Description

Book Synopsis

Creating Digital Exhibits for Cultural Institutions will show you how to create digital exhibits and experiences for your users that will be informative, accessible and engaging.

Illustrated with real-world examples of digital exhibits from a range of GLAMs, the book addresses the many analytical aspects and practical considerations involved in the creation of such exhibits. It will support you as you go about: analyzing content to find hidden themes, applying principles from the museum exhibit literature, placing your content within internal and external information ecosystems, selecting exhibit software, and finding ways to recognize and use your own creativity. Demonstrating that an exhibit provides a useful and creative connecting point where your content, your organization, and your audience can meet, the book also demonstrates that such exhibits can provide a way to revisit difficult and painful material in a way that includes frank and enlightened analyses of i

Table of Contents

1. Introduction and Overview; 2. The Digital Exhibit: A Creative Meeting Place for Your Content, Your Organization, and Your Audience; 3. Connecting Your Exhibit to Your Audience and the Larger Information Ecosystem; 4. Big Ideas, Small Themes, and Everything In-Between; 5. Looking at These Principles in Action: Five Case Studies; 6. The Lifecycle of Your Exhibit: Propose, Market, Evaluate, and Retire; 7. The Nuts and Bolts of Your Exhibit: Metadata and Software Platforms; 8. Digital Exhibits, Creativity, & Originality.

Creating Digital Exhibits for Cultural

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Order before 4pm tomorrow for delivery by Wed 14 Jan 2026.

A Paperback by Emily .) Marsh

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    View other formats and editions of Creating Digital Exhibits for Cultural by Emily .) Marsh

    Publisher: Taylor & Francis Ltd
    Publication Date: 3/28/2023 12:00:00 AM
    ISBN13: 9781032294162, 978-1032294162
    ISBN10: 1032294167

    Description

    Book Synopsis

    Creating Digital Exhibits for Cultural Institutions will show you how to create digital exhibits and experiences for your users that will be informative, accessible and engaging.

    Illustrated with real-world examples of digital exhibits from a range of GLAMs, the book addresses the many analytical aspects and practical considerations involved in the creation of such exhibits. It will support you as you go about: analyzing content to find hidden themes, applying principles from the museum exhibit literature, placing your content within internal and external information ecosystems, selecting exhibit software, and finding ways to recognize and use your own creativity. Demonstrating that an exhibit provides a useful and creative connecting point where your content, your organization, and your audience can meet, the book also demonstrates that such exhibits can provide a way to revisit difficult and painful material in a way that includes frank and enlightened analyses of i

    Table of Contents

    1. Introduction and Overview; 2. The Digital Exhibit: A Creative Meeting Place for Your Content, Your Organization, and Your Audience; 3. Connecting Your Exhibit to Your Audience and the Larger Information Ecosystem; 4. Big Ideas, Small Themes, and Everything In-Between; 5. Looking at These Principles in Action: Five Case Studies; 6. The Lifecycle of Your Exhibit: Propose, Market, Evaluate, and Retire; 7. The Nuts and Bolts of Your Exhibit: Metadata and Software Platforms; 8. Digital Exhibits, Creativity, & Originality.

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