Description

Book Synopsis

Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming's most popular titles, including Red Dead Redemption 2, The Last of Us, Horizon Zero Dawn, and the long-running Metal Gear Solid series, it is a pioneering exploration into narrative in games from the perspective of the creative writer. With interviews and insights from across the industry, it provides a complete account of how Triple-A, independent, and even virtual reality games are changing the way we tell stories.

Key Features

  • A fresh perspective on video games as a whole new form of creative writing.
  • Interviews with a range of leading industry figures, from critics to creators.
  • Professional analysis of modern video game script excerpts.
  • Insights into emerging technologies and the future of interactive storytelling.

    Table of Contents

    1 Interview with Walt Williams 1

    2 Interview with Brooke Maggs 17

    3 Something to Fight for: The Last of Us and the Language of Linear Games 29

    4 Interview with Brendan Keogh 57

    5 This is Snake: The Storytelling Legacy of the Metal Gear Series 71

    6 Interview with Anna Anthropy 93

    7 New Horizons: Open Worlds and Storyfeel 105

    8 Interview with Damon Reece 123

    9 Dear Reader: Virtual Reality and the Narrative Frontier 133

    10 Interview with Lincoln Davis, Tam Armstrong, and Shauna Sperry 145

    11 Interview with Tomasz Bednarz 157

    12 Conclusion 167

Once Upon a Pixel

    Product form

    £44.64

    Includes FREE delivery

    RRP £46.99 – you save £2.35 (5%)

    Order before 4pm tomorrow for delivery by Thu 25 Jun 2026.

    A Paperback by Eddie Paterson, Timothy Williams, Will Cordner

    15 in stock


      View other formats and editions of Once Upon a Pixel by Eddie Paterson

      Publisher: Taylor & Francis Ltd
      Publication Date: 1/8/2019 12:11:00 AM
      ISBN13: 9781138499768, 978-1138499768
      ISBN10: 1138499765

      Description

      Book Synopsis

      Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming's most popular titles, including Red Dead Redemption 2, The Last of Us, Horizon Zero Dawn, and the long-running Metal Gear Solid series, it is a pioneering exploration into narrative in games from the perspective of the creative writer. With interviews and insights from across the industry, it provides a complete account of how Triple-A, independent, and even virtual reality games are changing the way we tell stories.

      Key Features

      • A fresh perspective on video games as a whole new form of creative writing.
      • Interviews with a range of leading industry figures, from critics to creators.
      • Professional analysis of modern video game script excerpts.
      • Insights into emerging technologies and the future of interactive storytelling.

        Table of Contents

        1 Interview with Walt Williams 1

        2 Interview with Brooke Maggs 17

        3 Something to Fight for: The Last of Us and the Language of Linear Games 29

        4 Interview with Brendan Keogh 57

        5 This is Snake: The Storytelling Legacy of the Metal Gear Series 71

        6 Interview with Anna Anthropy 93

        7 New Horizons: Open Worlds and Storyfeel 105

        8 Interview with Damon Reece 123

        9 Dear Reader: Virtual Reality and the Narrative Frontier 133

        10 Interview with Lincoln Davis, Tam Armstrong, and Shauna Sperry 145

        11 Interview with Tomasz Bednarz 157

        12 Conclusion 167

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