Description

Book Synopsis

.- Computer Graphics Theory and Applications.
.- Non-Photorealistic Point Cloud Rendering via Per-Segment Image-Space Stylization and Transparency-Aware Compositing.
.- SAMPO: A Scenario Authoring Model for Virtual Reality with Pedagogical Objectives - An Authoring Perspective.
.- A Research on Game Experience Improvement by Changing Hit Stop Duration Based on Eye Tracking.
.- SIGnificant Outlier Removal.
.- Local Symmetry Polylines Construction and Their Use.
.- Real-Time Desertscapes Simulation with Reptation and Divergence-Free Wind Fields.
.-
Human Computer Interaction Theory and Applications.
.-
Investigating Desirable Properties of Inverse Projections and Decision Maps.
.-
Applying Visual Storytelling Techniques to the Heritage of Nazi Persecution.
.-
Information Visualization Theory and Applications.
.- Exploring User Preferences in Multimodal Human-Robot Interaction for the Human-Centered Design of an Assistant Robot.
.-
Computer Vision Theory and Applications.
.- Advancing Precision in Multi-Point Cloud Fusion Environments.
.- Detecting Adversarial Attacks in Semantic Segmentation via Uncertainty Estimation: A Deep Analysis.
.- Change Penalized Tuning to Reduce Pre-Trained Biases.
.- Advanced Analysis of Pixel-Wise Gradient Uncertainty for Convolutional Neural Networks.
.- Self-Attention for Medical Imaging: On the Need for Evaluations Beyond Mere Benchmarking.
.- Enhancing Automotive Detection with High Precision Single Shot Object Detection.
.- Automatically Improving Marked-based Normalization for FLIM Networks.
.- Improving and Evaluating the Corruption Robustness of Image Classifiers Using Random p-norm Noise.
.- Enhancing Audio-Visual Learning: Cross-Modal Adaptation of Vision Transformers.
.- Advancements in Vector Graphics Generation for Music Cover Art.
.- Object Attention for Image Generation from Hyper Scene Graphs with Trinomial Hyperedges.
.- Transferring Watermarks from Training to AI-Generated Fingerprint Images.
.-
A Real-Time 3D Hand-Object Pose Estimation Using Cross Model Attention Injection Network.
.- Integrating Edge and Pencil Sketch Information for Enhanced Image Inpainting with Vision Transformers.
.- ConDL: Detector-Free Dense Image Matching.
.- Low-Light Image Enhancement for Improving Image Recognition Performance.
.- Evaluating Architecture and Encoder Combinations for Cloud Segmentation in Satellite Images.

Computer Vision Imaging and Computer Graphics Theory and Applications

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    £75.99

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    RRP £79.99 – you save £4.00 (5%)

    Order before 4pm tomorrow for delivery by Wed 17 Jun 2026.

    A Paperback by Vitor Pedrosa

    15 in stock


      View other formats and editions of Computer Vision Imaging and Computer Graphics Theory and Applications by Vitor Pedrosa

      Publisher: Springer
      Publication Date: 14/01/2026
      ISBN13: 9783032076229, 978-3032076229
      ISBN10:

      Description

      Book Synopsis

      .- Computer Graphics Theory and Applications.
      .- Non-Photorealistic Point Cloud Rendering via Per-Segment Image-Space Stylization and Transparency-Aware Compositing.
      .- SAMPO: A Scenario Authoring Model for Virtual Reality with Pedagogical Objectives - An Authoring Perspective.
      .- A Research on Game Experience Improvement by Changing Hit Stop Duration Based on Eye Tracking.
      .- SIGnificant Outlier Removal.
      .- Local Symmetry Polylines Construction and Their Use.
      .- Real-Time Desertscapes Simulation with Reptation and Divergence-Free Wind Fields.
      .-
      Human Computer Interaction Theory and Applications.
      .-
      Investigating Desirable Properties of Inverse Projections and Decision Maps.
      .-
      Applying Visual Storytelling Techniques to the Heritage of Nazi Persecution.
      .-
      Information Visualization Theory and Applications.
      .- Exploring User Preferences in Multimodal Human-Robot Interaction for the Human-Centered Design of an Assistant Robot.
      .-
      Computer Vision Theory and Applications.
      .- Advancing Precision in Multi-Point Cloud Fusion Environments.
      .- Detecting Adversarial Attacks in Semantic Segmentation via Uncertainty Estimation: A Deep Analysis.
      .- Change Penalized Tuning to Reduce Pre-Trained Biases.
      .- Advanced Analysis of Pixel-Wise Gradient Uncertainty for Convolutional Neural Networks.
      .- Self-Attention for Medical Imaging: On the Need for Evaluations Beyond Mere Benchmarking.
      .- Enhancing Automotive Detection with High Precision Single Shot Object Detection.
      .- Automatically Improving Marked-based Normalization for FLIM Networks.
      .- Improving and Evaluating the Corruption Robustness of Image Classifiers Using Random p-norm Noise.
      .- Enhancing Audio-Visual Learning: Cross-Modal Adaptation of Vision Transformers.
      .- Advancements in Vector Graphics Generation for Music Cover Art.
      .- Object Attention for Image Generation from Hyper Scene Graphs with Trinomial Hyperedges.
      .- Transferring Watermarks from Training to AI-Generated Fingerprint Images.
      .-
      A Real-Time 3D Hand-Object Pose Estimation Using Cross Model Attention Injection Network.
      .- Integrating Edge and Pencil Sketch Information for Enhanced Image Inpainting with Vision Transformers.
      .- ConDL: Detector-Free Dense Image Matching.
      .- Low-Light Image Enhancement for Improving Image Recognition Performance.
      .- Evaluating Architecture and Encoder Combinations for Cloud Segmentation in Satellite Images.

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