Description

Book Synopsis
Develop a more systematic, human-centered, results-oriented thought process

Design Thinking is the Product Development and Management Association''s (PDMA) guide to better problem solving and decision-making in product development and beyond. The second in the New Product Development Essentials series, this book shows you how to bridge the gap between the strategic importance of design and the tactical approach of design thinking. You''ll learn how to approach new product development from a fresh perspective, with a focus on systematic, targeted thinking that results in a repeatable, human-centered problem-solving process. Integrating high-level discussion with practical, actionable strategy, this book helps you re-tool your thought processes in a way that translates well beyond product development, giving you a new way to approach business strategy and more.

Design is a process of systematic creativity that yields the most appropriate solution to a properly

Table of Contents

About the Editors xvii

1 A Brief Introduction To Design Thinking 1
Michael G. Luchs

Introduction 1

1.1 The Concept of Design Thinking and Its Role within NPD and Innovation 1

1.2 A Framework of Design Thinking 4

1.3 Design Thinking as a Nonlinear Process 8

1.4 The Principles and the “Mindset” of Design Thinking 9

Part I: Design Thinking Tools 13

2 Inspirational Design Briefing 15
Søren Petersen, Jaewoo Joo

Introduction 15

2.1 Nine Criteria of an Inspirational Design Brief 16

2.2 Writing the Inspirational Design Brief 21

2.3 Research Findings about Inspirational Design Briefs 23

2.4 Three Pitfalls to Avoid 24

2.5 Conclusion: Keys to Success 24

3 Personas: Powerful Tool For Designers 27
Robert Chen, Jeanny Liu

Introduction 27

3.1 Defining Personas 28

3.2 The Importance of Personas 29

3.3 Creating Personas 30

3.4 Illustrative Application of Personas 31

3.5 Summary 37

3.6 Conclusion 38

4 Customer Experience Mapping: The Springboard To Innovative Solutions 41
Jonathan Bohlmann, John McCreery

Introduction 41

4.1 Inputs to the Experience Map 43

4.2 The Experience Mapping Process 48

4.3 The Experience Map as a Springboard to Innovative Solutions 50

4.4 Conclusion 55

5 Design Thinking To Bridge Research and Concept Design 59
Lauren Weigel

Introduction 59

5.1 Challenges in Idea Generation 59

5.2 The Need for a Systematic Method to Connect to the User 60

5.3 The Visualize, Empathize, and Ideate Method 61

5.4 The Importance of Visualizing and Empathizing before Ideating 63

5.5 Applying the Method 64

5.6 Conclusion 68

6 Boosting Creativity In Idea Generation Using Design Heuristics 71
Colleen M. Seifert, Richard Gonzalez, Seda Yilmaz, Shanna Daly

Introduction 71

6.1 Where Do New Design Ideas Come From? 72

6.2 A Tool to Assist with Idea Generation: Design Heuristics 72

6.3 How Design Heuristics Were Identified: The Evidence Base 73

6.4 77 Design Heuristics for Idea Generation 74

6.5 How to Use Design Heuristics to Generate Design Concepts 77

6.6 Evidence of the Value of the Design Heuristics Tool 80

6.7 Conclusion 80

6.8 Appendix 81

7 The Key Roles of Stories and Prototypes In Design Thinking 87
Mark Zeh

Introduction 87

7.1 A Design Thinking Product Development Framework 87

7.2 What Is a Story? 89

7.3 What Is a Prototype? 92

7.4 Putting It Together—Combining Stories and Prototypes 95

7.5 Employing Stories and Prototypes in Your Process 100

7.6 Conclusion 102

Part II: Design Thinking Within The Firm 105

8 Integrating Design Into The Fuzzy Front End Of The Innovation Process 107
Giulia Calabretta, Gerda Gemser

Introduction 107

8.1 Challenges in the FFE 108

8.2 Design Practices and Tools for Assisting in Problem Definition 109

8.3 Design Practices and Tools for Assisting in Information Management 112

8.4 Design Practices and Tools for Assisting in Stakeholder Management 117

8.5 How to Integrate Design Professionals in FFE 120

8.6 Conclusion 122

9 The Role of Design In Early-Stage Ventures: How To Help Start-Ups Understand and Apply Design Processes To New Product Development 125
J. D. Albert

Introduction: An Emerging Start-up Culture 125

9.1 The Basics 126

9.2 The Process 128

9.3 Troubleshooting Common Mistakes 138

10 Design Thinking For Non-Designers: A Guide For Team Training and Implementation 143
Victor P. Seidel, Sebastian K. Fixson

Introduction 143

10.1 What Do Non-Designers Need to Learn? 144

10.2 Challenges Teams Face with Design Thinking 145

10.3 Three Team Strategies for Success 147

10.4 Conclusion 154

11 Developing Design Thinking: Ge Healthcare’s Menlo Innovation Model 157
Sarah J. S.Wilner

Introduction 157

11.1 GE Healthcare’s Design Organization 158

11.2 The Menlo Innovation Ecosystem 158

11.3 The Significance of Design Thinking at GE Healthcare 168

11.4 Conclusion 171

12 Leading For A Corporate Culture of Design Thinking 173
Nathan Owen Rosenberg Sr., Marie-Caroline Chauvet, Jon S. Kleinman

Introduction 173

12.1 The Critical Impact of Corporate Culture on Design Thinking 173

12.2 What Is Corporate Culture? 176

12.3 Corporate Forces that Undermine Design Thinking 178

12.4 Four Pillars of Innovation for Enabling Design Thinking 180

12.5 Four Stages of Transforming to a Culture of Design Thinking 184

12.6 Conclusion 186

13 Knowledge Management As Intelligence Amplification For Breakthrough Innovations 187
Vadake K. Narayanan, Gina Colarelli O’Connor

Introduction 187

13.1 Designing Amidst Uncertainty 188

13.2 Knowledge Management Tasks for Breakthrough Innovation: From Intelligence Leveraging to Intelligence Amplification 190

13.3 KM and Selected Tools for Breakthrough Innovation 194

13.4 Organizational Implications 199

13.5 Appendices 200

14 Strategically Embedding Design Thinking In The Firm 205
Pietro Micheli, Helen Perks

Introduction 205

14.1 Role of Key Personnel 207

14.2 Organizational Practices 210

14.3 Organizational Climate and Culture 212

14.4 Embedding Design Thinking 215

Part III: Design Thinking For Specific Contexts 221

15 Designing Services That Sing and Dance 223
Marina Candi, Ahmad Beltagui

Introduction 223

15.1 Products, Services, and Experiences 224

15.2 How to Design for Compelling Service Experiences 227

15.3 Services that Sing and Dance 232

15.4 Designing a Service Experience Is Never Finished 233

15.5 Conclusion 234

16 Capturing Context Through Service Design Stories 237
Katarina Wetter-Edman, Peter R.Magnusson

Introduction 237

16.1 Service Design 239

16.2 Context, Stories, and Designers as Interpreters 240

16.3 Context Through Narratives—The CTN Method 241

16.4 Case Illustration of the CTN Method 241

16.5 Conclusion and Recommendations 248

17 Optimal Design For Radically New Products 253
Steve Hoeffler, Michal Herzenstein, Tamar Ginzburg

Introduction 253

17.1 Communicate the Challenge Goal toward Radically New Products 254

17.2 Shift Time Frames to Future and Past 256

17.3 Promote an Emerging Technology Focus across the Consumption Chain 257

17.4 Promote the Use of Analogical Thinking 259

17.5 Look for Novel Ways to Solve Simple Problems 261

17.6 Leverage More Ideators via Crowdsourcing 261

17.7 Conclusion 263

18 Business Model Design 265
John Aceti, Tony Singarayar

Introduction 265

18.1 What Is a Business Model? 265

18.2 When Do I Need to Think about My Business Model? 267

18.3 What Value Should I Expect from a Business Model Design? 268

18.4 What Method Can I Use to Design a Business Model? 269

18.5 Process of Designing a Business Model 271

18.6 How Do I Implement My New or Revised Business Model? 276

18.7 Conclusion 277

19 Lean Start-Up In Large Enterprises Using Human-Centered Design Thinking: A New Approach For Developing Transformational and Disruptive Innovations 281
Peter Koen

Introduction 281

19.1 Lean Start-up 282

19.2 Transformational and Disruptive Innovation: Defining the Domain Where the Lean Start-up Process Should Be Used 285

19.3 Why Is a Business Model a Valuable Part of the Lean Start-up Process? 286

19.4 Lean Start-up through the Lens of Human-Centered Design 289

19.5 Implementing the Lean Start-up Approach in Enterprises 296

19.6 Conclusion 298

Part IV: Consumer Responses And Values 301

20 Consumer Response To Product Form 303
Mariëlle E. H. Creusen

Introduction 303

20.1 How Product Form Influences Consumer Product Evaluation 304

20.2 Product Form Characteristics and Consumer Perceptions 305

20.3 In What Way Will Product Form Impact Consumer Product Evaluation? 308

20.4 Practical Implications 314

21 Drivers of Diversity In Consumers’ Aesthetic Response To Product Design 319
Adèle Gruen

Introduction 319

21.1 Culture 320

21.2 Individual Characteristics 324

21.3 Situational Factors 328

21.4 Discussion 329

21.5 Conclusion 330

22 Future-Friendly Design: Designing For and With Future Consumers 333
Andy Hines

Introduction 333

22.1 A Framework for Understanding Changing Consumer Values 334

22.2 Emerging Consumer Needs 335

22.3 Going Forward 345

Part V: Special Topics In Design Thinking 349

23 Face and Interface: Richer Product Experiences Through Integrated User Interface and Industrial Design 351
Keith S. Karn

Introduction 351

23.1 Divergent Paths: User Interface in Physical and Digital Products 352

23.2 Emerging User Interface Technologies 354

23.3 New Technology Demands a New Development Process 355

23.4 Seven Questions to Guide the Integration of Industrial Design with User Interface Design 359

23.5 Practice Makes Perfect 365

24 Intellectual Property Protection For Designs 367
Daniel Harris Brean

Introduction 367

24.1 “Design” in Intellectual Property 367

24.2 Utility Patents 368

24.3 Design Patents 373

24.4 Copyrightable Designs for Useful Articles 376

24.5 Trademark Rights for Product Design 377

24.6 Legal Overlap, Trade-Offs, and Strategic Considerations 379

24.7 Conclusion 380

25 Design Thinking For Sustainability 381
Rosanna Garcia, PhD Scott Dacko, PhD

Introduction 381

25.1 Design for “X”? 382

25.2 Design Thinking Integrated into Design for Sustainability 386

25.3 Conclusion 397

Index 401

Design Thinking

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    A Hardback by Michael G. Luchs, Scott Swan, Abbie Griffin

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      View other formats and editions of Design Thinking by Michael G. Luchs

      Publisher: John Wiley and Sons Ltd
      Publication Date: Publication Date: 26/02/2016
      ISBN13: 9781118971802, 978-1118971802
      ISBN10: 1118971809

      Description

      Book Synopsis
      Develop a more systematic, human-centered, results-oriented thought process

      Design Thinking is the Product Development and Management Association''s (PDMA) guide to better problem solving and decision-making in product development and beyond. The second in the New Product Development Essentials series, this book shows you how to bridge the gap between the strategic importance of design and the tactical approach of design thinking. You''ll learn how to approach new product development from a fresh perspective, with a focus on systematic, targeted thinking that results in a repeatable, human-centered problem-solving process. Integrating high-level discussion with practical, actionable strategy, this book helps you re-tool your thought processes in a way that translates well beyond product development, giving you a new way to approach business strategy and more.

      Design is a process of systematic creativity that yields the most appropriate solution to a properly

      Table of Contents

      About the Editors xvii

      1 A Brief Introduction To Design Thinking 1
      Michael G. Luchs

      Introduction 1

      1.1 The Concept of Design Thinking and Its Role within NPD and Innovation 1

      1.2 A Framework of Design Thinking 4

      1.3 Design Thinking as a Nonlinear Process 8

      1.4 The Principles and the “Mindset” of Design Thinking 9

      Part I: Design Thinking Tools 13

      2 Inspirational Design Briefing 15
      Søren Petersen, Jaewoo Joo

      Introduction 15

      2.1 Nine Criteria of an Inspirational Design Brief 16

      2.2 Writing the Inspirational Design Brief 21

      2.3 Research Findings about Inspirational Design Briefs 23

      2.4 Three Pitfalls to Avoid 24

      2.5 Conclusion: Keys to Success 24

      3 Personas: Powerful Tool For Designers 27
      Robert Chen, Jeanny Liu

      Introduction 27

      3.1 Defining Personas 28

      3.2 The Importance of Personas 29

      3.3 Creating Personas 30

      3.4 Illustrative Application of Personas 31

      3.5 Summary 37

      3.6 Conclusion 38

      4 Customer Experience Mapping: The Springboard To Innovative Solutions 41
      Jonathan Bohlmann, John McCreery

      Introduction 41

      4.1 Inputs to the Experience Map 43

      4.2 The Experience Mapping Process 48

      4.3 The Experience Map as a Springboard to Innovative Solutions 50

      4.4 Conclusion 55

      5 Design Thinking To Bridge Research and Concept Design 59
      Lauren Weigel

      Introduction 59

      5.1 Challenges in Idea Generation 59

      5.2 The Need for a Systematic Method to Connect to the User 60

      5.3 The Visualize, Empathize, and Ideate Method 61

      5.4 The Importance of Visualizing and Empathizing before Ideating 63

      5.5 Applying the Method 64

      5.6 Conclusion 68

      6 Boosting Creativity In Idea Generation Using Design Heuristics 71
      Colleen M. Seifert, Richard Gonzalez, Seda Yilmaz, Shanna Daly

      Introduction 71

      6.1 Where Do New Design Ideas Come From? 72

      6.2 A Tool to Assist with Idea Generation: Design Heuristics 72

      6.3 How Design Heuristics Were Identified: The Evidence Base 73

      6.4 77 Design Heuristics for Idea Generation 74

      6.5 How to Use Design Heuristics to Generate Design Concepts 77

      6.6 Evidence of the Value of the Design Heuristics Tool 80

      6.7 Conclusion 80

      6.8 Appendix 81

      7 The Key Roles of Stories and Prototypes In Design Thinking 87
      Mark Zeh

      Introduction 87

      7.1 A Design Thinking Product Development Framework 87

      7.2 What Is a Story? 89

      7.3 What Is a Prototype? 92

      7.4 Putting It Together—Combining Stories and Prototypes 95

      7.5 Employing Stories and Prototypes in Your Process 100

      7.6 Conclusion 102

      Part II: Design Thinking Within The Firm 105

      8 Integrating Design Into The Fuzzy Front End Of The Innovation Process 107
      Giulia Calabretta, Gerda Gemser

      Introduction 107

      8.1 Challenges in the FFE 108

      8.2 Design Practices and Tools for Assisting in Problem Definition 109

      8.3 Design Practices and Tools for Assisting in Information Management 112

      8.4 Design Practices and Tools for Assisting in Stakeholder Management 117

      8.5 How to Integrate Design Professionals in FFE 120

      8.6 Conclusion 122

      9 The Role of Design In Early-Stage Ventures: How To Help Start-Ups Understand and Apply Design Processes To New Product Development 125
      J. D. Albert

      Introduction: An Emerging Start-up Culture 125

      9.1 The Basics 126

      9.2 The Process 128

      9.3 Troubleshooting Common Mistakes 138

      10 Design Thinking For Non-Designers: A Guide For Team Training and Implementation 143
      Victor P. Seidel, Sebastian K. Fixson

      Introduction 143

      10.1 What Do Non-Designers Need to Learn? 144

      10.2 Challenges Teams Face with Design Thinking 145

      10.3 Three Team Strategies for Success 147

      10.4 Conclusion 154

      11 Developing Design Thinking: Ge Healthcare’s Menlo Innovation Model 157
      Sarah J. S.Wilner

      Introduction 157

      11.1 GE Healthcare’s Design Organization 158

      11.2 The Menlo Innovation Ecosystem 158

      11.3 The Significance of Design Thinking at GE Healthcare 168

      11.4 Conclusion 171

      12 Leading For A Corporate Culture of Design Thinking 173
      Nathan Owen Rosenberg Sr., Marie-Caroline Chauvet, Jon S. Kleinman

      Introduction 173

      12.1 The Critical Impact of Corporate Culture on Design Thinking 173

      12.2 What Is Corporate Culture? 176

      12.3 Corporate Forces that Undermine Design Thinking 178

      12.4 Four Pillars of Innovation for Enabling Design Thinking 180

      12.5 Four Stages of Transforming to a Culture of Design Thinking 184

      12.6 Conclusion 186

      13 Knowledge Management As Intelligence Amplification For Breakthrough Innovations 187
      Vadake K. Narayanan, Gina Colarelli O’Connor

      Introduction 187

      13.1 Designing Amidst Uncertainty 188

      13.2 Knowledge Management Tasks for Breakthrough Innovation: From Intelligence Leveraging to Intelligence Amplification 190

      13.3 KM and Selected Tools for Breakthrough Innovation 194

      13.4 Organizational Implications 199

      13.5 Appendices 200

      14 Strategically Embedding Design Thinking In The Firm 205
      Pietro Micheli, Helen Perks

      Introduction 205

      14.1 Role of Key Personnel 207

      14.2 Organizational Practices 210

      14.3 Organizational Climate and Culture 212

      14.4 Embedding Design Thinking 215

      Part III: Design Thinking For Specific Contexts 221

      15 Designing Services That Sing and Dance 223
      Marina Candi, Ahmad Beltagui

      Introduction 223

      15.1 Products, Services, and Experiences 224

      15.2 How to Design for Compelling Service Experiences 227

      15.3 Services that Sing and Dance 232

      15.4 Designing a Service Experience Is Never Finished 233

      15.5 Conclusion 234

      16 Capturing Context Through Service Design Stories 237
      Katarina Wetter-Edman, Peter R.Magnusson

      Introduction 237

      16.1 Service Design 239

      16.2 Context, Stories, and Designers as Interpreters 240

      16.3 Context Through Narratives—The CTN Method 241

      16.4 Case Illustration of the CTN Method 241

      16.5 Conclusion and Recommendations 248

      17 Optimal Design For Radically New Products 253
      Steve Hoeffler, Michal Herzenstein, Tamar Ginzburg

      Introduction 253

      17.1 Communicate the Challenge Goal toward Radically New Products 254

      17.2 Shift Time Frames to Future and Past 256

      17.3 Promote an Emerging Technology Focus across the Consumption Chain 257

      17.4 Promote the Use of Analogical Thinking 259

      17.5 Look for Novel Ways to Solve Simple Problems 261

      17.6 Leverage More Ideators via Crowdsourcing 261

      17.7 Conclusion 263

      18 Business Model Design 265
      John Aceti, Tony Singarayar

      Introduction 265

      18.1 What Is a Business Model? 265

      18.2 When Do I Need to Think about My Business Model? 267

      18.3 What Value Should I Expect from a Business Model Design? 268

      18.4 What Method Can I Use to Design a Business Model? 269

      18.5 Process of Designing a Business Model 271

      18.6 How Do I Implement My New or Revised Business Model? 276

      18.7 Conclusion 277

      19 Lean Start-Up In Large Enterprises Using Human-Centered Design Thinking: A New Approach For Developing Transformational and Disruptive Innovations 281
      Peter Koen

      Introduction 281

      19.1 Lean Start-up 282

      19.2 Transformational and Disruptive Innovation: Defining the Domain Where the Lean Start-up Process Should Be Used 285

      19.3 Why Is a Business Model a Valuable Part of the Lean Start-up Process? 286

      19.4 Lean Start-up through the Lens of Human-Centered Design 289

      19.5 Implementing the Lean Start-up Approach in Enterprises 296

      19.6 Conclusion 298

      Part IV: Consumer Responses And Values 301

      20 Consumer Response To Product Form 303
      Mariëlle E. H. Creusen

      Introduction 303

      20.1 How Product Form Influences Consumer Product Evaluation 304

      20.2 Product Form Characteristics and Consumer Perceptions 305

      20.3 In What Way Will Product Form Impact Consumer Product Evaluation? 308

      20.4 Practical Implications 314

      21 Drivers of Diversity In Consumers’ Aesthetic Response To Product Design 319
      Adèle Gruen

      Introduction 319

      21.1 Culture 320

      21.2 Individual Characteristics 324

      21.3 Situational Factors 328

      21.4 Discussion 329

      21.5 Conclusion 330

      22 Future-Friendly Design: Designing For and With Future Consumers 333
      Andy Hines

      Introduction 333

      22.1 A Framework for Understanding Changing Consumer Values 334

      22.2 Emerging Consumer Needs 335

      22.3 Going Forward 345

      Part V: Special Topics In Design Thinking 349

      23 Face and Interface: Richer Product Experiences Through Integrated User Interface and Industrial Design 351
      Keith S. Karn

      Introduction 351

      23.1 Divergent Paths: User Interface in Physical and Digital Products 352

      23.2 Emerging User Interface Technologies 354

      23.3 New Technology Demands a New Development Process 355

      23.4 Seven Questions to Guide the Integration of Industrial Design with User Interface Design 359

      23.5 Practice Makes Perfect 365

      24 Intellectual Property Protection For Designs 367
      Daniel Harris Brean

      Introduction 367

      24.1 “Design” in Intellectual Property 367

      24.2 Utility Patents 368

      24.3 Design Patents 373

      24.4 Copyrightable Designs for Useful Articles 376

      24.5 Trademark Rights for Product Design 377

      24.6 Legal Overlap, Trade-Offs, and Strategic Considerations 379

      24.7 Conclusion 380

      25 Design Thinking For Sustainability 381
      Rosanna Garcia, PhD Scott Dacko, PhD

      Introduction 381

      25.1 Design for “X”? 382

      25.2 Design Thinking Integrated into Design for Sustainability 386

      25.3 Conclusion 397

      Index 401

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