Description

Book Synopsis
This is especially apparent when looking at online dating, the role that social networks play in organisations and online consumer behaviours, and in a consideration of the role that psychological research plays in underpinning the multi-billion pound gaming industry.

Table of Contents

Introduction

1. Digital Inclusion and Disability; Darren Chadwick and Caroline Wesson

2. Parenting the Online Child; Sally Quinn

3. The Role of Culture in Online Behaviour; Alison Attrill

4. Natives and Immigrants: Closing the Digital Generation Gap; Edward T. Asbury

5. Technology Assisted Memory; Tom Mercer

6. Internet Addication: A Clinical Perspective; Daria Kuss

7. Online Support Groups: Enhancing the User Experience with Cyberpsychological Theory; Chris Fullwood

8. Counselling in Online Environments; Rachel Harrad and Nicholas Banks

9. Romantic Relationships and Online Dating; Nicola Fox Hamilton

10. Online Consumer Behaviour; Nicola Derrer-Rendall and Alison Attrill

11. Applying Psychology with Games Development: What Can the Gaming Industry Learn from the Discipline?; Linda K. Kaye

12. Military and Defence Applications; Coral J. Dando and Claire L. Tranter

13. Social Media Impact on Organisations; Johanna Myddleton and Chris Fullwood

14. Online Psychometric Assessment; Daniel P. Hinton and Debbier L. Stevens-Gill

Applied Cyberpsychology Practical Applications of Cyberpsychological Theory and Research

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    £74.99

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    RRP £99.99 – you save £25.00 (25%)

    Order before 4pm tomorrow for delivery by Wed 24 Jun 2026.

    A Paperback by A. Attrill, C. Fullwood

    15 in stock

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      View other formats and editions of Applied Cyberpsychology Practical Applications of Cyberpsychological Theory and Research by A. Attrill

      Publisher: Palgrave MacMillan UK
      Publication Date: 12/5/2017 12:00:00 AM
      ISBN13: 9781349703906, 978-1349703906
      ISBN10: 1349703907

      Description

      Book Synopsis
      This is especially apparent when looking at online dating, the role that social networks play in organisations and online consumer behaviours, and in a consideration of the role that psychological research plays in underpinning the multi-billion pound gaming industry.

      Table of Contents

      Introduction

      1. Digital Inclusion and Disability; Darren Chadwick and Caroline Wesson

      2. Parenting the Online Child; Sally Quinn

      3. The Role of Culture in Online Behaviour; Alison Attrill

      4. Natives and Immigrants: Closing the Digital Generation Gap; Edward T. Asbury

      5. Technology Assisted Memory; Tom Mercer

      6. Internet Addication: A Clinical Perspective; Daria Kuss

      7. Online Support Groups: Enhancing the User Experience with Cyberpsychological Theory; Chris Fullwood

      8. Counselling in Online Environments; Rachel Harrad and Nicholas Banks

      9. Romantic Relationships and Online Dating; Nicola Fox Hamilton

      10. Online Consumer Behaviour; Nicola Derrer-Rendall and Alison Attrill

      11. Applying Psychology with Games Development: What Can the Gaming Industry Learn from the Discipline?; Linda K. Kaye

      12. Military and Defence Applications; Coral J. Dando and Claire L. Tranter

      13. Social Media Impact on Organisations; Johanna Myddleton and Chris Fullwood

      14. Online Psychometric Assessment; Daniel P. Hinton and Debbier L. Stevens-Gill

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