Description
Book Synopsis.- Amplifying Creativity: Exploring Digital Musical Interfaces.
.- Embodied learning and the role of Extended Digital Musical Instruments.
.- Love in Action: Gamifying Public Video Cameras for Fostering Social Relationships in Real World.
.- From Knobs to Whole Body: Dance with Feedback.
.- Sound effects in media: A comparative analysis of recorded and synthetic samples in live-action and animation.
.- The Taxonomy of a Clarinet Tangible Acoustic Interface.
.- Multi-Track MusicLDM: Towards Versatile Music Generation with Latent Diffusion Model.
.- Illuminating Realities: Creating immersive spaces to promote mindfulness and wellbeing.
.- Creating Generative Data-driven Aesthetics based on Brain Wave Data.
.- Adaptive Virtual Reality Meditation for Adults with ADHD.
.- Challenges and Opportunities for Designing Digital Communication Interfaces for Persons with Partial Locked-in Syndrome.
.- Tapping into touch preferences and individual behaviours: assessing and improving the HandsOn mobile app.
.- Posters.
.- Ethics in Artificial Intelligence: Ensuring Integrity in Research and Media.
.- Virtual Reality vs. Augmented Virtuality in Fire Extinguishing Training.
.- EN-JOIN: Exploring Inclusive Visuals for a Game to Give Perspective on Energy Communities.
.- Solace: Integrating Western and Emirati Poetic Traditions to Reimagine Narrative Poetry in VR.
.- A teacher’s perception of the co-creation and personalisation of an Immersive Web Environment.
.- Exploring Adaptability of Miniature Painting to New Media.
.- Demos.
.- Ocean Pulse: Integrating Psychology, Technology, and Creative Practice for Transformative Experiences.
.- ”Giving Plants a Voice”: an Interactive Installation on Khaleeji Music and Nature.
.- Making Beshbarmak: Games for Central Asian Cultural Heritage.