Chapter 03 Worldbuilding

Chapter 04 Characters

Chapter 05 Story

Chapter 06 Implementation and Production

Chapter 07 Dialogue

Chapter 08 Cutscenes and Cinematics

Chapter 09 Troubleshooting

Chapter 10 Visual Novels

Chapter 11 Storytelling in Open-World Games and Games-as-a-Service

Conclusion

References

The Game Narrative Toolbox

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    £47.49

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    RRP £49.99 – you save £2.50 (5%)

    Order before 4pm tomorrow for delivery by Wed 10 Jun 2026.

    A Paperback by Ann Lemay, Toiya Kristen Finley, Jennifer Brandes Hepler

    1 in stock


      View other formats and editions of The Game Narrative Toolbox by Ann Lemay

      Publisher: Taylor & Francis Ltd
      Publication Date: 1/16/2023 12:08:00 AM
      ISBN13: 9781032438962, 978-1032438962
      ISBN10: 1032438967

      Description

      Book Synopsis

      Learn how to create compelling game storylines.

      Four experienced narrative designers from different genres of game development have banded together to create this all-inclusive guide on what it''s like to work as a writer and narrative designer in the video game industry. From concept to final testing, The Game Narrative Toolbox walks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing on real experiences, authors Tobias Heussner, Toiya Kristen Finley, PhD, Ann Lemay, and Jennifer Brandes Hepler provide invaluable advice for writing compelling player-centered stories and effective dialogue trees to help readers make the switch from writing prose or screenplay to interactive.

      Thoroughly revised, the Second Edition includes updated content reflecting the industry's latest developments. In addition to revised and updated chapters, this new edition features t

      Table of Contents

      Chapter 01 What Is Narrative Design?

      Chapter 02 The Concept

      Chapter 03 Worldbuilding

      Chapter 04 Characters

      Chapter 05 Story

      Chapter 06 Implementation and Production

      Chapter 07 Dialogue

      Chapter 08 Cutscenes and Cinematics

      Chapter 09 Troubleshooting

      Chapter 10 Visual Novels

      Chapter 11 Storytelling in Open-World Games and Games-as-a-Service

      Conclusion

      References

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