Where curren
Table of Contents
Preface xiii
Introduction: Five Stories about Five Core Metaverse Concepts xix
Part I Conception 1
Chapter 1 Crash Course—A Simple History of a Complex Idea 3 Creating the Metaverse Immediately after Snow Crash 7 Reclaiming the Metaverse’s Definition Taken from Its Source 11
Chapter 2 Second Life and the Mystery of the First Metaverse Platform 23
Chapter 3 How Facebook Became Meta (But Lost the Metaverse on the Way) 77
Part II Realization 101
Chapter 4 Kid Stuff: Minecraft, and the Rise of Roblox 103
Chapter 5 Battle Royale for the Fortnite Metaverse 127
Chapter 6 Neal Stephenson Enters the Metaverse— Lamina1, Blockchain, and the Utopia of Ownership 141
Chapter 7 VRChat and Finding Furry Anime Utopia 161
Part III Promises and Perils 185
Chapter 8 VR, Interoperability, Web3, and Other Metaverse Myths 187
Chapter 9 Sex, Abuse, and the Eternal Content Moderation Challenge 205
Chapter 10 Metaverse Real-World Use Cases—Separating Substance from Hype 225
Chapter 11 Overcoming the Metaverse Age Cliff and the Immersion Funnel 249
Part IV A Metaverse Worth Fighting For 263
Chapter 12 Future Paths 265
Chapter 13 Future Pitfalls—Manipulation, Takedowns, and the Experience Machine 279
Chapter 14 Metaverse Lessons for the Next 30 Years 295
Glossary 319
Appendix A: Rules for Avatar Radicals and Reformers 323
Appendix B: Advice for Metaverse Reporters 329
Acknowledgments 331
About the Author 333
Index 335