Description

An up-to-date guide to creating your own fun and useful Raspberry Pi™ programs

This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi—with no programming experience required. Programming the Raspberry Pi™: Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot.

  • Configure your Raspberry Pi and explore its features
  • Start writing and debugging Python programs
  • Use strings, lists, functions, and dictionaries
  • Work with modules, classes, and methods
  • Apply object-oriented development methods
  • Create user-friendly games using Pygame
  • Build intuitive user interfaces with guizero
  • Interface with hardware using the gpiozero library
  • Attach external electronics through the GPIO port
  • Add powerful Web features to your projects









Programming the Raspberry Pi, Third Edition: Getting Started with Python

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£13.06

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Paperback / softback by Simon Monk

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Short Description:

An up-to-date guide to creating your own fun and useful Raspberry Pi™ programs This fully updated guide shows how to... Read more

    Publisher: McGraw-Hill Education
    Publication Date: 07/07/2021
    ISBN13: 9781264257355, 978-1264257355
    ISBN10: 126425735X

    Number of Pages: 192

    Non Fiction , Computing

    Description

    An up-to-date guide to creating your own fun and useful Raspberry Pi™ programs

    This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi—with no programming experience required. Programming the Raspberry Pi™: Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot.

    • Configure your Raspberry Pi and explore its features
    • Start writing and debugging Python programs
    • Use strings, lists, functions, and dictionaries
    • Work with modules, classes, and methods
    • Apply object-oriented development methods
    • Create user-friendly games using Pygame
    • Build intuitive user interfaces with guizero
    • Interface with hardware using the gpiozero library
    • Attach external electronics through the GPIO port
    • Add powerful Web features to your projects









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