Description

Book Synopsis
They will also learn about many games otherwise lost to history, and find instructions on how to adapt them for modern play.

As one of four books in the series Sports and Games Through History, it is divided into seven regions of the world including: Africa, Asia, Europe, Latin America, The Middle East, North America, and Oceania.



Trade Review
"Useful for general readers and basic collections of international sports history." - Choice
"[A] unique survey of the history of sports and games. The series is highy recommended for school, public and academic libraries." - Lawrence Looks at Books
"...a good purchase for larger libraries, especially as part of the complete Greenwood series. It's also an important purchase for many academic libraries, especially those catering to a student population studying sports history or recreation." - Reference & User Services Quartlery
"...a lifesaver for students writing reports on medieval cultures across the world...particularly helpful in understanding how sports like archery were played in the medieval world compared to the modern version. This volume is recommended for junior high and high schools. If medieval study is in the elementary school curriculum, you might ask your teachers if this would be a helpful reference for them to use in their planning." - Gale-Reference for Students
"...this readable volume could be useful in several kinds of collections: sports, the Middle Ages, and multicultural studies." - Booklist/Reference Books Bulletin
"This reference book will only be useful occasionally, but then it will be a lifesaver for students writing reports on medieval cultures across the world...This volume is recommended for junior high and high schools. If medieval study is in the elementary school curriculum, you might ask your teachers if this would be a helpful reference for them to use in their planning." - Gale-Reference Reviews

Table of Contents
Introduction Games and Human History The Middle Ages Methodology Some Notes on the Theory of Games Definitions Adaptations Africa Asia Europe Middle East Latin America North America Oceania Appendix A: Making and Finding Pieces for Games Appendix B: Making Balls Appendix C: Making Bows, Atlatls, and Other Weapons Appendix D: A Note about Gambling Bibliography Index

Sports and Games of Medieval Cultures

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      Publisher: ABC-CLIO
      Publication Date: 4/1/2002 12:00:00 AM
      ISBN13: 9780313360794, 978-0313360794
      ISBN10: 0313360790

      Description

      Book Synopsis
      They will also learn about many games otherwise lost to history, and find instructions on how to adapt them for modern play.

      As one of four books in the series Sports and Games Through History, it is divided into seven regions of the world including: Africa, Asia, Europe, Latin America, The Middle East, North America, and Oceania.



      Trade Review
      "Useful for general readers and basic collections of international sports history." - Choice
      "[A] unique survey of the history of sports and games. The series is highy recommended for school, public and academic libraries." - Lawrence Looks at Books
      "...a good purchase for larger libraries, especially as part of the complete Greenwood series. It's also an important purchase for many academic libraries, especially those catering to a student population studying sports history or recreation." - Reference & User Services Quartlery
      "...a lifesaver for students writing reports on medieval cultures across the world...particularly helpful in understanding how sports like archery were played in the medieval world compared to the modern version. This volume is recommended for junior high and high schools. If medieval study is in the elementary school curriculum, you might ask your teachers if this would be a helpful reference for them to use in their planning." - Gale-Reference for Students
      "...this readable volume could be useful in several kinds of collections: sports, the Middle Ages, and multicultural studies." - Booklist/Reference Books Bulletin
      "This reference book will only be useful occasionally, but then it will be a lifesaver for students writing reports on medieval cultures across the world...This volume is recommended for junior high and high schools. If medieval study is in the elementary school curriculum, you might ask your teachers if this would be a helpful reference for them to use in their planning." - Gale-Reference Reviews

      Table of Contents
      Introduction Games and Human History The Middle Ages Methodology Some Notes on the Theory of Games Definitions Adaptations Africa Asia Europe Middle East Latin America North America Oceania Appendix A: Making and Finding Pieces for Games Appendix B: Making Balls Appendix C: Making Bows, Atlatls, and Other Weapons Appendix D: A Note about Gambling Bibliography Index

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