Description

Book Synopsis

The last decade has witnessed the rise of big data in game development as the increasing proliferation of Internet-enabled gaming devices has made it easier than ever before to collect large amounts of player-related data. At the same time, the emergence of new business models and the diversification of the player base have exposed a broader potential audience, which attaches great importance to being able to tailor game experiences to a wide range of preferences and skill levels. This, in turn, has led to a growing interest in data mining techniques, as they offer new opportunities for deriving actionable insights to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. By now, data mining and analytics have become vital components of game development. The amount of work being done in this area nowadays makes this an ideal time to put together a book on this subject.



Data Analytics Applications in Gaming and

Table of Contents

Part 1 – Introduction to game data mining.

Part 2 – Data mining for games user research.

Part 3 – Data mining for game technology.

Part 4 – Visualization of large-scale game data.

Data Analytics Applications in Gaming and

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    £42.74

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    RRP £44.99 – you save £2.25 (5%)

    Order before 4pm tomorrow for delivery by Fri 26 Jun 2026.

    A Paperback by Günter Wallner

    15 in stock


      View other formats and editions of Data Analytics Applications in Gaming and by Günter Wallner

      Publisher: Taylor & Francis Ltd
      Publication Date: 6/30/2021 12:00:00 AM
      ISBN13: 9781032091907, 978-1032091907
      ISBN10: 1032091908

      Description

      Book Synopsis

      The last decade has witnessed the rise of big data in game development as the increasing proliferation of Internet-enabled gaming devices has made it easier than ever before to collect large amounts of player-related data. At the same time, the emergence of new business models and the diversification of the player base have exposed a broader potential audience, which attaches great importance to being able to tailor game experiences to a wide range of preferences and skill levels. This, in turn, has led to a growing interest in data mining techniques, as they offer new opportunities for deriving actionable insights to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. By now, data mining and analytics have become vital components of game development. The amount of work being done in this area nowadays makes this an ideal time to put together a book on this subject.



      Data Analytics Applications in Gaming and

      Table of Contents

      Part 1 – Introduction to game data mining.

      Part 2 – Data mining for games user research.

      Part 3 – Data mining for game technology.

      Part 4 – Visualization of large-scale game data.

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