Description

Book Synopsis

Professor David Benyon is Professor of Human-Computer Systems and Director of the Centre for Interaction Design at Edinburgh Napier University, UK. He has been working in the area of human-computer interaction and interaction design for over 25 years. He has written widely on the subject with over 150 refereed publications covering HCI, interaction design and user experience. He is involved in many leading-edge research and development projects that prototype and evaluate future interactions of people with new and emerging technologies.



Table of Contents
  • Part I: The essentials of designing user experience
  • 1 An introduction to user experience
  • 2 PACT: a framework for UX
  • 3 The process of UX design
  • 4 Cross Channel UX?
  • 5 Usability
  • 6 Experience design
  • Part II: Techniques for designing interactive systems
  • 7 Understanding
  • 8 Envisionment
  • 9 Design
  • 10 Evaluation
  • 11 Task analysis
  • 12 Visual interface design
  • 13 Multimodal interface design
  • Part III: Contexts for designing interactive systems
  • 14 Designing apps and websites
  • 15 Social media
  • 16 Collaborative environments
  • 17 Agents and avatars
  • 18 Ubiquitous computing
  • 19 Mobile computing
  • 20 Wearable computing
  • PART IV: Foundations of UX design
  • 21 Memory and attention
  • 22 Affect
  • 23 Cognition and action
  • 24 Social interaction
  • 25 Perception and navigation

Designing User Experience

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    A Paperback / softback by David Benyon

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      Book details

      Published 9 January 2019
      ISBN-13 9781292155517
      978-1292155517
      ISBN-10 1292155515

      Description

      Book Synopsis

      Professor David Benyon is Professor of Human-Computer Systems and Director of the Centre for Interaction Design at Edinburgh Napier University, UK. He has been working in the area of human-computer interaction and interaction design for over 25 years. He has written widely on the subject with over 150 refereed publications covering HCI, interaction design and user experience. He is involved in many leading-edge research and development projects that prototype and evaluate future interactions of people with new and emerging technologies.



      Table of Contents
      • Part I: The essentials of designing user experience
      • 1 An introduction to user experience
      • 2 PACT: a framework for UX
      • 3 The process of UX design
      • 4 Cross Channel UX?
      • 5 Usability
      • 6 Experience design
      • Part II: Techniques for designing interactive systems
      • 7 Understanding
      • 8 Envisionment
      • 9 Design
      • 10 Evaluation
      • 11 Task analysis
      • 12 Visual interface design
      • 13 Multimodal interface design
      • Part III: Contexts for designing interactive systems
      • 14 Designing apps and websites
      • 15 Social media
      • 16 Collaborative environments
      • 17 Agents and avatars
      • 18 Ubiquitous computing
      • 19 Mobile computing
      • 20 Wearable computing
      • PART IV: Foundations of UX design
      • 21 Memory and attention
      • 22 Affect
      • 23 Cognition and action
      • 24 Social interaction
      • 25 Perception and navigation

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