Description

Follow Me: Loop Card Games: English is a series of three books designed to reinforce basic literacy skills using auditory discrimination as the major focus. Using interactive game cards, pupils work in small groups or as a whole class to complete a chain of questions and answers. Each pupil maintains involvement in the game by using the supporting active listening enrichment copymaster, designed to track the progress of the game. Skills addressed by the games in these books include: Lower: rhyming words, word families, high frequency words, grammar, vocabulary development, synonyms and antonyms, analogies, contractions, compound words, singular and plural words, main idea, categorising, and cause and effect; Middle: synonyms and antonyms, homophones, homographs, compound words, grammar, prefixes and suffixes, Greek and Latin roots, base words, alphabetical order, rhyming words, analogies, sentences, context clues, main idea, categorization, fact or opinion and vocabulary; Upper: synonyms and antonyms, contractions, categorization, grammar, homophones, similes, idioms, Greek and Latin roots, prefixes and suffixes, proverbs, critical thinking and deduction, oxymorons, associative connections, and clichs. Each book contains simple to prepare activities, blank pro formas (to produce your own games) and clear and concise answer pages.

Loop Card Games - English Lower

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£20.88

Includes FREE delivery
Usually despatched within 3 days
Paperback / softback by RIC Publications , Trisha Callella

1 in stock

Short Description:

Follow Me: Loop Card Games: English is a series of three books designed to reinforce basic literacy skills using auditory... Read more

    Publisher: Prim-Ed Publishing
    Publication Date: 31/01/2011
    ISBN13: 9781846542299, 978-1846542299
    ISBN10: 1846542294

    Number of Pages: 200

    Children & Teen , Baby, Toddler & Pre-School

    Description

    Follow Me: Loop Card Games: English is a series of three books designed to reinforce basic literacy skills using auditory discrimination as the major focus. Using interactive game cards, pupils work in small groups or as a whole class to complete a chain of questions and answers. Each pupil maintains involvement in the game by using the supporting active listening enrichment copymaster, designed to track the progress of the game. Skills addressed by the games in these books include: Lower: rhyming words, word families, high frequency words, grammar, vocabulary development, synonyms and antonyms, analogies, contractions, compound words, singular and plural words, main idea, categorising, and cause and effect; Middle: synonyms and antonyms, homophones, homographs, compound words, grammar, prefixes and suffixes, Greek and Latin roots, base words, alphabetical order, rhyming words, analogies, sentences, context clues, main idea, categorization, fact or opinion and vocabulary; Upper: synonyms and antonyms, contractions, categorization, grammar, homophones, similes, idioms, Greek and Latin roots, prefixes and suffixes, proverbs, critical thinking and deduction, oxymorons, associative connections, and clichs. Each book contains simple to prepare activities, blank pro formas (to produce your own games) and clear and concise answer pages.

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