Description

Book Synopsis

This book constitutes the refereed proceedings of the 16th International Conference on Blended Learning, ICBL 2023, held in Hong Kong, China, on July 17-20, 2023.

The 24 papers presented in this volume were carefully reviewed and selected from 57 submissions.

The papers are organized in topical sections named: smart classroom and digital literacy; online and distant learning; content and pedagogy development for blended learning; gamification and interactive learning environment; learning analytics and big data in education.



Table of Contents
Keynotes.- Teachers’ readiness for adopting online merge offline learning in digital.- Agile-blended Learning as a Metropolitan Teaching Approach.- Collaborative approaches to research-informed practice in tertiary education.- The power of rotation: Investigating the impact of the RST model on students' deep Learning.- Smart Classroom and Digital Literacy.- Investigating the Influence of Seating Factors on Perception of the Learning Environment in Smart Classroom.- Study on the influencing factors of junior high school students’ learning engagement under the smart classroom environment.- Integrating Digital Citizenship into a Primary School Course “Ethics and the Rule of Law”: Necessity, Strategies and a Pilot Study.- From ICT Utilization to Student Learning Achievement: Mediation Effects of Digital Literacy and Problem- solving Ability.- Online and Distant Learning.- The Effect of Corpus-based Writing Practices on EFL learners' Lexical Diversity and Lexical Sophistication.- On the Reflection of Online Distance Instruction into Blended Teaching and Learning.- Camera shy in online synchronous class: A qualitative study in college students.- Investigating Demographics and Behavioral Engagement Associated with Online Learning Performance.- Content and Pedagogy Development for Blended Learning.- Content Development of 'Literary Tourism' within Blended Learning Concept – Case Study.- Using WPBL to Improve Engineering Undergraduates’ Computational Thinking Performance in Flipped Classroom.- Cultivating Students’ Creative Thinking Using Visual Narrative in an Agile Blended Learning Environment.- Key Complexities Inhibiting Design and Implementation of Adaptive-Inclusive Learning Environments.- Gamification and Interactive Learning Environment.- Research on the Practice of VR Entering the Classroom – Taking City University Students of Macau as an Example.- How Can Teachers Facilitate Computer-Supported Collaborative Learning? A Literature Review of Teacher Intervention in CSCL.- Assessing Secondary Students’ Digital Literacy Using an Evidence-Centered Game Design Approach.- Museum Blended Learning through Digital Learning Platform: The Case of Smithsonian Learning Lab.- Learning Analytics and Big Data in Education.- Research on Dynamic Learning Intervention Driven by Data.- Predictive analytics for university student admission: A literature review.- Construction and Implementation of the Data-driven Flexible Teaching Model of University Courses.- Design and Effect of Guided and Adaptive Tutoring Tips for Helping School Mathematics Problems Solving.


Blended Learning : Lessons Learned and Ways

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    A Paperback / softback by Chen Li, Simon K. S. Cheung, Fu Lee Wang

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      Publisher: Springer International Publishing AG
      Publication Date: 09/07/2023
      ISBN13: 9783031357305, 978-3031357305
      ISBN10: 3031357302

      Description

      Book Synopsis

      This book constitutes the refereed proceedings of the 16th International Conference on Blended Learning, ICBL 2023, held in Hong Kong, China, on July 17-20, 2023.

      The 24 papers presented in this volume were carefully reviewed and selected from 57 submissions.

      The papers are organized in topical sections named: smart classroom and digital literacy; online and distant learning; content and pedagogy development for blended learning; gamification and interactive learning environment; learning analytics and big data in education.



      Table of Contents
      Keynotes.- Teachers’ readiness for adopting online merge offline learning in digital.- Agile-blended Learning as a Metropolitan Teaching Approach.- Collaborative approaches to research-informed practice in tertiary education.- The power of rotation: Investigating the impact of the RST model on students' deep Learning.- Smart Classroom and Digital Literacy.- Investigating the Influence of Seating Factors on Perception of the Learning Environment in Smart Classroom.- Study on the influencing factors of junior high school students’ learning engagement under the smart classroom environment.- Integrating Digital Citizenship into a Primary School Course “Ethics and the Rule of Law”: Necessity, Strategies and a Pilot Study.- From ICT Utilization to Student Learning Achievement: Mediation Effects of Digital Literacy and Problem- solving Ability.- Online and Distant Learning.- The Effect of Corpus-based Writing Practices on EFL learners' Lexical Diversity and Lexical Sophistication.- On the Reflection of Online Distance Instruction into Blended Teaching and Learning.- Camera shy in online synchronous class: A qualitative study in college students.- Investigating Demographics and Behavioral Engagement Associated with Online Learning Performance.- Content and Pedagogy Development for Blended Learning.- Content Development of 'Literary Tourism' within Blended Learning Concept – Case Study.- Using WPBL to Improve Engineering Undergraduates’ Computational Thinking Performance in Flipped Classroom.- Cultivating Students’ Creative Thinking Using Visual Narrative in an Agile Blended Learning Environment.- Key Complexities Inhibiting Design and Implementation of Adaptive-Inclusive Learning Environments.- Gamification and Interactive Learning Environment.- Research on the Practice of VR Entering the Classroom – Taking City University Students of Macau as an Example.- How Can Teachers Facilitate Computer-Supported Collaborative Learning? A Literature Review of Teacher Intervention in CSCL.- Assessing Secondary Students’ Digital Literacy Using an Evidence-Centered Game Design Approach.- Museum Blended Learning through Digital Learning Platform: The Case of Smithsonian Learning Lab.- Learning Analytics and Big Data in Education.- Research on Dynamic Learning Intervention Driven by Data.- Predictive analytics for university student admission: A literature review.- Construction and Implementation of the Data-driven Flexible Teaching Model of University Courses.- Design and Effect of Guided and Adaptive Tutoring Tips for Helping School Mathematics Problems Solving.


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