Description

Book Synopsis
Written in 1928, H.P. Lovecraft’s The Call of Cthulhu defined the ancient gods as dark creatures who came from the stars and ruled the world before mankind. When these ancient ones awaken, humanity is plagued by a nightmare of terrors etched upon an epic backdrop. The author’s concept deeply redefined the horror story with this thrilling, dense mystery that spawned a virtual genre. The artist Gary Gianni and designer Marcelo Anciano both felt that Lovecraft’s short story presented an opportunity to visually expand the Cthulhu Mythos and push the boundaries of illustrated books. Intense and fast-paced, the tale enabled them to explore graphic storytelling and illustrate the text in a unique way. It was a personal project for Gianni, who drew upon his decades of experience in illustrating numerous books and graphic novels. The Call of Cthulhu, as illustrated by Gary Gianni, is a fusion of cinematic design, the graphic novel and illustrated books. Over a hundred finished pencil drawings with color pieces enhance and bring to life the work of two visionaries—Lovecraft and Gianni—in an extraordinary feat of storytelling and art.

The Call of Cthulhu: A Mystery in Three Parts

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    £14.24

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    Order before 4pm today for delivery by Wed 1 Jul 2026.

    A Paperback / softback by H.P. Lovecraft, Gary Gianni, Marcelo Anciano

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      View other formats and editions of The Call of Cthulhu: A Mystery in Three Parts by H.P. Lovecraft

      Publisher: Flesk Publications
      Publication Date: 02/12/2021
      ISBN13: 9781640410527, 978-1640410527
      ISBN10: 164041052X

      Description

      Book Synopsis
      Written in 1928, H.P. Lovecraft’s The Call of Cthulhu defined the ancient gods as dark creatures who came from the stars and ruled the world before mankind. When these ancient ones awaken, humanity is plagued by a nightmare of terrors etched upon an epic backdrop. The author’s concept deeply redefined the horror story with this thrilling, dense mystery that spawned a virtual genre. The artist Gary Gianni and designer Marcelo Anciano both felt that Lovecraft’s short story presented an opportunity to visually expand the Cthulhu Mythos and push the boundaries of illustrated books. Intense and fast-paced, the tale enabled them to explore graphic storytelling and illustrate the text in a unique way. It was a personal project for Gianni, who drew upon his decades of experience in illustrating numerous books and graphic novels. The Call of Cthulhu, as illustrated by Gary Gianni, is a fusion of cinematic design, the graphic novel and illustrated books. Over a hundred finished pencil drawings with color pieces enhance and bring to life the work of two visionaries—Lovecraft and Gianni—in an extraordinary feat of storytelling and art.

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