Description
Book SynopsisPrinciples of Multimedia introduces and explains the theoretical concepts related to the representation, storage, compression, transmission and processing of various multimedia components, including text, image, graphics, audio, video and animation, as well as their use across various applications. The book provides the necessary programming tools and analysis techniques concepts to perform practical processing tasks in software labs and to solve numerical problems at the post-graduate level. For this new third edition, every chapter has been updated and the book has been carefully streamlined throughout.
Chapter 1 provides an overview of multimedia technology, including the definition, major characteristics, hardware, software, standards, technologies and relevant theorems with mathematical formulations. Chapter 2 covers text, including digital text representations, text editing and processing tools, text application areas and text file formats. Chapters 3 and 4