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Book Synopsis
An exploration of games as systems in which young people participate as gamers, producers, and learners.

In the many studies of games and young people's use of them, little has been written about an overall “ecology” of gaming, game design and play—mapping the ways that all the various elements, from coding to social practices to aesthetics, coexist in the game world. This volume looks at games as systems in which young users participate, as gamers, producers, and learners. The Ecology of Games (edited by Rules of Play author Katie Salen) aims to expand upon and add nuance to the debate over the value of games—which so far has been vociferous but overly polemical and surprisingly shallow. Game play is credited with fostering new forms of social organization and new ways of thinking and interacting; the contributors work to situate this within a dynamic media ecology that has the participatory nature of gaming at its core. They look at the

Ecology of Games Connecting Youth Games and Learning The John D and Catherine T MacArthur Foundation Series on Digital Media and Learning

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    A Paperback by Katie Salen Tekinbas, S. Craig Watkins, Kurt Squire

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      View other formats and editions of Ecology of Games Connecting Youth Games and Learning The John D and Catherine T MacArthur Foundation Series on Digital Media and Learning by Katie Salen Tekinbas

      Publisher: MIT Press
      Publication Date: Publication Date: 11/30/2007 12:00:00 AM
      ISBN13: 9780262693646, 978-0262693646
      ISBN10: 026269364X

      Description

      Book Synopsis
      An exploration of games as systems in which young people participate as gamers, producers, and learners.

      In the many studies of games and young people's use of them, little has been written about an overall “ecology” of gaming, game design and play—mapping the ways that all the various elements, from coding to social practices to aesthetics, coexist in the game world. This volume looks at games as systems in which young users participate, as gamers, producers, and learners. The Ecology of Games (edited by Rules of Play author Katie Salen) aims to expand upon and add nuance to the debate over the value of games—which so far has been vociferous but overly polemical and surprisingly shallow. Game play is credited with fostering new forms of social organization and new ways of thinking and interacting; the contributors work to situate this within a dynamic media ecology that has the participatory nature of gaming at its core. They look at the

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