Description

Book Synopsis
The proposed book explores the theme of identity, specifically as applied to its role and development in virtual worlds. factors that support the development of identity in virtual worlds; managing multiple identities across different environments and creating an online identity for a physical world purpose.

Table of Contents
Identity: A Primer.-The Self and Second Life, A Case Study Exploring the Emergence of Virtual Selves.-Liminal Phases of Avatar Identity Formation in Virtual World Communities.-Encountering Oneself and The Other: A Case Study of Identity Formation in Second Life.-Virtual Fashion Play as Embodied Identity Re/assembling: Second Life.-Fashion Bloggers and Their Avatar Body Images.-Embodying Self in Virtual Worlds.-Is That Your Boyfriend? An Experiential and Theoretical Approach to Understanding Gender Bending in Virtual Worlds.-Constructing Disability in Online Worlds; Conceptualising Disability in Online Research.-As Long as They Don’t Know Where I Live.-Multiple Personality Order.-Comparing Avatar and Video Representations.-What is my Avatar? – Who is my Avatar? The Avatar as a Device to Achieve a Goal: Perceptions and Implications.- Situated Learning in Virtual Worlds and Identity Reformation.-Safe Harbours for Identity Exposition and Exploration

Reinventing Ourselves Contemporary Concepts of Identity in Virtual Worlds Springer Series in Immersive Environments

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    A Paperback by Anna Peachey, Mark Childs

    15 in stock

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      View other formats and editions of Reinventing Ourselves Contemporary Concepts of Identity in Virtual Worlds Springer Series in Immersive Environments by Anna Peachey

      Publisher: Springer London
      Publication Date: 11/27/2013 12:00:00 AM
      ISBN13: 9781447127116, 978-1447127116
      ISBN10: 1447127110

      Description

      Book Synopsis
      The proposed book explores the theme of identity, specifically as applied to its role and development in virtual worlds. factors that support the development of identity in virtual worlds; managing multiple identities across different environments and creating an online identity for a physical world purpose.

      Table of Contents
      Identity: A Primer.-The Self and Second Life, A Case Study Exploring the Emergence of Virtual Selves.-Liminal Phases of Avatar Identity Formation in Virtual World Communities.-Encountering Oneself and The Other: A Case Study of Identity Formation in Second Life.-Virtual Fashion Play as Embodied Identity Re/assembling: Second Life.-Fashion Bloggers and Their Avatar Body Images.-Embodying Self in Virtual Worlds.-Is That Your Boyfriend? An Experiential and Theoretical Approach to Understanding Gender Bending in Virtual Worlds.-Constructing Disability in Online Worlds; Conceptualising Disability in Online Research.-As Long as They Don’t Know Where I Live.-Multiple Personality Order.-Comparing Avatar and Video Representations.-What is my Avatar? – Who is my Avatar? The Avatar as a Device to Achieve a Goal: Perceptions and Implications.- Situated Learning in Virtual Worlds and Identity Reformation.-Safe Harbours for Identity Exposition and Exploration

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