Description

Book Synopsis

In theory, esports should be inclusive regardless of gender, race, or ability – however, incidents in the world of esports indicate otherwise. This collection provides an examination of diversity and inclusion in esports as contributors offer a way for readers to understand the history, current issues, and potential impacts of diversity and inclusion in the industry. Through analyses of players, games, fans, and broadcasts, this book highlights the exponential growth of the industry alongside the burgeoning cultural importance of diversity and inclusion. Ultimately, Diversity and Inclusion in the Esports Industry contributes to an intersection of well-established research areas to draw new insights as the industry continues to evolve. Scholars of communication, media studies, game studies, and sociology will find this book of particular interest.



Table of Contents

Acknowledgments

Chapter 1: History of Esports and Esports Broadcasts

Steve Young and Mary L. Sheffer

Chapter 2: Evolution of Game Culture in FPS Esports

Steve Young and Mary L. Sheffer

Chapter 3: Transfixing, Transporting, and Toxic: Troubling Experiences for Gender and Racial Minorities in Esports Spaces

Joshua R. Jackson. Cameron A. Panhans, and Andrew C. Billings

Chapter 4: Characterizing Professional Counter-Strike: Media’s Impact on Gamer Stereotypes

Steve Young

Chapter 5: Love and Loyalty in the Fighting Game Community

John Shrader

Chapter 6: Unleashing the Stories of Invisible Gamers in Esports

Katerina Tovia-Dufoo

Chapter 7: Black Men, STEM, and Erasing the Digital Divide- The Need for Black Male Targeted Esport Initiatives

David C. Hughes

Chapter 8: Diversity, Equity, Inclusion, and Youth Development Through Gaming and Esports: From Theory to Pilot

Jeffrey Levine

Chapter 9: Esports and the Coed Approach

Rachel Lin, Skye Cooley, and John McGuire

Chapter 10: Surviving the Competition: Ghanaian Female Video Gamers in Male-Dominated Space

Rabiu K. B. Asante

About the Contributors

Diversity and Inclusion in the Esports Industry

    Product form

    £73.00

    Includes FREE delivery

    Order before 4pm today for delivery by Mon 15 Jun 2026.

    A Hardback by Mary L. Sheffer, Ryan Rogers, Rabiu K. B. Asante

    1 in stock

      Trusted by thousands of customers. See 2,385+ Customer Reviews

      View other formats and editions of Diversity and Inclusion in the Esports Industry by Mary L. Sheffer

      Publisher: Lexington Books
      Publication Date: 08/12/2023
      ISBN13: 9781666913606, 978-1666913606
      ISBN10: 166691360X

      Description

      Book Synopsis

      In theory, esports should be inclusive regardless of gender, race, or ability – however, incidents in the world of esports indicate otherwise. This collection provides an examination of diversity and inclusion in esports as contributors offer a way for readers to understand the history, current issues, and potential impacts of diversity and inclusion in the industry. Through analyses of players, games, fans, and broadcasts, this book highlights the exponential growth of the industry alongside the burgeoning cultural importance of diversity and inclusion. Ultimately, Diversity and Inclusion in the Esports Industry contributes to an intersection of well-established research areas to draw new insights as the industry continues to evolve. Scholars of communication, media studies, game studies, and sociology will find this book of particular interest.



      Table of Contents

      Acknowledgments

      Chapter 1: History of Esports and Esports Broadcasts

      Steve Young and Mary L. Sheffer

      Chapter 2: Evolution of Game Culture in FPS Esports

      Steve Young and Mary L. Sheffer

      Chapter 3: Transfixing, Transporting, and Toxic: Troubling Experiences for Gender and Racial Minorities in Esports Spaces

      Joshua R. Jackson. Cameron A. Panhans, and Andrew C. Billings

      Chapter 4: Characterizing Professional Counter-Strike: Media’s Impact on Gamer Stereotypes

      Steve Young

      Chapter 5: Love and Loyalty in the Fighting Game Community

      John Shrader

      Chapter 6: Unleashing the Stories of Invisible Gamers in Esports

      Katerina Tovia-Dufoo

      Chapter 7: Black Men, STEM, and Erasing the Digital Divide- The Need for Black Male Targeted Esport Initiatives

      David C. Hughes

      Chapter 8: Diversity, Equity, Inclusion, and Youth Development Through Gaming and Esports: From Theory to Pilot

      Jeffrey Levine

      Chapter 9: Esports and the Coed Approach

      Rachel Lin, Skye Cooley, and John McGuire

      Chapter 10: Surviving the Competition: Ghanaian Female Video Gamers in Male-Dominated Space

      Rabiu K. B. Asante

      About the Contributors

      Recently viewed products

      © 2026 Book Curl

        • American Express
        • Apple Pay
        • Diners Club
        • Discover
        • Google Pay
        • Maestro
        • Mastercard
        • PayPal
        • Shop Pay
        • Union Pay
        • Visa

        Login

        Forgot your password?

        Don't have an account yet?
        Create account