Description

Book Synopsis

The last decade has witnessed the rise of big data in game development as the increasing proliferation of Internet-enabled gaming devices has made it easier than ever before to collect large amounts of player-related data. At the same time, the emergence of new business models and the diversification of the player base have exposed a broader potential audience, which attaches great importance to being able to tailor game experiences to a wide range of preferences and skill levels. This, in turn, has led to a growing interest in data mining techniques, as they offer new opportunities for deriving actionable insights to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. By now, data mining and analytics have become vital components of game development. The amount of work being done in this area nowadays makes this an ideal time to put together a book on this subject.



Data Analytics Applications in Gaming and

Table of Contents

Part 1 – Introduction to game data mining.

Part 2 – Data mining for games user research.

Part 3 – Data mining for game technology.

Part 4 – Visualization of large-scale game data.

Data Analytics Applications in Gaming and

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£42.74

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RRP £44.99 – you save £2.25 (5%)

Order before 4pm today for delivery by Tue 30 Dec 2025.

A Paperback by Günter Wallner

15 in stock


    View other formats and editions of Data Analytics Applications in Gaming and by Günter Wallner

    Publisher: Taylor & Francis Ltd
    Publication Date: 6/30/2021 12:00:00 AM
    ISBN13: 9781032091907, 978-1032091907
    ISBN10: 1032091908

    Description

    Book Synopsis

    The last decade has witnessed the rise of big data in game development as the increasing proliferation of Internet-enabled gaming devices has made it easier than ever before to collect large amounts of player-related data. At the same time, the emergence of new business models and the diversification of the player base have exposed a broader potential audience, which attaches great importance to being able to tailor game experiences to a wide range of preferences and skill levels. This, in turn, has led to a growing interest in data mining techniques, as they offer new opportunities for deriving actionable insights to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. By now, data mining and analytics have become vital components of game development. The amount of work being done in this area nowadays makes this an ideal time to put together a book on this subject.



    Data Analytics Applications in Gaming and

    Table of Contents

    Part 1 – Introduction to game data mining.

    Part 2 – Data mining for games user research.

    Part 3 – Data mining for game technology.

    Part 4 – Visualization of large-scale game data.

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